Player Matchup

Loki
Loki
BrandonSuave
Loki
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SnOwRip
Danzaburou
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,239 Elo+
Solo
Discordia
Discordia
itslashon
Discordia
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 158L
1,449 Elo+
Party 2
Arachne
Arachne
jorgethepr
Arachne
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
yourlastsuper
Jormungandr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,438 Elo+

VS

Team Averages
Level 18
1,481 SR
1,401 Elo+
Agni
Agni
ArchAngelAdams
Agni
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 17L
1,337 Elo+
Party 1
Artemis
Artemis
BLACKDIKAY
Artemis
Level 25
God Stats
23W - 20L
1,538 SR
Queue Stats
51W - 53L
1,342 Elo+
Solo
Olorun
Olorun
Danieljr691141
Olorun
Level 25
God Stats
17W - 14L
1,537 SR
Queue Stats
161W - 172L
1,347 Elo+
Solo
Thor
Thor
Oppalis
Thor
Level 19
God Stats
1W - 2L
1,547 SR
Queue Stats
28W - 26L
1,438 Elo+
Solo
Amaterasu
Amaterasu
Rageglitter
Amaterasu
Level 18
God Stats
1W - 3L
1,283 SR
Queue Stats
36W - 32L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 5
11,914
596
17,151
11,966
4,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
SnOwRip
Danzaburou
12
0 / 5 / 4
8,278
414
1,266
11,338
4,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Discordia
itslashon
Discordia
19
11 / 3 / 2
12,165
608
12,045
10,516
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
jorgethepr
Arachne
17
5 / 0 / 3
10,882
544
6,131
12,983
7,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
yourlastsuper
Jormungandr
15
1 / 6 / 3
10,085
504
4,343
18,643
18,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 9 / 1
10,840
542
7,546
12,402
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
BLACKDIKAY
Artemis
15
3 / 8 / 8
9,293
465
11,795
17,039
6,658
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
5 / 3 / 1
7,881
394
6,581
9,394
3,263
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
Oppalis
Thor
10
2 / 2 / 0
7,511
376
4,390
7,500
2,134
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Amaterasu
Rageglitter
Amaterasu
15
1 / 5 / 3
8,810
441
5,730
15,249
9,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
26
Kills
17
18
Deaths
27
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
9
1
0.72
L
Artemis
BLACKDIKAY
Artemis
3
8
8
0.88
W
9
4
5
2.88
L
5
3
1
1.83
L
Thor
Oppalis
Thor
2
2
0
1
L
Amaterasu
Rageglitter
Amaterasu
1
5
3
0.5
W
Danzaburou
SnOwRip
Danzaburou
0
5
4
0.4
W
Discordia
itslashon
Discordia
11
3
2
4
W
Arachne
jorgethepr
Arachne
5
0
3
6.5
W
Jormungandr
yourlastsuper
Jormungandr
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,936
Damage
36,042
65,446
Taken
61,584
38,411
Mitigated
26,189
9,961
Healing
15,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,546
513
0
927
12,402
4,463
0
5,597
6,439
39,255
0
L
Artemis
BLACKDIKAY
Artemis
11,795
6,696
37
2,426
17,039
6,658
1,408
4,902
12,003
0
46,075
W
17,151
5,718
0
125
11,966
4,680
1,355
1,618
10,247
0
83,801
L
6,581
3,044
503
3,538
9,394
3,263
1,422
2,034
7,332
32,675
0
L
Thor
Oppalis
Thor
4,390
491
0
1,763
7,500
2,134
0
782
6,678
0
25,252
L
Amaterasu
Rageglitter
Amaterasu
5,730
2,051
0
5,843
15,249
9,671
0
2,423
12,744
0
41,368
W
Danzaburou
SnOwRip
Danzaburou
1,266
261
0
869
11,338
4,194
459
1,771
9,419
0
25,205
W
Discordia
itslashon
Discordia
12,045
951
0
1,950
10,516
3,391
122
2,995
7,255
72,694
0
W
Arachne
jorgethepr
Arachne
6,131
4,667
0
6,457
12,983
7,340
186
1,910
11,057
0
80,482
W
Jormungandr
yourlastsuper
Jormungandr
4,343
1,301
0
560
18,643
18,806
855
5,190
13,341
37,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,324
Gold Earned
44,335
498
Minions Killed
338
0
Camps Cleared
0
1,711,137
Distance Traveled
1,297,588
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,840
542
77
4
0
288,582
0
L
Artemis
9,293
465
65
3
0
265,928
2
W
Loki
11,914
596
133
7
0
393,373
4
L
Olorun
7,881
394
62
3
0
239,303
0
L
Thor
7,511
376
58
3
0
194,707
0
L
Amaterasu
8,810
441
76
4
0
309,068
0
W
Danzaburou
8,278
414
42
2
0
330,981
7
W
Discordia
12,165
608
130
7
0
338,547
0
W
Arachne
10,882
544
139
7
0
358,864
1
W
Jormungandr
10,085
504
54
3
0
289,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role