Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Fudifarts
Fafnir
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 85L
1,665 Elo+
Solo
Danzaburou
Danzaburou
LarryCañonga4
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 62L
1,736 Elo+
Solo
Olorun
Olorun
SamOnSmite
Olorun
Level 18
God Stats
3W - 1L
1,731 SR
Queue Stats
109W - 56L
1,713 Elo+
Solo
Kali
Kali
minusculepp
Kali
Level 16
God Stats
2W - 1L
1,752 SR
Queue Stats
37W - 35L
1,610 Elo+
Solo
Team Averages
Level 20
1,597 SR
1,645 Elo+

VS

Team Averages
Level 17
1,617 SR
1,582 Elo+
Yemoja
Yemoja
Doeburr
Yemoja
Level 27
God Stats
0W - 2L
1,533 SR
Queue Stats
85W - 54L
1,618 Elo+
Solo
Tiamat
Tiamat
ESCΑNΦR
Tiamat
Level 22
God Stats
7W - 14L
1,811 SR
Queue Stats
111W - 128L
1,569 Elo+
Solo
Kali
Kali
Rateddinosaur32
Kali
Level 27
God Stats
4W - 2L
1,858 SR
Queue Stats
66W - 62L
1,497 Elo+
Solo
Vulcan
Vulcan
SolosTheWorld
Vulcan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 24L
1,644 Elo+
Solo
Medusa
Medusa
spartan117y
Medusa
Level 6
God Stats
15W - 23L
1,384 SR
Queue Stats
167W - 188L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
0 / 2 / 1
10,543
555
3,818
13,430
8,459
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
Fudifarts
Fafnir
16
3 / 0 / 8
11,325
596
4,731
14,557
18,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
LarryCañonga4
Danzaburou
17
4 / 0 / 3
11,503
605
11,359
10,852
4,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
SamOnSmite
Olorun
20
10 / 0 / 5
13,120
691
16,606
14,817
7,104
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 1 / 6
12,049
634
11,436
17,133
8,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Doeburr
Yemoja
11
1 / 5 / 0
7,689
405
3,536
18,315
12,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
ESCΑNΦR
Tiamat
15
0 / 3 / 1
8,733
460
10,162
11,746
6,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 0
7,439
392
3,187
11,701
5,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 0
8,105
427
7,186
5,325
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
12
0 / 9 / 0
7,231
381
5,204
13,385
3,526
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
23
Kills
2
3
Deaths
23
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
2
1
0.25
L
Yemoja
Doeburr
Yemoja
1
5
0
0.2
L
Tiamat
ESCΑNΦR
Tiamat
0
3
1
0.17
W
Fafnir
Fudifarts
Fafnir
3
0
8
7
W
Danzaburou
LarryCañonga4
Danzaburou
4
0
3
5.5
L
1
5
0
0.2
W
Olorun
SamOnSmite
Olorun
10
0
5
12.5
L
0
1
0
0
W
6
1
6
9
L
Medusa
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,950
Damage
29,275
70,789
Taken
60,472
47,821
Mitigated
29,566
38,798
Healing
12,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,818
770
0
3,646
13,430
8,459
1,243
7,673
5,701
0
57,761
L
Yemoja
Doeburr
Yemoja
3,536
682
1,118
3,875
18,315
12,476
0
5,162
13,153
24,317
0
L
Tiamat
ESCΑNΦR
Tiamat
10,162
1,242
0
3,200
11,746
6,375
101
2,520
9,226
58,333
0
W
Fafnir
Fudifarts
Fafnir
4,731
1,093
0
6,635
14,557
18,803
232
4,881
9,552
24,235
0
W
Danzaburou
LarryCañonga4
Danzaburou
11,359
4,698
0
7,534
10,852
4,883
8,619
3,760
6,972
0
99,827
L
3,187
1,101
0
2,274
11,701
5,480
0
3,269
8,432
0
35,624
W
Olorun
SamOnSmite
Olorun
16,606
12,126
261
12,202
14,817
7,104
1,053
3,398
11,379
107,279
0
L
7,186
1,591
0
886
5,325
1,709
0
1,388
3,937
56,960
0
W
11,436
4,993
0
8,520
17,133
8,572
458
4,923
12,148
0
93,428
L
Medusa
5,204
2,420
437
1,061
13,385
3,526
639
8,998
4,387
0
38,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,540
Gold Earned
39,197
620
Minions Killed
431
0
Camps Cleared
0
1,790,554
Distance Traveled
1,605,844
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,543
555
105
6
0
278,230
0
L
Yemoja
7,689
405
50
3
0
295,808
8
L
Tiamat
8,733
460
113
6
0
322,018
3
W
Fafnir
11,325
596
30
2
0
381,567
5
W
Danzaburou
11,503
605
167
9
0
366,795
5
L
Kali
7,439
392
75
4
0
324,812
0
W
Olorun
13,120
691
181
10
0
336,805
6
L
Vulcan
8,105
427
126
7
0
365,160
10
W
Kali
12,049
634
137
7
0
427,157
3
L
Medusa
7,231
381
67
4
0
298,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role