Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Cardi von B
Yemoja
Level 17
God Stats
61W - 59L
1,616 SR
Queue Stats
72W - 81L
1,486 Elo+
Party 2
Izanami
Izanami
Petrifical
Izanami
Level 26
God Stats
79W - 55L
1,676 SR
Queue Stats
145W - 148L
1,513 Elo+
Party 2
Ravana
Ravana
theartist59
Ravana
Level 28
God Stats
0W - 3L
1,111 SR
Queue Stats
102W - 92L
1,518 Elo+
Party 3
Team Averages
Level 25
1,480 SR
1,503 Elo+

VS

Team Averages
Level 34
1,633 SR
1,580 Elo+
Danzaburou
Danzaburou
Ben_DoverZ-
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,813 Elo+
Solo
Sobek
Sobek
Creed Torres
Sobek
Level 112
God Stats
4W - 4L
1,562 SR
Queue Stats
117W - 105L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
Creed_Varane
Gilgamesh
Level 3
God Stats
10W - 3L
1,720 SR
Queue Stats
24W - 12L
1,665 Elo+
Party 1
He Bo
He Bo
Keryvel
He Bo
Level 26
God Stats
12W - 20L
1,514 SR
Queue Stats
254W - 268L
1,431 Elo+
Solo
Nemesis
Nemesis
outer_save8
Nemesis
Level 26
God Stats
14W - 12L
1,866 SR
Queue Stats
226W - 216L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 1 / 1
7,358
491
4,096
10,566
8,575
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
 
Sol
12
0 / 4 / 1
6,855
457
3,468
8,683
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
11
0 / 3 / 0
6,388
426
3,274
9,159
5,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Izanami
Petrifical
Izanami
11
1 / 8 / 0
6,577
438
7,003
14,777
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
12
3 / 3 / 1
7,429
495
4,470
8,475
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ben_DoverZ-
Danzaburou
15
4 / 1 / 4
9,114
608
12,142
8,810
3,145
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 1 / 6
8,038
536
4,521
11,385
13,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Creed_Varane
Gilgamesh
15
3 / 0 / 2
8,658
577
7,312
8,741
7,519
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
Keryvel
He Bo
14
1 / 3 / 3
8,001
533
6,276
8,096
2,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
outer_save8
Nemesis
16
6 / 0 / 2
9,553
637
6,061
7,653
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
19
19
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
1
1
1.5
L
Sol
 
Sol
0
4
1
0.13
W
Danzaburou
Ben_DoverZ-
Danzaburou
4
1
4
6
L
Yemoja
0
3
0
0
W
5
1
6
8
W
Gilgamesh
Creed_Varane
Gilgamesh
3
0
2
4
W
He Bo
Keryvel
He Bo
1
3
3
0.83
L
Izanami
Petrifical
Izanami
1
8
0
0.13
W
Nemesis
outer_save8
Nemesis
6
0
2
7
L
Ravana
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,311
Damage
36,312
51,660
Taken
44,685
24,188
Mitigated
30,999
18,913
Healing
15,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,096
52
442
5,995
10,566
8,575
176
1,044
9,031
0
40,730
L
Sol
 
Sol
3,468
603
0
2,754
8,683
2,990
844
5,488
3,195
30,368
0
W
Danzaburou
Ben_DoverZ-
Danzaburou
12,142
6,299
0
3,921
8,810
3,145
1,514
1,720
7,084
0
65,806
L
Yemoja
3,274
1,187
2,797
1,653
9,159
5,659
21
1,910
7,150
20,003
0
W
4,521
269
0
3,101
11,385
13,021
30
1,640
9,603
23,249
0
W
Gilgamesh
Creed_Varane
Gilgamesh
7,312
1,130
0
2,337
8,741
7,519
0
75
8,267
8,256
45,795
W
He Bo
Keryvel
He Bo
6,276
233
10
3,453
8,096
2,969
812
2,705
4,980
37,926
0
L
Izanami
Petrifical
Izanami
7,003
5,401
0
2,409
14,777
3,868
365
1,455
13,175
0
46,545
W
Nemesis
outer_save8
Nemesis
6,061
1,948
0
2,739
7,653
4,345
0
248
7,379
0
70,845
L
Ravana
4,470
940
0
2,863
8,475
3,096
76
1,844
6,541
0
34,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,607
Gold Earned
43,364
349
Minions Killed
455
0
Camps Cleared
0
1,405,641
Distance Traveled
1,532,327
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,358
491
85
6
0
290,778
1
L
Sol
6,855
457
72
5
0
284,827
1
W
Danzaburou
9,114
608
119
8
0
282,010
3
L
Yemoja
6,388
426
32
2
0
260,240
8
W
Sobek
8,038
536
32
2
0
313,377
5
W
Gilgamesh
8,658
577
101
7
0
320,427
7
W
He Bo
8,001
533
73
5
0
257,723
0
L
Izanami
6,577
438
100
7
0
261,227
6
W
Nemesis
9,553
637
130
9
0
358,790
4
L
Ravana
7,429
495
60
4
0
308,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role