Player Matchup

Arachne
Arachne
Bugbe
Arachne
Level 67
God Stats
14W - 13L
1,669 SR
Queue Stats
82W - 81L
1,571 Elo+
Party 2
Bellona
Bellona
MikesPlays
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 87L
1,427 Elo+
Party 2
Hou Yi
Hou Yi
Puffinfunk
Hou Yi
Level 105
God Stats
1W - 4L
1,189 SR
Queue Stats
138W - 124L
1,566 Elo+
Solo
Janus
Janus
Revahh
Janus
Level 83
God Stats
0W - 2L
1,480 SR
Queue Stats
171W - 147L
1,581 Elo+
Party 2
Loki
Loki
Trighk
Loki
Level 85
God Stats
2W - 1L
1,723 SR
Queue Stats
82W - 96L
1,512 Elo+
Party 2
Team Averages
Level 69
1,512 SR
1,531 Elo+

VS

Team Averages
Level 93
1,409 SR
1,615 Elo+
Raijin
Raijin
Boiyp
Raijin
Level 26
God Stats
1W - 0L
1,343 SR
Queue Stats
14W - 1L
1,944 Elo+
Party 1
Osiris
Osiris
Kemoyin_Warlock
Osiris
Level 146
God Stats
12W - 12L
1,521 SR
Queue Stats
685W - 668L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
PopHero234
Gilgamesh
Level 110
God Stats
3W - 1L
1,318 SR
Queue Stats
268W - 239L
1,595 Elo+
Party 1
Cerberus
Cerberus
VastReality
Cerberus
Level 145
God Stats
42W - 30L
1,584 SR
Queue Stats
825W - 780L
1,590 Elo+
Party 1
Apollo
Apollo
carlos_chelseafc
Apollo
Level 39
God Stats
15W - 30L
1,281 SR
Queue Stats
321W - 335L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bugbe
Arachne
13
3 / 7 / 3
8,126
478
5,948
12,948
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
MikesPlays
Bellona
11
1 / 8 / 5
7,344
432
6,269
13,258
8,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Puffinfunk
Hou Yi
14
5 / 3 / 2
9,068
533
6,229
9,506
2,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Revahh
Janus
14
3 / 5 / 3
8,517
501
5,934
10,046
3,079
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
Trighk
Loki
13
3 / 6 / 6
8,457
497
8,505
10,082
2,564
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Boiyp
Raijin
16
8 / 5 / 6
10,093
594
13,893
10,821
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
9 / 0 / 5
10,824
637
10,616
12,491
11,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
PopHero234
Gilgamesh
14
8 / 4 / 5
9,420
554
10,079
12,104
6,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
VastReality
Cerberus
14
4 / 2 / 10
9,275
546
5,980
15,963
9,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 4 / 3
8,549
503
2,188
7,612
2,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
15
Kills
29
29
Deaths
15
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Raijin
Boiyp
Raijin
8
5
6
2.2
L
Arachne
Bugbe
Arachne
3
7
3
0.64
W
9
0
5
11.5
L
Bellona
MikesPlays
Bellona
1
8
5
0.44
W
Gilgamesh
PopHero234
Gilgamesh
8
4
5
2.63
L
Hou Yi
Puffinfunk
Hou Yi
5
3
2
2
L
Janus
Revahh
Janus
3
5
3
0.9
L
Loki
Trighk
Loki
3
6
6
1
W
Cerberus
VastReality
Cerberus
4
2
10
4.5
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,885
Damage
42,756
55,840
Taken
58,991
21,829
Mitigated
32,853
8,764
Healing
13,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Boiyp
Raijin
13,893
2,488
0
2,088
10,821
3,965
431
1,937
8,884
66,065
0
L
Arachne
Bugbe
Arachne
5,948
3,888
0
3,202
12,948
4,346
604
5,497
7,451
0
47,140
W
10,616
3,237
0
3,826
12,491
11,360
555
1,898
10,593
7,406
62,882
L
Bellona
MikesPlays
Bellona
6,269
2,759
0
1,178
13,258
8,875
0
3,906
9,352
0
26,376
W
Gilgamesh
PopHero234
Gilgamesh
10,079
2,878
0
2,689
12,104
6,144
0
1,020
11,084
0
57,951
L
Hou Yi
Puffinfunk
Hou Yi
6,229
3,710
0
1,961
9,506
2,965
2,603
2,439
7,067
0
45,424
L
Janus
Revahh
Janus
5,934
220
0
1,336
10,046
3,079
305
6,066
3,980
45,884
0
L
Loki
Trighk
Loki
8,505
1,484
8
1,079
10,082
2,564
391
3,087
6,995
0
36,599
W
Cerberus
VastReality
Cerberus
5,980
209
0
3,197
15,963
9,370
511
1,826
14,137
36,925
0
W
2,188
688
0
2,044
7,612
2,014
2,516
228
7,384
0
50,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,512
Gold Earned
48,161
351
Minions Killed
516
0
Camps Cleared
0
1,422,537
Distance Traveled
1,522,049
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,093
594
105
6
0
263,642
0
L
Arachne
8,126
478
73
4
0
347,351
0
W
Osiris
10,824
637
126
7
0
355,656
0
L
Bellona
7,344
432
54
3
0
196,881
1
W
Gilgamesh
9,420
554
105
6
0
319,919
1
L
Hou Yi
9,068
533
76
4
0
287,105
0
L
Janus
8,517
501
89
5
0
304,500
3
L
Loki
8,457
497
59
3
0
286,700
2
W
Cerberus
9,275
546
73
4
0
282,689
1
W
Apollo
8,549
503
107
6
0
300,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role