Player Matchup

Izanami
Izanami
Jellybean97
Izanami
Level 29
God Stats
32W - 32L
1,470 SR
Queue Stats
89W - 107L
1,319 Elo+
Solo
Danzaburou
Danzaburou
Plorkis-
Danzaburou
Level 10
God Stats
52W - 31L
1,458 SR
Queue Stats
53W - 34L
1,340 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rockyy23savage
Morgan Le Fay
Level 17
God Stats
9W - 8L
1,500 SR
Queue Stats
77W - 71L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
bovoice
Sun Wukong
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,248 Elo+
Solo
Hel
Hel
saremrias
Hel
Level 18
God Stats
4W - 1L
1,410 SR
Queue Stats
24W - 39L
1,246 Elo+
Solo
Team Averages
Level 19
1,468 SR
1,325 Elo+

VS

Team Averages
Level 7
1,374 SR
1,130 Elo+
Neith
Neith
DDeadliestSntch
Neith
Level 4
God Stats
1W - 4L
1,223 SR
Queue Stats
1W - 4L
1,190 Elo+
Solo
Cthulhu
Cthulhu
IAMTHE1LEGEND
Cthulhu
Level 16
God Stats
9W - 11L
1,397 SR
Queue Stats
199W - 169L
1,386 Elo+
Solo
Merlin
Merlin
Paluuuuuuu
Merlin
Level 6
God Stats
1W - 3L
1,502 SR
Queue Stats
10W - 26L
1,242 Elo+
Solo
Baron Samedi
Baron Samedi
shackel88
Baron Samedi
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 28L
925 Elo+
Party 1
Bakasura
Bakasura
wafll
Bakasura
Level 6
God Stats
2W - 8L
1,249 SR
Queue Stats
10W - 34L
905 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jellybean97
Izanami
20
12 / 4 / 20
13,661
1,051
25,354
18,652
8,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Plorkis-
Danzaburou
20
8 / 4 / 22
13,634
1,049
24,465
18,041
8,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Rockyy23savage
Morgan Le Fay
20
20 / 4 / 17
15,172
1,167
34,143
20,356
9,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
bovoice
Sun Wukong
20
5 / 5 / 20
12,594
969
11,819
17,266
9,776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
0 / 3 / 27
11,980
922
7,292
14,448
11,185
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 9
14,519
1,117
22,526
19,682
7,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
19
5 / 5 / 6
13,323
1,025
19,245
24,687
21,634
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Paluuuuuuu
Merlin
19
2 / 12 / 10
11,955
920
16,014
19,191
7,205
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Baron Samedi
shackel88
Baron Samedi
19
5 / 11 / 7
13,462
1,036
14,246
22,419
9,170
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
wafll
Bakasura
19
1 / 15 / 7
11,468
882
9,367
25,759
9,082
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
59
45
Kills
20
20
Deaths
45
106
Assists
39
Player
Kills
Deaths
Assists
KDA
L
7
2
9
5.75
L
Cthulhu
5
5
6
1.6
W
Izanami
Jellybean97
Izanami
12
4
20
5.5
L
Merlin
Paluuuuuuu
Merlin
2
12
10
0.58
W
Danzaburou
Plorkis-
Danzaburou
8
4
22
4.75
W
Morgan Le Fay
Rockyy23savage
Morgan Le Fay
20
4
17
7.13
W
Sun Wukong
bovoice
Sun Wukong
5
5
20
3
W
0
3
27
4.5
L
Baron Samedi
shackel88
Baron Samedi
5
11
7
0.77
L
Bakasura
wafll
Bakasura
1
15
7
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,073
Damage
81,398
88,763
Taken
111,738
47,155
Mitigated
54,346
24,301
Healing
13,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,526
14,039
0
5,436
19,682
7,255
0
8,324
11,080
0
57,816
L
Cthulhu
19,245
1,569
18
566
24,687
21,634
0
7,353
17,042
49,841
0
W
Izanami
Jellybean97
Izanami
25,354
15,818
0
1,741
18,652
8,201
0
11,964
6,550
0
44,228
L
Merlin
Paluuuuuuu
Merlin
16,014
2,241
0
464
19,191
7,205
0
6,643
12,341
33,254
0
W
Danzaburou
Plorkis-
Danzaburou
24,465
13,702
0
1,650
18,041
8,025
0
9,502
8,423
0
41,131
W
Morgan Le Fay
Rockyy23savage
Morgan Le Fay
34,143
7,831
995
6,694
20,356
9,968
0
11,916
8,259
54,119
0
W
Sun Wukong
bovoice
Sun Wukong
11,819
3,729
0
2,370
17,266
9,776
0
6,877
10,033
0
37,334
W
7,292
1,089
7,550
3,301
14,448
11,185
0
8,944
5,293
19,798
0
L
Baron Samedi
shackel88
Baron Samedi
14,246
2,868
2,247
3,991
22,419
9,170
0
5,877
16,423
29,047
0
L
Bakasura
wafll
Bakasura
9,367
6,409
0
382
25,759
9,082
0
12,098
13,417
0
16,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,041
Gold Earned
64,727
216
Minions Killed
237
3
Camps Cleared
5
1,033,141
Distance Traveled
1,017,838
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,519
1,117
65
5
2
197,786
0
L
Cthulhu
13,323
1,025
83
6
1
241,950
0
W
Izanami
13,661
1,051
37
3
1
189,652
0
L
Merlin
11,955
920
42
3
1
165,132
0
W
Danzaburou
13,634
1,049
43
3
1
228,335
1
W
Morgan Le Fay
15,172
1,167
62
5
1
204,699
2
W
Sun Wukong
12,594
969
38
3
0
201,489
0
W
Hel
11,980
922
36
3
0
208,966
0
L
Baron Samedi
13,462
1,036
30
2
0
181,132
0
L
Bakasura
11,468
882
17
1
1
231,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role