Player Matchup

Arachne
Arachne
IAmOGkingArthur
Arachne
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 94L
1,565 Elo+
Party 3
Cupid
Cupid
IMainCupidImCool
Cupid
Level 28
God Stats
37W - 22L
1,831 SR
Queue Stats
124W - 111L
1,683 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
KermitSS
Morgan Le Fay
Level 20
God Stats
24W - 22L
1,500 SR
Queue Stats
172W - 175L
1,617 Elo+
Party 3
Bellona
Bellona
Ultim8Agony
Bellona
Level 12
God Stats
2W - 1L
1,538 SR
Queue Stats
6W - 4L
1,671 Elo+
Party 2
Kuzenbo
Kuzenbo
Ultim8Chaos
Kuzenbo
Level 8
God Stats
1W - 0L
1,736 SR
Queue Stats
6W - 7L
1,466 Elo+
Party 2
Team Averages
Level 19
1,621 SR
1,600 Elo+

VS

Team Averages
Level 23
1,572 SR
1,484 Elo+
Cthulhu
Cthulhu
Kenji095
Cthulhu
Level 26
God Stats
3W - 1L
1,725 SR
Queue Stats
48W - 40L
1,507 Elo+
Party 1
Sun Wukong
Sun Wukong
NipponDaemon
Sun Wukong
Level 13
God Stats
1W - 1L
1,713 SR
Queue Stats
133W - 146L
1,474 Elo+
Solo
Neith
Neith
Ramansoup
Neith
Level 20
God Stats
1W - 2L
1,383 SR
Queue Stats
6W - 10L
1,407 Elo+
Solo
Da Ji
Da Ji
TacoBeanie
Da Ji
Level 26
God Stats
1W - 1L
1,720 SR
Queue Stats
143W - 175L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
brxndon84
Baron Samedi
Level 29
God Stats
1W - 4L
1,320 SR
Queue Stats
263W - 281L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 6
11,210
590
13,021
15,635
7,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
15 / 1 / 5
12,414
653
21,623
12,476
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
KermitSS
Morgan Le Fay
15
1 / 5 / 3
9,471
498
4,786
10,612
4,171
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Ultim8Agony
Bellona
14
2 / 3 / 6
9,277
488
3,637
8,113
4,274
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Ultim8Chaos
Kuzenbo
14
2 / 0 / 14
9,841
518
7,889
9,937
11,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kenji095
Cthulhu
12
0 / 5 / 2
6,875
362
7,195
19,759
13,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
NipponDaemon
Sun Wukong
14
2 / 1 / 0
8,893
468
4,282
7,378
7,181
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Ramansoup
Neith
12
1 / 11 / 1
7,505
395
3,974
12,581
3,932
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
13
3 / 7 / 4
8,502
447
6,797
14,604
5,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
brxndon84
Baron Samedi
16
3 / 5 / 2
9,498
500
9,938
12,181
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
28
Kills
9
10
Deaths
29
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
W
15
1
5
17.5
L
Cthulhu
Kenji095
Cthulhu
0
5
2
0.2
W
Morgan Le Fay
KermitSS
Morgan Le Fay
1
5
3
0.5
L
Sun Wukong
NipponDaemon
Sun Wukong
2
1
0
2
L
Neith
Ramansoup
Neith
1
11
1
0.14
L
Da Ji
3
7
4
0.71
W
Bellona
Ultim8Agony
Bellona
2
3
6
1.67
W
Kuzenbo
Ultim8Chaos
Kuzenbo
2
0
14
9
L
Baron Samedi
brxndon84
Baron Samedi
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,956
Damage
32,186
56,773
Taken
66,503
32,712
Mitigated
35,555
19,439
Healing
10,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,021
8,342
0
8,170
15,635
7,608
143
3,262
12,241
0
84,757
W
21,623
10,970
423
7,441
12,476
4,740
3,090
3,498
8,440
0
99,645
L
Cthulhu
Kenji095
Cthulhu
7,195
699
400
3,509
19,759
13,246
0
3,767
15,992
26,760
0
W
Morgan Le Fay
KermitSS
Morgan Le Fay
4,786
514
0
1,795
10,612
4,171
1,074
4,837
5,685
46,129
0
L
Sun Wukong
NipponDaemon
Sun Wukong
4,282
429
0
374
7,378
7,181
152
336
7,042
0
43,260
L
Neith
Ramansoup
Neith
3,974
1,882
370
1,141
12,581
3,932
0
2,495
10,086
0
36,090
L
Da Ji
6,797
1,655
0
1,835
14,604
5,730
0
3,363
11,241
0
41,961
W
Bellona
Ultim8Agony
Bellona
3,637
147
0
610
8,113
4,274
731
1,088
7,025
0
29,336
W
Kuzenbo
Ultim8Chaos
Kuzenbo
7,889
2,435
0
1,000
9,937
11,919
806
3,294
6,249
24,240
0
L
Baron Samedi
brxndon84
Baron Samedi
9,938
453
341
2,918
12,181
5,466
188
2,714
9,467
60,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,213
Gold Earned
41,273
422
Minions Killed
397
0
Camps Cleared
0
1,935,343
Distance Traveled
1,617,838
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,210
590
96
5
0
442,851
5
W
Cupid
12,414
653
158
8
0
355,931
4
L
Cthulhu
6,875
362
31
2
0
310,568
4
W
Morgan Le Fay
9,471
498
84
4
0
329,254
0
L
Sun Wukong
8,893
468
98
5
0
367,134
5
L
Neith
7,505
395
80
4
0
270,603
0
L
Da Ji
8,502
447
74
4
0
367,973
0
W
Bellona
9,277
488
58
3
0
404,951
2
W
Kuzenbo
9,841
518
26
1
0
402,356
1
L
Baron Samedi
9,498
500
114
6
0
301,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role