Player Matchup

Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BoozyBain
Bacchus
Level 37
God Stats
18W - 11L
1,651 SR
Queue Stats
58W - 83L
1,414 Elo+
Party 1
Amaterasu
Amaterasu
I-LuizdK-I
Amaterasu
Level 29
God Stats
2W - 3L
1,304 SR
Queue Stats
147W - 162L
1,418 Elo+
Party 2
Izanami
Izanami
TurtlepapaDLM
Izanami
Level 62
God Stats
57W - 58L
1,408 SR
Queue Stats
225W - 279L
1,280 Elo+
Solo
Janus
Janus
llSora_
Janus
Level 69
God Stats
3W - 3L
1,423 SR
Queue Stats
36W - 52L
1,342 Elo+
Party 2
Team Averages
Level 57
1,457 SR
1,391 Elo+

VS

Team Averages
Level 47
1,415 SR
1,382 Elo+
Achilles
Achilles
LyricalMite7787
Achilles
Level 38
God Stats
18W - 22L
1,436 SR
Queue Stats
134W - 144L
1,300 Elo+
Solo
Arachne
Arachne
M1ghtyM1dget01
Arachne
Level 55
God Stats
8W - 12L
1,281 SR
Queue Stats
38W - 42L
1,375 Elo+
Party 3
Athena
Athena
TH3Y CALL M3 E
Athena
Level 37
God Stats
59W - 67L
1,624 SR
Queue Stats
319W - 350L
1,452 Elo+
Solo
Danzaburou
Danzaburou
misterdoug2022
Danzaburou
Level 86
God Stats
15W - 13L
1,514 SR
Queue Stats
162W - 178L
1,412 Elo+
Solo
Neith
Neith
tgoyer
Neith
Level 18
God Stats
0W - 3L
1,219 SR
Queue Stats
56W - 68L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
12 / 1 / 7
12,957
563
17,895
16,083
11,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
BoozyBain
Bacchus
17
6 / 1 / 10
11,514
501
8,600
15,883
22,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
I-LuizdK-I
Amaterasu
20
5 / 1 / 3
12,674
551
11,036
16,984
10,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
19
5 / 0 / 10
12,152
528
10,240
8,237
3,888
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
llSora_
Janus
20
2 / 1 / 11
12,422
540
15,333
10,675
5,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
3 / 7 / 0
10,618
462
10,404
21,981
20,809
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 4 / 2
9,690
421
7,525
18,807
9,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 4 / 2
9,037
393
6,848
16,067
16,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
misterdoug2022
Danzaburou
14
1 / 6 / 1
9,226
401
5,171
13,083
4,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
tgoyer
Neith
14
0 / 9 / 1
8,673
377
3,768
12,842
4,445
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
10
30
Kills
4
4
Deaths
30
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
12
1
7
15.5
W
Bacchus
BoozyBain
Bacchus
6
1
10
11
W
Amaterasu
I-LuizdK-I
Amaterasu
5
1
3
6.5
L
Achilles
3
7
0
0.43
L
0
4
2
0.25
L
0
4
2
0.25
W
Izanami
5
0
10
10
W
Janus
llSora_
Janus
2
1
11
7.5
L
Danzaburou
misterdoug2022
Danzaburou
1
6
1
0.25
L
Neith
tgoyer
Neith
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,104
Damage
33,716
67,862
Taken
82,780
53,548
Mitigated
55,974
27,220
Healing
16,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
17,895
13,536
0
5,720
16,083
11,204
1,068
1,266
14,817
0
88,852
W
Bacchus
BoozyBain
Bacchus
8,600
738
274
4,532
15,883
22,545
228
2,255
13,628
35,568
0
W
Amaterasu
I-LuizdK-I
Amaterasu
11,036
5,787
0
7,215
16,984
10,261
2,516
760
16,224
0
91,040
L
Achilles
10,404
3,287
0
5,417
21,981
20,809
93
4,375
17,606
0
51,549
L
7,525
4,810
0
6,976
18,807
9,124
0
3,629
15,178
0
82,495
L
6,848
1,073
0
1,612
16,067
16,653
404
6,055
10,012
38,132
0
W
Izanami
10,240
5,942
87
4,157
8,237
3,888
2,097
1,821
6,416
0
106,659
W
Janus
llSora_
Janus
15,333
1,519
0
5,235
10,675
5,650
648
1,329
9,346
98,974
0
L
Danzaburou
misterdoug2022
Danzaburou
5,171
1,456
282
1,663
13,083
4,943
941
4,825
8,258
0
48,198
L
Neith
tgoyer
Neith
3,768
2,045
0
466
12,842
4,445
550
5,049
7,793
0
41,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,719
Gold Earned
47,244
651
Minions Killed
489
0
Camps Cleared
0
2,328,709
Distance Traveled
2,066,149
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,957
563
109
5
0
514,148
2
W
Bacchus
11,514
501
44
2
0
479,369
3
W
Amaterasu
12,674
551
153
7
0
465,848
4
L
Achilles
10,618
462
90
4
0
420,959
3
L
Arachne
9,690
421
134
6
0
504,485
1
L
Athena
9,037
393
69
3
0
483,219
7
W
Izanami
12,152
528
177
8
0
412,167
0
W
Janus
12,422
540
168
7
0
457,177
2
L
Danzaburou
9,226
401
110
5
0
342,809
2
L
Neith
8,673
377
86
4
0
314,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role