Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DreDaKing66
Loki
Level 96
God Stats
21W - 23L
1,402 SR
Queue Stats
377W - 464L
1,339 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HellGuy_x2001x_
Ah Muzen Cab
Level 49
God Stats
10W - 4L
1,525 SR
Queue Stats
104W - 151L
1,357 Elo+
Solo
Hades
Hades
UnDErTAkER2k11
Hades
Level 49
God Stats
4W - 7L
1,330 SR
Queue Stats
226W - 247L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
lopito_08
Cthulhu
Level 36
God Stats
2W - 3L
1,298 SR
Queue Stats
58W - 87L
1,326 Elo+
Solo
Team Averages
Level 65
1,411 SR
1,393 Elo+

VS

Team Averages
Level 61
1,635 SR
1,365 Elo+
Tiamat
Tiamat
AA2XU
Tiamat
Level 63
God Stats
0W - 1L
1,563 SR
Queue Stats
1W - 4L
1,337 Elo+
Party 2
Cerberus
Cerberus
Adjv99
Cerberus
Level 82
God Stats
14W - 8L
1,630 SR
Queue Stats
182W - 208L
1,356 Elo+
Solo
Jing Wei
Jing Wei
Eversti_Rehti
Jing Wei
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 168L
1,324 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kalimore
Tsukuyomi
Level 29
God Stats
2W - 1L
1,842 SR
Queue Stats
15W - 11L
1,381 Elo+
Party 2
Chaac
Chaac
calev0517
Chaac
Level 44
God Stats
25W - 30L
1,642 SR
Queue Stats
198W - 195L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 1 / 4
9,470
557
11,631
16,767
12,827
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 2 / 6
7,788
458
4,319
10,238
2,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
HellGuy_x2001x_
Ah Muzen Cab
13
5 / 2 / 4
8,542
502
7,252
9,419
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
10 / 1 / 2
9,587
564
15,123
14,087
7,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
lopito_08
Cthulhu
12
1 / 1 / 3
7,687
452
3,959
7,592
5,377
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AA2XU
Tiamat
12
1 / 5 / 1
6,898
406
6,651
9,600
5,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Adjv99
Cerberus
11
2 / 3 / 3
7,424
437
6,618
14,685
12,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Eversti_Rehti
Jing Wei
10
0 / 5 / 4
6,211
365
4,806
9,372
2,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Kalimore
Tsukuyomi
11
1 / 6 / 1
6,921
407
5,264
12,321
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
calev0517
Chaac
14
2 / 2 / 0
8,021
472
9,581
11,494
9,912
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
21
Kills
6
7
Deaths
21
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
4
5
L
Tiamat
AA2XU
Tiamat
1
5
1
0.3
L
Cerberus
Adjv99
Cerberus
2
3
3
1.17
W
2
2
6
2.5
L
Jing Wei
Eversti_Rehti
Jing Wei
0
5
4
0.4
W
Ah Muzen Cab
HellGuy_x2001x_
Ah Muzen Cab
5
2
4
3.5
L
Tsukuyomi
Kalimore
Tsukuyomi
1
6
1
0.25
W
10
1
2
11
L
Chaac
calev0517
Chaac
2
2
0
1
W
Cthulhu
lopito_08
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,284
Damage
32,920
58,103
Taken
57,472
31,818
Mitigated
33,554
25,651
Healing
12,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,631
2,469
0
7,190
16,767
12,827
608
683
16,078
10,364
47,778
L
Tiamat
AA2XU
Tiamat
6,651
908
0
996
9,600
5,090
0
5,319
4,281
28,458
0
L
Cerberus
Adjv99
Cerberus
6,618
959
0
4,224
14,685
12,193
0
4,945
9,740
23,882
0
W
4,319
858
118
3,387
10,238
2,758
0
1,341
8,869
0
44,347
L
Jing Wei
Eversti_Rehti
Jing Wei
4,806
2,245
121
600
9,372
2,897
0
3,441
5,931
0
22,825
W
Ah Muzen Cab
HellGuy_x2001x_
Ah Muzen Cab
7,252
3,763
0
4,583
9,419
3,765
1,241
2,037
7,339
0
44,087
L
Tsukuyomi
Kalimore
Tsukuyomi
5,264
1,066
0
2,253
12,321
3,462
173
5,706
6,615
0
37,780
W
15,123
502
526
9,093
14,087
7,091
548
6,405
7,212
58,873
0
L
Chaac
calev0517
Chaac
9,581
1,241
0
4,386
11,494
9,912
0
1,331
10,163
0
51,764
W
Cthulhu
lopito_08
Cthulhu
3,959
370
71
683
7,592
5,377
750
2,628
4,894
35,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,074
Gold Earned
35,475
433
Minions Killed
338
0
Camps Cleared
0
1,615,999
Distance Traveled
1,507,147
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,470
557
109
6
0
310,375
4
L
Tiamat
6,898
406
60
4
0
285,359
1
L
Cerberus
7,424
437
30
2
0
303,690
1
W
Loki
7,788
458
61
4
0
361,692
6
L
Jing Wei
6,211
365
58
3
0
296,319
7
W
Ah Muzen Cab
8,542
502
89
5
0
310,644
0
L
Tsukuyomi
6,921
407
87
5
0
326,515
0
W
Hades
9,587
564
111
7
0
313,750
6
L
Chaac
8,021
472
103
6
0
295,264
0
W
Cthulhu
7,687
452
63
4
0
319,538
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role