Player Matchup

Mulan
Mulan
BigOunzPSN
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,347 Elo+
Solo
Cerberus
Cerberus
Diegaca
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
JFKizzler
Set
Level 13
God Stats
15W - 16L
1,630 SR
Queue Stats
218W - 203L
1,352 Elo+
Solo
Fenrir
Fenrir
OmaralKan
Fenrir
Level 15
God Stats
2W - 6L
1,395 SR
Queue Stats
48W - 46L
1,332 Elo+
Solo
Artemis
Artemis
hollowscream666
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,505 SR
1,406 Elo+

VS

Team Averages
Level 23
1,343 SR
1,345 Elo+
Apollo
Apollo
AlphaLemonParty
Apollo
Level 20
God Stats
27W - 33L
1,410 SR
Queue Stats
69W - 93L
1,297 Elo+
Solo
Agni
Agni
CougarBaitBoii
Agni
Level 29
God Stats
3W - 1L
1,300 SR
Queue Stats
118W - 79L
1,467 Elo+
Solo
Anhur
Anhur
GeeeBz62
Anhur
Level 11
God Stats
1W - 2L
1,431 SR
Queue Stats
14W - 13L
1,331 Elo+
Solo
Arachne
Arachne
LvYeti
Arachne
Level 24
God Stats
8W - 6L
1,416 SR
Queue Stats
106W - 128L
1,304 Elo+
Solo
Cthulhu
Cthulhu
e1rando123123
Cthulhu
Level 29
God Stats
2W - 2L
1,160 SR
Queue Stats
15W - 24L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
6 / 4 / 1
6,948
579
7,038
8,600
5,822
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Diegaca
Cerberus
7
0 / 8 / 0
4,870
406
795
9,285
5,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
2 / 5 / 2
6,673
556
4,529
9,099
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
OmaralKan
Fenrir
11
4 / 3 / 0
6,961
580
2,114
6,037
3,579
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 8 / 2
4,972
414
3,581
8,082
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 4
6,628
552
4,720
8,433
2,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 1 / 2
7,214
601
5,279
4,362
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
GeeeBz62
Anhur
12
13 / 2 / 6
7,844
654
10,099
7,585
2,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
LvYeti
Arachne
10
3 / 3 / 1
6,240
520
5,034
7,417
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
12
4 / 0 / 16
7,404
617
6,304
7,402
5,349
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
12
Kills
28
28
Deaths
12
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
6
4
0.83
L
Mulan
6
4
1
1.63
W
5
1
2
6
L
Cerberus
Diegaca
Cerberus
0
8
0
0
W
Anhur
GeeeBz62
Anhur
13
2
6
8
L
2
5
2
0.6
W
Arachne
LvYeti
Arachne
3
3
1
1.17
L
Fenrir
OmaralKan
Fenrir
4
3
0
1.33
W
Cthulhu
4
0
16
12
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,057
Damage
31,436
41,103
Taken
35,199
19,374
Mitigated
13,582
5,052
Healing
12,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,720
2,691
0
2,126
8,433
2,490
625
0
8,433
0
34,225
L
Mulan
7,038
1,751
0
531
8,600
5,822
774
1,475
6,985
0
34,065
W
5,279
435
0
1,441
4,362
1,302
54
0
4,362
35,103
0
L
Cerberus
Diegaca
Cerberus
795
127
0
994
9,285
5,754
0
2,726
6,559
8,051
0
W
Anhur
GeeeBz62
Anhur
10,099
5,967
0
2,355
7,585
2,189
1,461
73
7,512
0
34,976
L
4,529
2,296
0
538
9,099
2,527
0
938
8,153
0
31,695
W
Arachne
LvYeti
Arachne
5,034
4,124
0
1,870
7,417
2,252
649
0
7,417
0
20,031
L
Fenrir
OmaralKan
Fenrir
2,114
163
0
2,152
6,037
3,579
503
1,836
3,917
0
16,580
W
Cthulhu
6,304
1,206
339
3,894
7,402
5,349
264
722
6,680
29,600
0
L
3,581
1,484
0
837
8,082
1,692
106
4,026
3,906
0
14,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,424
Gold Earned
35,330
207
Minions Killed
284
0
Camps Cleared
0
990,759
Distance Traveled
1,078,642
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,628
552
64
5
0
182,929
1
L
Mulan
6,948
579
71
6
0
189,704
1
W
Agni
7,214
601
80
7
0
225,058
7
L
Cerberus
4,870
406
14
1
0
185,269
0
W
Anhur
7,844
654
66
6
0
198,067
3
L
Set
6,673
556
56
5
0
229,573
0
W
Arachne
6,240
520
36
3
0
216,793
0
L
Fenrir
6,961
580
35
3
0
210,933
0
W
Cthulhu
7,404
617
38
3
0
255,795
3
L
Artemis
4,972
414
31
3
0
175,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role