Player Matchup

Freya
Freya
 
Freya
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Gbear009
Ares
Level 28
God Stats
5W - 11L
1,157 SR
Queue Stats
5W - 11L
1,184 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Inoshiki
Morgan Le Fay
Level 13
God Stats
36W - 19L
1,554 SR
Queue Stats
132W - 108L
1,537 Elo+
Solo
Bastet
Bastet
ValideSultan32
Bastet
Level 27
God Stats
6W - 2L
1,686 SR
Queue Stats
153W - 136L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
jopsski
Sun Wukong
Level 7
God Stats
1W - 0L
1,307 SR
Queue Stats
1W - 1L
1,267 Elo+
Solo
Team Averages
Level 21
1,441 SR
1,385 Elo+

VS

Team Averages
Level 17
1,506 SR
1,519 Elo+
Medusa
Medusa
PatheticVEVO
Medusa
Level 26
God Stats
0W - 1L
1,238 SR
Queue Stats
15W - 4L
1,782 Elo+
Solo
Odin
Odin
RagnarLothbrokBg
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
iCheesyx3
Artemis
Level 19
God Stats
50W - 39L
1,561 SR
Queue Stats
67W - 50L
1,502 Elo+
Solo
Neith
Neith
klaus1337
Neith
Level 7
God Stats
1W - 1L
1,730 SR
Queue Stats
4W - 4L
1,469 Elo+
Solo
Ah Puch
Ah Puch
vinkolxep
Ah Puch
Level 18
God Stats
5W - 1L
1,498 SR
Queue Stats
29W - 28L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
19 / 1 / 8
14,888
1,241
31,197
14,234
8,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
19
1 / 2 / 12
12,452
1,038
3,591
14,080
17,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Inoshiki
Morgan Le Fay
20
9 / 0 / 16
14,454
1,205
21,446
10,672
6,794
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 4 / 14
11,510
959
14,473
16,170
6,688
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
jopsski
Sun Wukong
19
1 / 5 / 10
11,483
957
5,104
14,898
13,778
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
4 / 9 / 3
11,401
950
23,640
22,151
7,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 2 / 6
10,047
837
1,851
3,727
1,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
iCheesyx3
Artemis
17
3 / 9 / 4
11,401
950
17,457
24,043
7,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
klaus1337
Neith
16
1 / 2 / 1
9,748
812
1,667
2,462
842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
vinkolxep
Ah Puch
18
4 / 10 / 5
12,138
1,012
13,404
25,542
8,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
31
32
Kills
12
12
Deaths
32
60
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
19
1
8
23
W
Ares
1
2
12
3.5
W
Morgan Le Fay
Inoshiki
Morgan Le Fay
9
0
16
17
L
Medusa
4
9
3
0.61
L
0
2
6
1.5
W
2
4
14
2.25
L
Artemis
iCheesyx3
Artemis
3
9
4
0.56
W
Sun Wukong
jopsski
Sun Wukong
1
5
10
1.2
L
Neith
klaus1337
Neith
1
2
1
0.75
L
Ah Puch
vinkolxep
Ah Puch
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,811
Damage
58,019
70,054
Taken
77,925
52,494
Mitigated
26,058
6,802
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
31,197
9,947
0
3,812
14,234
8,191
0
2,835
11,399
52,439
3,169
W
Ares
3,591
35
0
1,225
14,080
17,043
0
2,775
8,994
16,455
0
W
Morgan Le Fay
Inoshiki
Morgan Le Fay
21,446
1,299
0
1,491
10,672
6,794
0
2,589
8,083
69,686
0
L
Medusa
23,640
10,019
0
1,290
22,151
7,396
0
15,382
6,769
0
43,020
L
1,851
816
0
112
3,727
1,340
0
1,123
2,604
0
4,176
W
14,473
3,046
0
199
16,170
6,688
0
3,822
11,115
0
20,216
L
Artemis
iCheesyx3
Artemis
17,457
10,502
0
2,262
24,043
7,795
0
17,787
6,256
0
45,957
W
Sun Wukong
jopsski
Sun Wukong
5,104
1,047
0
75
14,898
13,778
0
1,383
12,822
0
26,603
L
Neith
klaus1337
Neith
1,667
387
0
123
2,462
842
0
1,841
621
0
5,423
L
Ah Puch
vinkolxep
Ah Puch
13,404
342
0
476
25,542
8,685
0
18,420
7,122
48,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,787
Gold Earned
54,735
276
Minions Killed
214
14
Camps Cleared
3
1,267,879
Distance Traveled
792,247
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,888
1,241
48
4
6
280,178
1
W
Ares
12,452
1,038
26
2
0
203,402
0
W
Morgan Le Fay
14,454
1,205
129
11
4
261,669
1
L
Medusa
11,401
950
56
5
0
240,802
1
L
Odin
10,047
837
1
0
0
50,486
0
W
Bastet
11,510
959
16
1
1
268,572
2
L
Artemis
11,401
950
72
6
1
214,236
0
W
Sun Wukong
11,483
957
57
5
3
254,058
1
L
Neith
9,748
812
7
1
1
55,913
0
L
Ah Puch
12,138
1,012
78
7
1
230,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role