Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AnaBrnabic
Izanami
Level 41
God Stats
34W - 27L
1,461 SR
Queue Stats
142W - 195L
1,460 Elo+
Party 2
Hades
Hades
Catxx
Hades
Level 122
God Stats
20W - 13L
1,549 SR
Queue Stats
147W - 161L
1,361 Elo+
Party 1
Kukulkan
Kukulkan
Scottydogg
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Ares
Ares
uziga
Ares
Level 112
God Stats
10W - 4L
1,858 SR
Queue Stats
151W - 210L
1,362 Elo+
Party 2
Team Averages
Level 67
1,574 SR
1,437 Elo+

VS

Team Averages
Level 45
1,486 SR
1,348 Elo+
Osiris
Osiris
Milicajac
Osiris
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 22L
1,254 Elo+
Solo
Izanami
Izanami
Nefly
Izanami
Level 37
God Stats
22W - 24L
1,405 SR
Queue Stats
233W - 227L
1,379 Elo+
Party 3
Mercury
Mercury
protkast
Mercury
Level 78
God Stats
6W - 10L
1,522 SR
Queue Stats
379W - 392L
1,389 Elo+
Party 3
Cthulhu
Cthulhu
singo2001
Cthulhu
Level 36
God Stats
4W - 2L
1,507 SR
Queue Stats
108W - 106L
1,417 Elo+
Solo
Tiamat
Tiamat
tony865
Tiamat
Level 39
God Stats
9W - 10L
1,496 SR
Queue Stats
61W - 92L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 1 / 2
8,658
577
6,101
11,094
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
AnaBrnabic
Izanami
14
4 / 1 / 8
8,370
558
10,061
6,613
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Catxx
Hades
15
4 / 0 / 0
8,816
588
5,925
6,715
6,513
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
Scottydogg
Kukulkan
14
2 / 1 / 2
8,123
542
3,282
2,706
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
uziga
Ares
13
3 / 6 / 9
7,576
505
6,367
11,660
8,206
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Milicajac
Osiris
12
1 / 4 / 1
7,526
502
6,312
11,633
5,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Nefly
Izanami
13
3 / 1 / 2
7,949
530
6,251
8,042
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
protkast
Mercury
12
1 / 3 / 3
7,545
503
2,133
8,962
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
singo2001
Cthulhu
11
2 / 7 / 3
7,018
468
5,544
12,820
9,009
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
tony865
Tiamat
13
2 / 3 / 1
7,825
522
2,879
7,373
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
18
Kills
9
9
Deaths
18
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
2
6
W
Izanami
AnaBrnabic
Izanami
4
1
8
8
W
Hades
Catxx
Hades
4
0
0
4
L
Osiris
Milicajac
Osiris
1
4
1
0.38
L
Izanami
Nefly
Izanami
3
1
2
4
W
Kukulkan
Scottydogg
Kukulkan
2
1
2
3
L
Mercury
protkast
Mercury
1
3
3
0.83
L
Cthulhu
singo2001
Cthulhu
2
7
3
0.5
L
Tiamat
tony865
Tiamat
2
3
1
0.83
W
Ares
uziga
Ares
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,736
Damage
23,119
38,788
Taken
48,830
23,276
Mitigated
24,343
12,246
Healing
13,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,101
1,875
0
4,740
11,094
5,270
0
1,461
9,491
0
61,754
W
Izanami
AnaBrnabic
Izanami
10,061
5,932
0
2,224
6,613
2,440
146
1,223
5,390
0
65,232
W
Hades
Catxx
Hades
5,925
530
47
4,806
6,715
6,513
271
0
6,715
40,638
0
L
Osiris
Milicajac
Osiris
6,312
2,542
0
3,936
11,633
5,807
0
5,868
5,765
0
29,024
L
Izanami
Nefly
Izanami
6,251
4,143
0
3,246
8,042
2,445
712
2,108
5,934
0
55,987
W
Kukulkan
Scottydogg
Kukulkan
3,282
337
0
429
2,706
847
245
1,258
1,290
46,314
0
L
Mercury
protkast
Mercury
2,133
923
0
752
8,962
3,452
0
1,159
7,803
0
54,341
L
Cthulhu
singo2001
Cthulhu
5,544
169
158
2,656
12,820
9,009
0
4,579
8,241
24,810
0
L
Tiamat
tony865
Tiamat
2,879
381
27
2,600
7,373
3,630
0
1,860
5,513
39,465
0
W
Ares
uziga
Ares
6,367
177
0
0
11,660
8,206
0
4,103
7,479
17,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,543
Gold Earned
37,863
447
Minions Killed
371
0
Camps Cleared
0
1,503,321
Distance Traveled
1,467,250
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,658
577
115
8
0
343,433
6
W
Izanami
8,370
558
105
7
0
288,808
5
W
Hades
8,816
588
97
6
0
305,636
4
L
Osiris
7,526
502
62
4
0
253,734
3
L
Izanami
7,949
530
102
7
0
268,665
5
W
Kukulkan
8,123
542
113
8
0
279,667
0
L
Mercury
7,545
503
79
5
0
347,932
4
L
Cthulhu
7,018
468
40
3
0
320,763
5
L
Tiamat
7,825
522
88
6
0
276,156
5
W
Ares
7,576
505
17
1
0
285,777
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role