Player Matchup

Morgan Le Fay
Morgan Le Fay
Lucifer7163
Morgan Le Fay
Level 139
God Stats
6W - 4L
1,554 SR
Queue Stats
57W - 58L
1,479 Elo+
Party 2
Medusa
Medusa
SID22ACIDmann
Medusa
Level 14
God Stats
2W - 8L
1,211 SR
Queue Stats
52W - 62L
1,357 Elo+
Party 2
Cerberus
Cerberus
zlipzinnnNNN
Cerberus
Level 28
God Stats
1W - 2L
1,397 SR
Queue Stats
33W - 111L
1,093 Elo+
Solo
Team Averages
Level 60
1,387 SR
1,310 Elo+

VS

Team Averages
Level 48
1,496 SR
1,479 Elo+
Neith
Neith
Emma_999__
Neith
Level 18
God Stats
80W - 60L
1,546 SR
Queue Stats
83W - 64L
1,447 Elo+
Party 1
Zeus
Zeus
Jacobie999
Zeus
Level 115
God Stats
13W - 10L
1,510 SR
Queue Stats
676W - 430L
1,558 Elo+
Party 1
Gilgamesh
Gilgamesh
KingVic28
Gilgamesh
Level 12
God Stats
15W - 14L
1,431 SR
Queue Stats
82W - 75L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lucifer7163
Morgan Le Fay
10
1 / 7 / 2
6,304
630
5,148
8,497
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 3 / 0
6,476
648
2,513
7,069
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
zlipzinnnNNN
Cerberus
9
0 / 2 / 1
6,532
653
2,031
8,253
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 3 / 10
7,186
719
2,680
4,831
1,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
9 / 0 / 3
8,736
874
12,413
4,567
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
KingVic28
Gilgamesh
10
2 / 0 / 7
7,439
744
4,305
6,904
2,944
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
12
12
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
1
3
10
2
W
9
0
3
10.5
W
Gilgamesh
KingVic28
Gilgamesh
2
0
7
5.5
L
Morgan Le Fay
Lucifer7163
Morgan Le Fay
1
7
2
0.29
L
2
3
0
0.67
L
Cerberus
zlipzinnnNNN
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,692
Damage
19,398
23,819
Taken
16,302
10,621
Mitigated
5,924
3,697
Healing
1,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
2,680
1,547
0
148
4,831
1,556
88
2,291
2,310
0
12,053
W
12,413
613
0
58
4,567
1,424
204
1,683
2,752
42,308
0
W
Gilgamesh
KingVic28
Gilgamesh
4,305
577
0
1,023
6,904
2,944
209
2,715
4,061
0
17,087
L
Morgan Le Fay
Lucifer7163
Morgan Le Fay
5,148
564
0
1,035
8,497
2,774
0
4,883
3,614
19,205
0
L
2,513
654
0
445
7,069
2,482
0
3,415
3,654
0
15,994
L
Cerberus
zlipzinnnNNN
Cerberus
2,031
0
0
2,217
8,253
5,365
0
4,115
4,138
10,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,312
Gold Earned
23,361
101
Minions Killed
128
0
Camps Cleared
0
533,355
Distance Traveled
476,773
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,186
719
22
2
0
138,955
0
W
Zeus
8,736
874
87
9
0
162,094
2
W
Gilgamesh
7,439
744
19
2
0
175,724
2
L
Morgan Le Fay
6,304
630
34
3
0
157,501
3
L
Medusa
6,476
648
49
5
0
191,129
0
L
Cerberus
6,532
653
18
2
0
184,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role