Player Matchup

Chaac
Chaac
Adamzary
Chaac
Level 120
God Stats
1W - 0L
1,486 SR
Queue Stats
5W - 4L
1,569 Elo+
Party 2
Kali
Kali
ICEbear2929
Kali
Level 73
God Stats
6W - 4L
1,433 SR
Queue Stats
46W - 54L
1,479 Elo+
Party 1
Hel
Hel
KarlsonZary
Hel
Level 123
God Stats
1W - 0L
1,549 SR
Queue Stats
4W - 2L
1,542 Elo+
Party 2
Osiris
Osiris
Snellingj2
Osiris
Level 107
God Stats
8W - 5L
1,563 SR
Queue Stats
114W - 120L
1,505 Elo+
Party 1
Anubis
Anubis
thEpArKEnDer
Anubis
Level 105
God Stats
14W - 6L
1,616 SR
Queue Stats
118W - 130L
1,498 Elo+
Party 1
Team Averages
Level 106
1,530 SR
1,519 Elo+

VS

Team Averages
Level 70
1,552 SR
1,449 Elo+
Cthulhu
Cthulhu
Txic-Hugo811
Cthulhu
Level 54
God Stats
60W - 39L
1,587 SR
Queue Stats
186W - 173L
1,535 Elo+
Party 3
Cabrakan
Cabrakan
Txic-Luke312
Cabrakan
Level 63
God Stats
5W - 6L
1,575 SR
Queue Stats
248W - 246L
1,479 Elo+
Party 3
Hachiman
Hachiman
XxShinex
Hachiman
Level 64
God Stats
20W - 32L
1,428 SR
Queue Stats
245W - 300L
1,344 Elo+
Solo
Anubis
Anubis
dabra974
Anubis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 139L
1,351 Elo+
Solo
Ravana
Ravana
moritter10
Ravana
Level 68
God Stats
5W - 3L
1,671 SR
Queue Stats
297W - 284L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Adamzary
Chaac
17
6 / 3 / 14
11,529
480
11,067
28,092
23,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 2 / 8
14,016
584
14,737
22,825
12,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 4 / 14
13,205
550
17,213
18,851
7,545
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Snellingj2
Osiris
20
5 / 1 / 8
13,443
560
14,917
21,397
23,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
20
7 / 1 / 16
13,351
556
24,376
13,646
7,921
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Txic-Hugo811
Cthulhu
18
4 / 5 / 2
12,071
503
19,226
22,424
22,237
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Txic-Luke312
Cabrakan
15
2 / 7 / 4
10,087
420
6,270
28,759
28,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
XxShinex
Hachiman
15
1 / 8 / 4
9,832
410
9,628
21,658
6,714
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
dabra974
Anubis
13
1 / 9 / 1
8,788
366
7,541
12,121
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
moritter10
Ravana
18
3 / 6 / 3
11,477
478
14,592
14,915
8,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
25
35
Kills
11
11
Deaths
35
60
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
Adamzary
Chaac
6
3
14
4.33
W
12
2
8
8
W
5
4
14
3
W
Osiris
Snellingj2
Osiris
5
1
8
9
L
Cthulhu
Txic-Hugo811
Cthulhu
4
5
2
1
L
Cabrakan
Txic-Luke312
Cabrakan
2
7
4
0.57
L
Hachiman
XxShinex
Hachiman
1
8
4
0.38
L
Anubis
dabra974
Anubis
1
9
1
0.17
L
Ravana
moritter10
Ravana
3
6
3
0.75
W
Anubis
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,310
Damage
57,257
104,811
Taken
99,877
74,577
Mitigated
69,383
55,172
Healing
15,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Adamzary
Chaac
11,067
1,194
691
10,923
28,092
23,596
516
8,360
19,732
0
41,063
W
14,737
10,484
0
5,505
22,825
12,011
55
4,921
17,904
0
100,838
W
17,213
1,265
11,118
10,855
18,851
7,545
2,777
6,811
12,040
87,015
0
W
Osiris
Snellingj2
Osiris
14,917
3,562
0
7,081
21,397
23,504
630
9,155
12,242
21,082
74,433
L
Cthulhu
Txic-Hugo811
Cthulhu
19,226
930
372
4,743
22,424
22,237
0
10,918
10,478
75,035
0
L
Cabrakan
Txic-Luke312
Cabrakan
6,270
1,050
0
1,740
28,759
28,682
0
15,036
13,417
35,626
0
L
Hachiman
XxShinex
Hachiman
9,628
5,525
270
6,109
21,658
6,714
538
7,661
13,634
0
56,284
L
Anubis
dabra974
Anubis
7,541
0
0
1,191
12,121
3,670
0
6,071
5,941
36,851
0
L
Ravana
moritter10
Ravana
14,592
5,531
0
973
14,915
8,080
0
5,052
9,662
0
96,465
W
Anubis
24,376
1,018
0
8,999
13,646
7,921
2,934
4,999
8,647
112,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,544
Gold Earned
52,255
641
Minions Killed
480
0
Camps Cleared
0
2,310,907
Distance Traveled
1,961,733
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,529
480
59
2
0
487,587
2
W
Kali
14,016
584
134
6
0
499,065
0
W
Hel
13,205
550
133
6
0
447,567
0
W
Osiris
13,443
560
151
6
0
458,009
2
L
Cthulhu
12,071
503
135
6
0
415,448
3
L
Cabrakan
10,087
420
49
2
0
412,012
3
L
Hachiman
9,832
410
85
4
0
362,697
1
L
Anubis
8,788
366
68
3
0
305,930
5
L
Ravana
11,477
478
143
6
0
465,646
1
W
Anubis
13,351
556
164
7
0
418,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role