Player Matchup

Hou Yi
Hou Yi
DonDillyOn
Hou Yi
Level 85
God Stats
47W - 51L
1,429 SR
Queue Stats
284W - 278L
1,417 Elo+
Party 1
Zeus
Zeus
S0ULAID
Zeus
Level 127
God Stats
26W - 18L
1,552 SR
Queue Stats
572W - 551L
1,503 Elo+
Party 1
Chaac
Chaac
Tamehands
Chaac
Level 73
God Stats
43W - 42L
1,426 SR
Queue Stats
70W - 79L
1,373 Elo+
Solo
Team Averages
Level 95
1,469 SR
1,431 Elo+

VS

Team Averages
Level 86
1,463 SR
1,385 Elo+
Tiamat
Tiamat
CarrionWings
Tiamat
Level 64
God Stats
2W - 8L
1,229 SR
Queue Stats
116W - 134L
1,076 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gavin Pepper
Morgan Le Fay
Level 64
God Stats
25W - 28L
1,582 SR
Queue Stats
117W - 128L
1,548 Elo+
Party 2
Hun Batz
Hun Batz
NitoStayFly
Hun Batz
Level 129
God Stats
1W - 5L
1,578 SR
Queue Stats
194W - 214L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DonDillyOn
Hou Yi
10
1 / 2 / 9
6,986
699
4,835
5,867
2,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
S0ULAID
Zeus
13
8 / 0 / 5
8,585
859
8,703
5,294
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Tamehands
Chaac
12
4 / 0 / 8
7,839
784
6,593
7,818
5,193
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 4 / 2
6,423
642
744
7,592
3,169
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Gavin Pepper
Morgan Le Fay
9
0 / 6 / 0
5,926
593
5,579
7,648
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
NitoStayFly
Hun Batz
10
1 / 3 / 0
6,175
618
4,823
8,670
4,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
1
2
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
4
2
0.25
W
Hou Yi
DonDillyOn
Hou Yi
1
2
9
2.75
L
Morgan Le Fay
Gavin Pepper
Morgan Le Fay
0
6
0
0
L
Hun Batz
NitoStayFly
Hun Batz
1
3
0
0.33
W
Zeus
S0ULAID
Zeus
8
0
5
10.5
W
Chaac
Tamehands
Chaac
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,131
Damage
11,146
18,979
Taken
23,910
8,967
Mitigated
9,884
6,678
Healing
4,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
744
88
48
1,273
7,592
3,169
424
2,326
5,070
20,894
0
W
Hou Yi
DonDillyOn
Hou Yi
4,835
996
0
948
5,867
2,271
698
2,120
3,617
0
17,319
L
Morgan Le Fay
Gavin Pepper
Morgan Le Fay
5,579
210
281
648
7,648
2,618
315
3,318
4,020
18,833
0
L
Hun Batz
NitoStayFly
Hun Batz
4,823
79
0
2,240
8,670
4,097
278
2,285
6,117
0
13,786
W
Zeus
S0ULAID
Zeus
8,703
604
0
808
5,294
1,503
564
1,956
3,132
22,633
0
W
Chaac
Tamehands
Chaac
6,593
157
846
4,076
7,818
5,193
417
2,247
5,366
0
24,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,410
Gold Earned
18,524
104
Minions Killed
93
0
Camps Cleared
0
589,707
Distance Traveled
552,143
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,423
642
40
4
0
176,017
0
W
Hou Yi
6,986
699
41
4
0
176,862
1
L
Morgan Le Fay
5,926
593
27
3
0
180,169
1
L
Hun Batz
6,175
618
26
3
0
195,957
1
W
Zeus
8,585
859
33
3
0
199,419
4
W
Chaac
7,839
784
30
3
0
213,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role