Player Matchup

Danzaburou
Danzaburou
Aureo0
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
C44UDM
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Migitoriskintis
Loki
Level 13
God Stats
1W - 4L
1,326 SR
Queue Stats
8W - 15L
1,229 Elo+
Solo
Kali
Kali
Sxintz
Kali
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
jakecotton224
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 4
1,465 SR
1,446 Elo+

VS

Team Averages
Level 13
1,459 SR
1,439 Elo+
Loki
Loki
Pyszon
Loki
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
RemittenSauce
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Retigan
Artemis
Level 47
God Stats
4W - 0L
1,473 SR
Queue Stats
12W - 13L
1,411 Elo+
Party 2
Arachne
Arachne
WIXORS
Arachne
Level 12
God Stats
3W - 5L
1,322 SR
Queue Stats
13W - 18L
1,286 Elo+
Party 2
Cabrakan
Cabrakan
Yolormok
Cabrakan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aureo0
Danzaburou
1
0 / 0 / 0
2,376
183
0
0
0
Olorun
C44UDM
Olorun
8
2 / 5 / 0
5,503
423
4,417
6,197
2,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 3 / 0
6,666
513
3,373
8,021
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kali
Sxintz
Kali
5
0 / 6 / 1
4,624
356
1,369
4,974
1,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 9 / 0
4,362
336
1,418
6,993
1,538

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Pyszon
Loki
8
2 / 4 / 2
6,082
468
1,426
4,399
1,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
11
4 / 0 / 7
7,355
566
3,632
6,008
4,637
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Retigan
Artemis
12
10 / 0 / 3
7,802
600
6,497
4,744
1,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
WIXORS
Arachne
12
5 / 2 / 4
7,687
591
3,993
6,831
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Yolormok
Cabrakan
10
2 / 1 / 4
6,621
509
1,451
5,248
3,446
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
5
Kills
23
23
Deaths
7
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aureo0
Danzaburou
0
0
0
0
L
Olorun
C44UDM
Olorun
2
5
0
0.4
L
3
3
0
1
W
Loki
Pyszon
Loki
2
4
2
0.75
W
Guan Yu
4
0
7
7.5
W
Artemis
Retigan
Artemis
10
0
3
11.5
L
Kali
Sxintz
Kali
0
6
1
0.08
W
Arachne
WIXORS
Arachne
5
2
4
3.5
W
Cabrakan
Yolormok
Cabrakan
2
1
4
4
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,577
Damage
16,999
26,185
Taken
27,230
7,748
Mitigated
13,370
3,619
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aureo0
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
C44UDM
Olorun
4,417
2,129
0
618
6,197
2,092
31
434
5,763
19,281
1,955
L
3,373
626
0
2,918
8,021
2,454
0
192
7,829
0
41,204
W
Loki
Pyszon
Loki
1,426
456
0
312
4,399
1,055
68
398
4,001
0
11,216
W
Guan Yu
3,632
528
1,180
1,436
6,008
4,637
1,812
675
5,333
0
24,971
W
Artemis
Retigan
Artemis
6,497
3,327
0
2,148
4,744
1,583
5,727
1,225
3,519
0
31,115
L
Kali
Sxintz
Kali
1,369
613
0
83
4,974
1,664
0
78
4,896
0
6,905
W
Arachne
WIXORS
Arachne
3,993
2,410
0
3,735
6,831
2,649
694
813
6,018
0
36,155
W
Cabrakan
Yolormok
Cabrakan
1,451
505
0
620
5,248
3,446
682
756
4,492
8,456
0
L
1,418
376
0
0
6,993
1,538
0
747
6,246
0
8,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,531
Gold Earned
35,547
163
Minions Killed
229
0
Camps Cleared
0
744,144
Distance Traveled
1,021,508
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
2,376
183
0
0
0
0
0
L
Olorun
5,503
423
46
4
0
172,898
2
L
Loki
6,666
513
86
7
0
225,137
1
W
Loki
6,082
468
23
2
0
168,281
0
W
Guan Yu
7,355
566
57
4
0
249,497
0
W
Artemis
7,802
600
54
4
0
212,928
0
L
Kali
4,624
356
15
1
0
191,218
3
W
Arachne
7,687
591
72
6
0
217,886
1
W
Cabrakan
6,621
509
23
2
0
172,916
1
L
Susano
4,362
336
16
1
0
154,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role