Player Matchup

Ymir
Ymir
CanceIIed
Ymir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Jakey Sipz
Baron Samedi
Level 106
God Stats
1W - 0L
1,788 SR
Queue Stats
10W - 12L
1,134 Elo+
Party 1
Ullr
Ullr
Scrandybobz
Ullr
Level 68
God Stats
1W - 1L
1,379 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Da Ji
Da Ji
SimplyImmortal
Da Ji
Level 29
God Stats
1W - 1L
1,675 SR
Queue Stats
8W - 8L
1,086 Elo+
Party 1
Team Averages
Level 56
1,586 SR
1,305 Elo+

VS

Team Averages
Level 71
1,443 SR
1,328 Elo+
Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ANJames100
Baron Samedi
Level 49
God Stats
0W - 1L
1,469 SR
Queue Stats
11W - 20L
1,288 Elo+
Solo
Cthulhu
Cthulhu
Mycah
Cthulhu
Level 17
God Stats
0W - 4L
1,246 SR
Queue Stats
9W - 25L
1,249 Elo+
Solo
Ravana
Ravana
R4M_hacosta73
Ravana
Level 90
God Stats
12W - 12L
1,558 SR
Queue Stats
14W - 17L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 1 / 9
8,629
863
7,207
6,435
3,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Jakey Sipz
Baron Samedi
14
3 / 2 / 3
8,243
824
6,379
7,443
4,237
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 4 / 3
8,629
863
3,831
5,654
2,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 1 / 5
8,738
874
5,664
7,209
2,896
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
3 / 3 / 2
8,481
848
3,203
6,698
2,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ANJames100
Baron Samedi
14
1 / 4 / 1
8,361
836
3,140
5,869
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Mycah
Cthulhu
12
0 / 5 / 4
7,492
749
5,827
9,667
10,421
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 5 / 1
7,721
772
5,406
7,342
4,280
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
17
Kills
7
8
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
3
2
1.33
L
Baron Samedi
ANJames100
Baron Samedi
1
4
1
0.38
W
Ymir
3
1
9
7.5
W
Baron Samedi
Jakey Sipz
Baron Samedi
3
2
3
2.25
L
Cthulhu
Mycah
Cthulhu
0
5
4
0.4
L
3
5
1
0.7
W
6
4
3
1.88
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,081
Damage
17,576
26,741
Taken
29,576
12,603
Mitigated
20,886
6,842
Healing
2,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,203
1,442
0
210
6,698
2,824
352
4,413
2,285
0
27,127
L
Baron Samedi
ANJames100
Baron Samedi
3,140
0
186
284
5,869
3,361
653
1,576
4,293
24,641
0
W
Ymir
7,207
1,741
0
1,615
6,435
3,311
210
2,948
3,487
18,954
0
W
Baron Samedi
Jakey Sipz
Baron Samedi
6,379
349
607
2,387
7,443
4,237
906
3,089
4,354
28,056
0
L
Cthulhu
Mycah
Cthulhu
5,827
663
164
256
9,667
10,421
182
5,114
4,553
18,632
0
L
5,406
1,292
0
1,222
7,342
4,280
213
2,849
4,493
0
13,730
W
3,831
1,865
0
0
5,654
2,159
856
2,136
3,518
0
24,510
W
5,664
1,733
0
2,233
7,209
2,896
544
1,350
5,859
0
23,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,239
Gold Earned
32,055
172
Minions Killed
179
6
Camps Cleared
6
714,624
Distance Traveled
654,964
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,481
848
54
5
2
169,322
3
L
Baron Samedi
8,361
836
68
7
1
156,649
2
W
Ymir
8,629
863
35
4
0
170,864
1
W
Baron Samedi
8,243
824
53
5
2
180,205
4
L
Cthulhu
7,492
749
27
3
1
152,680
0
L
Ravana
7,721
772
30
3
2
176,313
1
W
Ullr
8,629
863
40
4
1
162,291
1
W
Da Ji
8,738
874
44
4
3
201,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role