Player Matchup

Hel
Hel
 
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
SweatAndRage
Bellona
Level 81
God Stats
15W - 9L
1,627 SR
Queue Stats
223W - 201L
1,534 Elo+
Party 1
Izanami
Izanami
XxiMosherxX
Izanami
Level 102
God Stats
3W - 4L
1,872 SR
Queue Stats
261W - 259L
1,504 Elo+
Party 1
Osiris
Osiris
cis5050
Osiris
Level 89
God Stats
3W - 2L
1,328 SR
Queue Stats
275W - 233L
1,560 Elo+
Party 1
Ymir
Ymir
conzo372
Ymir
Level 28
God Stats
9W - 6L
1,707 SR
Queue Stats
213W - 181L
1,571 Elo+
Party 1
Team Averages
Level 81
1,607 SR
1,534 Elo+

VS

Team Averages
Level 60
1,451 SR
1,471 Elo+
Persephone
Persephone
 
Persephone
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Carnivorous__
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
E-GirIMercyMain
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,396 Elo+
Party 2
Apollo
Apollo
I_Sefa_I
Apollo
Level 47
God Stats
7W - 6L
1,528 SR
Queue Stats
140W - 149L
1,475 Elo+
Party 3
Mercury
Mercury
P4W_Kerox
Mercury
Level 127
God Stats
0W - 2L
1,226 SR
Queue Stats
70W - 72L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 2 / 0
4,960
496
706
4,731
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
SweatAndRage
Bellona
12
2 / 0 / 0
6,597
660
4,929
5,653
3,326
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
XxiMosherxX
Izanami
7
4 / 0 / 0
5,377
538
4,578
1,675
382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
cis5050
Osiris
10
4 / 0 / 0
5,857
586
4,578
6,182
3,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
9
0 / 0 / 5
5,546
555
2,033
5,566
2,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
2 / 0 / 0
5,933
593
3,686
2,364
582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 5 / 0
4,151
415
1,108
5,764
2,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
E-GirIMercyMain
Zhong Kui
10
0 / 2 / 0
5,641
564
2,958
7,107
4,682
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
I_Sefa_I
Apollo
8
0 / 1 / 0
4,696
470
3,397
5,523
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
P4W_Kerox
Mercury
10
0 / 2 / 0
5,329
533
1,481
5,712
2,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
10
Kills
2
2
Deaths
10
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
2
0
0
L
Persephone
 
Persephone
2
0
0
2
L
0
5
0
0
L
Zhong Kui
E-GirIMercyMain
Zhong Kui
0
2
0
0
L
Apollo
I_Sefa_I
Apollo
0
1
0
0
L
Mercury
P4W_Kerox
Mercury
0
2
0
0
W
Bellona
SweatAndRage
Bellona
2
0
0
2
W
Izanami
XxiMosherxX
Izanami
4
0
0
4
W
Osiris
cis5050
Osiris
4
0
0
4
W
Ymir
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,824
Damage
12,630
23,807
Taken
26,470
11,500
Mitigated
11,251
8,517
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
706
46
430
1,724
4,731
1,465
280
2,929
1,802
22,723
0
L
Persephone
 
Persephone
3,686
122
0
444
2,364
582
0
517
1,847
32,622
0
L
1,108
22
0
0
5,764
2,293
0
1,032
4,732
2,405
0
L
Zhong Kui
E-GirIMercyMain
Zhong Kui
2,958
526
0
3,664
7,107
4,682
0
0
7,107
32,723
0
L
Apollo
I_Sefa_I
Apollo
3,397
2,588
0
2,623
5,523
1,646
82
1,001
4,522
0
32,153
L
Mercury
P4W_Kerox
Mercury
1,481
765
0
1,629
5,712
2,048
0
189
5,523
0
36,181
W
Bellona
SweatAndRage
Bellona
4,929
2,196
0
2,886
5,653
3,326
0
2,665
2,854
0
45,101
W
Izanami
XxiMosherxX
Izanami
4,578
3,977
0
489
1,675
382
70
90
1,585
0
25,465
W
Osiris
cis5050
Osiris
4,578
1,843
0
1,804
6,182
3,680
0
1,349
4,833
0
30,910
W
Ymir
2,033
497
0
1,184
5,566
2,647
0
585
4,981
16,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,337
Gold Earned
25,750
322
Minions Killed
279
0
Camps Cleared
0
890,428
Distance Traveled
901,651
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,960
496
51
5
0
157,476
1
L
Persephone
5,933
593
66
7
0
197,367
4
L
Ares
4,151
415
1
0
0
149,866
0
L
Zhong Kui
5,641
564
79
8
0
165,147
0
L
Apollo
4,696
470
65
7
0
168,750
1
L
Mercury
5,329
533
68
7
0
220,521
2
W
Bellona
6,597
660
112
11
0
203,328
5
W
Izanami
5,377
538
65
7
0
103,847
0
W
Osiris
5,857
586
62
6
0
238,324
0
W
Ymir
5,546
555
32
3
0
187,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role