Player Matchup

Ra
Ra
Mr0mega
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,580 Elo+
Solo
Guan Yu
Guan Yu
Nevidni
Guan Yu
Level 62
God Stats
14W - 11L
1,687 SR
Queue Stats
26W - 36L
1,466 Elo+
Solo
Chiron
Chiron
TimberFrame
Chiron
Level 115
God Stats
5W - 5L
1,476 SR
Queue Stats
37W - 30L
1,552 Elo+
Solo
Team Averages
Level 81
1,554 SR
1,532 Elo+

VS

Team Averages
Level 87
1,543 SR
1,502 Elo+
Gilgamesh
Gilgamesh
StayAwaySVk
Gilgamesh
Level 46
God Stats
3W - 1L
1,629 SR
Queue Stats
62W - 53L
1,466 Elo+
Solo
Chang'e
Chang'e
ginkaj
Chang'e
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 39L
1,520 Elo+
Party 1
Ne Zha
Ne Zha
karolis12321
Ne Zha
Level 100
God Stats
6W - 4L
1,500 SR
Queue Stats
44W - 34L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
9,754
650
4,246
13,386
6,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Nevidni
Guan Yu
12
2 / 5 / 6
9,163
611
5,437
13,749
14,513
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
14
4 / 6 / 4
10,241
683
14,517
13,934
4,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
StayAwaySVk
Gilgamesh
14
3 / 4 / 9
10,286
686
7,527
12,328
12,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
ginkaj
Chang'e
17
7 / 1 / 9
11,756
784
14,778
9,586
3,024
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
15
6 / 3 / 7
10,736
716
12,890
14,346
4,598
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
8
Kills
16
16
Deaths
8
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
L
Guan Yu
Nevidni
Guan Yu
2
5
6
1
W
Gilgamesh
StayAwaySVk
Gilgamesh
3
4
9
1.88
L
Chiron
4
6
4
1
W
Chang'e
ginkaj
Chang'e
7
1
9
11.5
W
Ne Zha
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,200
Damage
35,195
41,069
Taken
36,260
25,095
Mitigated
20,178
13,041
Healing
10,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,246
483
2,378
2,493
13,386
6,078
483
4,929
8,457
54,928
0
L
Guan Yu
Nevidni
Guan Yu
5,437
679
2,791
2,202
13,749
14,513
184
6,260
7,489
0
14,913
W
Gilgamesh
StayAwaySVk
Gilgamesh
7,527
1,759
0
556
12,328
12,556
600
1,721
10,423
0
28,836
L
Chiron
14,517
6,898
916
2,261
13,934
4,504
645
3,589
10,309
0
40,878
W
Chang'e
ginkaj
Chang'e
14,778
1,694
3,578
4,369
9,586
3,024
1,670
864
8,574
61,469
0
W
Ne Zha
12,890
2,985
0
2,291
14,346
4,598
477
1,177
13,017
0
37,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,158
Gold Earned
32,778
178
Minions Killed
176
0
Camps Cleared
0
752,939
Distance Traveled
855,478
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,754
650
93
6
0
251,861
3
L
Guan Yu
9,163
611
19
1
0
247,276
5
W
Gilgamesh
10,286
686
46
3
0
288,209
3
L
Chiron
10,241
683
66
4
0
253,802
1
W
Chang'e
11,756
784
104
7
0
281,299
3
W
Ne Zha
10,736
716
26
2
0
285,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role