Player Matchup

Ymir
Ymir
BlackyMayocho
Ymir
Level 8
God Stats
3W - 10L
1,259 SR
Queue Stats
24W - 37L
1,185 Elo+
Party 2
Tiamat
Tiamat
Didigo_Mayocho
Tiamat
Level 68
God Stats
1W - 2L
1,474 SR
Queue Stats
531W - 490L
1,452 Elo+
Party 2
Hercules
Hercules
Didios00
Hercules
Level 68
God Stats
6W - 5L
1,668 SR
Queue Stats
469W - 462L
1,479 Elo+
Party 2
Neith
Neith
FiRe_HoUiNi
Neith
Level 26
God Stats
2W - 4L
1,504 SR
Queue Stats
384W - 364L
1,410 Elo+
Party 2
Fenrir
Fenrir
iKyZze
Fenrir
Level 64
God Stats
33W - 32L
1,603 SR
Queue Stats
631W - 596L
1,481 Elo+
Party 2
Team Averages
Level 47
1,502 SR
1,401 Elo+

VS

Team Averages
Level 70
1,585 SR
1,511 Elo+
Cu Chulainn
Cu Chulainn
AdamR65-_-
Cu Chulainn
Level 39
God Stats
73W - 40L
1,676 SR
Queue Stats
158W - 93L
1,558 Elo+
Party 3
Athena
Athena
BigManJoshe
Athena
Level 28
God Stats
22W - 20L
1,358 SR
Queue Stats
73W - 79L
1,379 Elo+
Party 1
Mercury
Mercury
El-aTeRRaDoR99
Mercury
Level 124
God Stats
12W - 10L
1,496 SR
Queue Stats
256W - 182L
1,596 Elo+
Party 3
Vulcan
Vulcan
Er_NeNe_Happy
Vulcan
Level 99
God Stats
27W - 15L
1,694 SR
Queue Stats
225W - 177L
1,563 Elo+
Party 3
Cernunnos
Cernunnos
RSkinner_97
Cernunnos
Level 60
God Stats
18W - 11L
1,702 SR
Queue Stats
291W - 321L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
7,251
403
4,666
17,386
12,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 7 / 3
9,081
505
7,664
15,335
9,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Didios00
Hercules
17
4 / 3 / 0
10,495
583
9,763
16,099
17,018
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 5 / 0
8,849
492
9,615
10,826
3,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
iKyZze
Fenrir
15
4 / 5 / 0
9,399
522
7,212
15,150
6,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AdamR65-_-
Cu Chulainn
17
2 / 4 / 3
10,383
577
12,057
15,150
12,113
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
14
4 / 1 / 9
9,305
517
4,431
14,973
8,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
9 / 1 / 8
11,530
641
11,013
13,727
6,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 5
10,874
604
12,312
9,685
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
RSkinner_97
Cernunnos
16
8 / 3 / 6
10,116
562
16,342
11,914
4,345
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
12
Kills
29
29
Deaths
12
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AdamR65-_-
Cu Chulainn
2
4
3
0.88
W
Athena
4
1
9
8.5
L
0
9
2
0.11
L
1
7
3
0.36
L
Hercules
Didios00
Hercules
4
3
0
1.33
W
9
1
8
13
W
6
3
5
2.83
L
3
5
0
0.6
W
Cernunnos
RSkinner_97
Cernunnos
8
3
6
3.67
L
Fenrir
iKyZze
Fenrir
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,920
Damage
56,155
74,796
Taken
65,449
49,655
Mitigated
36,012
15,190
Healing
17,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AdamR65-_-
Cu Chulainn
12,057
1,850
0
4,950
15,150
12,113
0
888
14,262
9,948
58,829
W
Athena
4,431
1,425
0
1,899
14,973
8,415
17
2,469
12,504
24,245
0
L
4,666
1,373
0
360
17,386
12,587
125
2,389
14,949
27,814
0
L
7,664
1,237
0
4,636
15,335
9,648
371
8,713
6,283
67,114
0
L
Hercules
Didios00
Hercules
9,763
3,410
0
5,741
16,099
17,018
269
3,363
11,184
8,277
66,289
W
11,013
5,755
0
4,473
13,727
6,985
0
2,319
11,408
0
85,273
W
12,312
2,696
0
865
9,685
4,154
680
5,664
4,021
70,086
0
L
9,615
2,024
0
2,455
10,826
3,489
124
1,613
9,213
0
55,458
W
Cernunnos
RSkinner_97
Cernunnos
16,342
8,405
269
4,730
11,914
4,345
0
2,341
9,573
0
78,129
L
Fenrir
iKyZze
Fenrir
7,212
1,510
0
1,998
15,150
6,913
0
2,777
12,202
0
63,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,075
Gold Earned
52,208
526
Minions Killed
578
0
Camps Cleared
0
1,569,065
Distance Traveled
1,789,218
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,383
577
135
8
0
357,027
0
W
Athena
9,305
517
39
2
0
315,481
3
L
Ymir
7,251
403
40
2
0
268,858
0
L
Tiamat
9,081
505
124
7
0
302,520
3
L
Hercules
10,495
583
151
8
0
298,057
0
W
Mercury
11,530
641
134
7
0
450,447
6
W
Vulcan
10,874
604
158
9
0
367,602
4
L
Neith
8,849
492
106
6
0
328,617
1
W
Cernunnos
10,116
562
112
6
0
298,661
9
L
Fenrir
9,399
522
105
6
0
371,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role