Player Matchup

Thanatos
Thanatos
Captain Beohulf
Thanatos
Level 26
God Stats
10W - 4L
1,605 SR
Queue Stats
84W - 72L
1,360 Elo+
Party 2
Heimdallr
Heimdallr
CruddyAnemone25
Heimdallr
Level 24
God Stats
5W - 3L
1,715 SR
Queue Stats
53W - 55L
1,320 Elo+
Party 2
Anubis
Anubis
FilthE
Anubis
Level 27
God Stats
22W - 17L
1,571 SR
Queue Stats
253W - 254L
1,498 Elo+
Party 1
Xing Tian
Xing Tian
Wreckless92
Xing Tian
Level 25
God Stats
38W - 34L
1,507 SR
Queue Stats
73W - 77L
1,451 Elo+
Party 1
Fenrir
Fenrir
ketronsilva
Fenrir
Level 25
God Stats
10W - 4L
1,854 SR
Queue Stats
32W - 46L
1,368 Elo+
Solo
Team Averages
Level 25
1,650 SR
1,399 Elo+

VS

Team Averages
Level 20
1,522 SR
1,387 Elo+
Heimdallr
Heimdallr
AgustinSR2005
Heimdallr
Level 16
God Stats
8W - 16L
1,738 SR
Queue Stats
51W - 69L
1,336 Elo+
Solo
Anubis
Anubis
DOWxTechN9ne
Anubis
Level 21
God Stats
23W - 18L
1,713 SR
Queue Stats
339W - 390L
1,380 Elo+
Solo
Anhur
Anhur
Dr Savage8809
Anhur
Level 28
God Stats
8W - 12L
1,320 SR
Queue Stats
126W - 135L
1,410 Elo+
Solo
Set
Set
Senpai_Brazy
Set
Level 25
God Stats
0W - 3L
1,301 SR
Queue Stats
11W - 12L
1,391 Elo+
Solo
Tiamat
Tiamat
Vluxmea
Tiamat
Level 10
God Stats
4W - 4L
1,541 SR
Queue Stats
74W - 55L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
8 / 6 / 8
13,343
556
8,850
19,883
9,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
CruddyAnemone25
Heimdallr
19
6 / 3 / 12
12,758
532
12,908
16,302
6,057
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
FilthE
Anubis
19
9 / 5 / 9
13,475
561
15,500
15,815
5,888
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Wreckless92
Xing Tian
19
9 / 1 / 12
14,214
592
14,096
22,350
16,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
18
9 / 6 / 5
13,180
549
13,517
19,852
9,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AgustinSR2005
Heimdallr
15
2 / 10 / 4
9,673
403
6,342
16,339
5,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
17
8 / 11 / 4
11,544
481
18,477
20,391
6,965
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 5 / 4
11,613
484
10,375
17,205
5,780
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
1 / 4 / 1
7,187
299
2,918
5,008
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Vluxmea
Tiamat
16
3 / 11 / 5
10,682
445
12,818
16,730
5,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
36
41
Kills
18
21
Deaths
41
46
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AgustinSR2005
Heimdallr
2
10
4
0.4
W
Thanatos
8
6
8
2
W
Heimdallr
CruddyAnemone25
Heimdallr
6
3
12
4
L
Anubis
8
11
4
0.91
L
4
5
4
1.2
W
Anubis
FilthE
Anubis
9
5
9
2.7
L
1
4
1
0.38
L
Tiamat
Vluxmea
Tiamat
3
11
5
0.5
W
Xing Tian
Wreckless92
Xing Tian
9
1
12
15
W
Fenrir
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,871
Damage
50,930
94,202
Taken
75,673
47,452
Mitigated
25,484
45,784
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AgustinSR2005
Heimdallr
6,342
2,023
56
150
16,339
5,185
433
3,354
12,985
0
32,361
W
Thanatos
8,850
2,955
299
13,035
19,883
9,224
2,006
5,180
14,703
0
93,985
W
Heimdallr
CruddyAnemone25
Heimdallr
12,908
7,587
0
6,827
16,302
6,057
3,214
4,394
11,908
0
105,579
L
Anubis
18,477
848
0
4,212
20,391
6,965
292
11,208
9,183
53,552
0
L
10,375
3,877
432
1,408
17,205
5,780
512
6,969
10,236
0
73,239
W
Anubis
FilthE
Anubis
15,500
283
0
7,579
15,815
5,888
1,228
10,656
5,158
83,026
0
L
2,918
1,390
0
851
5,008
1,649
148
681
4,327
0
11,793
L
Tiamat
Vluxmea
Tiamat
12,818
1,508
82
2,886
16,730
5,905
229
7,384
9,346
46,878
0
W
Xing Tian
Wreckless92
Xing Tian
14,096
428
601
8,388
22,350
16,378
2,731
7,290
15,060
68,253
0
W
Fenrir
13,517
2,909
717
8,338
19,852
9,905
1,602
6,309
13,543
0
66,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,970
Gold Earned
50,699
555
Minions Killed
362
0
Camps Cleared
0
2,094,455
Distance Traveled
1,678,110
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,673
403
52
2
0
376,157
0
W
Thanatos
13,343
556
134
6
0
402,660
0
W
Heimdallr
12,758
532
136
6
0
387,517
0
L
Anubis
11,544
481
76
3
0
324,848
3
L
Anhur
11,613
484
125
5
0
372,567
0
W
Anubis
13,475
561
132
6
0
409,458
0
L
Set
7,187
299
28
1
0
205,236
4
L
Tiamat
10,682
445
81
3
0
399,302
0
W
Xing Tian
14,214
592
61
3
0
486,387
2
W
Fenrir
13,180
549
92
4
0
408,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role