Player Matchup

Guan Yu
Guan Yu
FelineOstrich
Guan Yu
Level 6
God Stats
4W - 3L
1,696 SR
Queue Stats
10W - 13L
1,655 Elo+
Party 1
Nemesis
Nemesis
Mizukage01
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,164 Elo+
Solo
Baron Samedi
Baron Samedi
SciiL
Baron Samedi
Level 27
God Stats
3W - 2L
1,562 SR
Queue Stats
13W - 23L
1,328 Elo+
Solo
Hel
Hel
Soulbadguyguilty
Hel
Level 28
God Stats
7W - 5L
1,621 SR
Queue Stats
106W - 128L
1,418 Elo+
Solo
Ymir
Ymir
Tsuntsunbats
Ymir
Level 124
God Stats
4W - 3L
1,397 SR
Queue Stats
71W - 62L
1,557 Elo+
Party 1
Team Averages
Level 38
1,555 SR
1,424 Elo+

VS

Team Averages
Level 23
1,532 SR
1,444 Elo+
Ra
Ra
DeltaForce713
Ra
Level 26
God Stats
1W - 0L
1,410 SR
Queue Stats
2W - 1L
1,514 Elo+
Solo
Sylvanus
Sylvanus
Esyragod
Sylvanus
Level 18
God Stats
10W - 9L
1,645 SR
Queue Stats
133W - 142L
1,373 Elo+
Solo
Danzaburou
Danzaburou
Gat0rh3ad2
Danzaburou
Level 28
God Stats
4W - 2L
1,672 SR
Queue Stats
95W - 104L
1,568 Elo+
Solo
Kukulkan
Kukulkan
SpiderKing92
Kukulkan
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
21W - 15L
1,397 Elo+
Solo
Nemesis
Nemesis
VisionaryCARLOS
Nemesis
Level 30
God Stats
96W - 104L
1,433 SR
Queue Stats
117W - 127L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
1 / 3 / 5
10,917
780
2,729
6,828
2,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Mizukage01
Nemesis
19
0 / 7 / 10
12,345
882
3,866
20,801
13,704
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Baron Samedi
SciiL
Baron Samedi
18
6 / 9 / 6
13,165
940
15,267
18,682
7,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 8 / 12
12,510
894
14,941
23,718
11,327
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 6 / 7
15,098
1,078
29,596
42,285
25,839
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 11
12,699
907
10,896
8,876
3,569
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Esyragod
Sylvanus
20
5 / 4 / 21
14,221
1,016
14,909
19,439
21,112
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Gat0rh3ad2
Danzaburou
20
14 / 0 / 14
17,220
1,230
42,277
15,833
6,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
SpiderKing92
Kukulkan
20
5 / 4 / 13
13,477
963
16,435
9,595
4,792
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 7 / 10
13,426
959
18,652
17,155
7,251
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
102
20
Kills
33
33
Deaths
20
40
Assists
69
Player
Kills
Deaths
Assists
KDA
W
4
5
11
1.9
W
Sylvanus
Esyragod
Sylvanus
5
4
21
3.88
L
Guan Yu
1
3
5
1.17
W
Danzaburou
Gat0rh3ad2
Danzaburou
14
0
14
21
L
Nemesis
Mizukage01
Nemesis
0
7
10
0.71
L
Baron Samedi
SciiL
Baron Samedi
6
9
6
1
L
2
8
12
1
W
Kukulkan
SpiderKing92
Kukulkan
5
4
13
2.88
L
11
6
7
2.42
W
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,399
Damage
103,169
112,314
Taken
70,898
61,073
Mitigated
43,567
23,078
Healing
13,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,896
779
1,757
178
8,876
3,569
0
7,237
1,603
21,825
0
W
Sylvanus
Esyragod
Sylvanus
14,909
5,014
1,902
4,815
19,439
21,112
0
16,962
2,077
21,202
0
L
Guan Yu
2,729
172
686
506
6,828
2,376
0
2,333
4,495
0
6,360
W
Danzaburou
Gat0rh3ad2
Danzaburou
42,277
22,796
131
2,798
15,833
6,843
0
13,071
2,574
0
82,243
L
Nemesis
Mizukage01
Nemesis
3,866
931
0
1,779
20,801
13,704
0
4,056
16,745
63
15,901
L
Baron Samedi
SciiL
Baron Samedi
15,267
998
1,394
1,747
18,682
7,827
0
5,613
13,069
40,321
0
L
14,941
3,705
5,446
4,812
23,718
11,327
0
9,387
14,331
37,291
0
W
Kukulkan
SpiderKing92
Kukulkan
16,435
1,605
0
607
9,595
4,792
0
8,859
694
39,061
0
L
29,596
5,846
174
6,534
42,285
25,839
0
20,851
21,434
43,743
0
W
18,652
12,027
0
1,070
17,155
7,251
0
12,819
4,083
0
45,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,035
Gold Earned
71,043
187
Minions Killed
260
4
Camps Cleared
11
1,029,674
Distance Traveled
1,144,069
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,699
907
37
3
0
238,347
2
W
Sylvanus
14,221
1,016
13
1
0
214,784
1
L
Guan Yu
10,917
780
8
1
1
89,311
0
W
Danzaburou
17,220
1,230
96
7
3
254,580
3
L
Nemesis
12,345
882
17
1
1
242,205
0
L
Baron Samedi
13,165
940
73
5
2
194,855
4
L
Hel
12,510
894
54
4
0
240,483
1
W
Kukulkan
13,477
963
59
4
1
205,913
1
L
Ymir
15,098
1,078
35
3
0
262,820
0
W
Nemesis
13,426
959
55
4
7
230,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role