Player Matchup

Horus
Horus
Bronze III
C_Batske
Horus
Bronze III
Level 48
God Stats
14W - 1L
1,500 SR
Queue Stats
18W - 2L
1,574 MMR
Party 1
Scylla
Scylla
Bronze III
I-Smoke-Smurfs
Scylla
Bronze III
Level 64
God Stats
2W - 0L
1,518 SR
Queue Stats
18W - 2L
1,574 MMR
Party 1
Artemis
Artemis
Bronze III
TheRealV2-
Artemis
Bronze III
Level 62
God Stats
12W - 1L
1,763 SR
Queue Stats
18W - 2L
1,574 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 58
1,594 SR
1,574 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,540 SR
1,521 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold I
Forellentaucher_
Ah Muzen Cab
Gold I
Level 82
God Stats
1W - 1L
1,298 SR
Queue Stats
27W - 37L
1,908 MMR
Solo
Hercules
Hercules
Silver III
YsaR VsR
Hercules
Silver III
Level 100
God Stats
0W - 2L
1,596 SR
Queue Stats
47W - 57L
1,176 MMR
Solo
Thoth
Thoth
Silver I
sailfish134
Thoth
Silver I
Level 142
God Stats
20W - 12L
1,725 SR
Queue Stats
61W - 46L
1,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
C_Batske
Horus
17
2 / 3 / 11
13,320
666
6,278
22,076
29,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
2 / 2 / 11
12,393
620
13,382
14,382
4,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
TheRealV2-
Artemis
20
11 / 3 / 4
14,653
733
31,955
18,439
8,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
Morgan Le FayGilgameshSolTiamatPoseidon

VS

Bans
Cu ChulainnBacchusCabrakanYmirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Forellentaucher_
Ah Muzen Cab
16
4 / 6 / 4
12,508
625
15,816
16,633
5,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
YsaR VsR
Hercules
15
2 / 7 / 4
11,573
579
5,927
26,645
16,525
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
2 / 2 / 5
12,283
614
21,042
12,858
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
15
Kills
8
8
Deaths
15
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
C_Batske
Horus
2
3
11
2.5
L
Ah Muzen Cab
Forellentaucher_
Ah Muzen Cab
4
6
4
1
W
2
2
11
3.75
W
Artemis
TheRealV2-
Artemis
11
3
4
4.33
L
Hercules
YsaR VsR
Hercules
2
7
4
0.57
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,615
Damage
42,785
54,897
Taken
56,136
42,030
Mitigated
26,277
17,204
Healing
12,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
C_Batske
Horus
6,278
2,583
3,978
7,025
22,076
29,078
262
5,424
16,652
0
12,424
L
Ah Muzen Cab
Forellentaucher_
Ah Muzen Cab
15,816
3,351
0
2,735
16,633
5,816
2,203
4,533
11,906
0
89,840
W
13,382
820
0
5,213
14,382
4,826
980
6,681
7,701
78,807
0
W
Artemis
TheRealV2-
Artemis
31,955
13,695
0
988
18,439
8,126
2,165
8,937
9,502
0
102,755
L
Hercules
YsaR VsR
Hercules
5,927
929
1,362
6,528
26,645
16,525
80
6,353
19,987
0
9,832
L
21,042
272
284
1,904
12,858
3,936
613
2,496
10,333
66,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,366
Gold Earned
36,364
273
Minions Killed
245
0
Camps Cleared
0
1,078,987
Distance Traveled
1,092,334
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,320
666
18
1
0
353,419
2
L
Ah Muzen Cab
12,508
625
136
7
0
347,130
2
W
Scylla
12,393
620
93
5
0
376,736
2
W
Artemis
14,653
733
162
8
0
348,832
1
L
Hercules
11,573
579
3
0
0
347,720
4
L
Thoth
12,283
614
106
5
0
397,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role