Player Matchup

Hel
Hel
DeLoVoD
Hel
Level 114
God Stats
2W - 4L
1,454 SR
Queue Stats
148W - 171L
1,476 Elo+
Party 1
Tyr
Tyr
DrizZitx
Tyr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,487 Elo+
Solo
Ah Puch
Ah Puch
Ingaborg
Ah Puch
Level 156
God Stats
6W - 5L
1,526 SR
Queue Stats
475W - 512L
1,440 Elo+
Party 1
Agni
Agni
Negodyai4ik
Agni
Level 157
God Stats
20W - 23L
1,433 SR
Queue Stats
1,187W - 1,265L
1,487 Elo+
Party 1
Geb
Geb
Свиноух
Geb
Level 109
God Stats
9W - 4L
1,524 SR
Queue Stats
599W - 621L
1,566 Elo+
Party 1
Team Averages
Level 133
1,488 SR
1,491 Elo+

VS

Team Averages
Level 109
1,458 SR
1,513 Elo+
Odin
Odin
Britannicus115
Odin
Level 154
God Stats
0W - 1L
1,898 SR
Queue Stats
37W - 35L
1,529 Elo+
Party 2
Ne Zha
Ne Zha
Iwaspwnt
Ne Zha
Level 129
God Stats
18W - 18L
1,566 SR
Queue Stats
737W - 723L
1,507 Elo+
Solo
Scylla
Scylla
Jkhaj1
Scylla
Level 33
God Stats
0W - 3L
1,256 SR
Queue Stats
52W - 58L
1,461 Elo+
Party 2
Kali
Kali
Sethi
Kali
Level 122
God Stats
1W - 6L
1,253 SR
Queue Stats
208W - 219L
1,533 Elo+
Party 3
Zeus
Zeus
Smoudie
Zeus
Level 108
God Stats
1W - 5L
1,315 SR
Queue Stats
129W - 135L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
19
8 / 5 / 10
11,964
855
10,800
18,269
10,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
9 / 5 / 12
11,813
844
16,318
18,724
19,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Ingaborg
Ah Puch
18
5 / 3 / 12
11,259
804
21,312
13,727
6,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 3 / 10
10,172
727
10,200
11,990
5,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 3 / 10
9,983
713
4,251
20,066
21,347
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 14
10,417
744
12,680
22,826
24,068
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Iwaspwnt
Ne Zha
19
10 / 6 / 6
11,488
821
14,873
14,434
6,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Jkhaj1
Scylla
18
1 / 6 / 15
10,476
748
12,115
12,658
4,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Sethi
Kali
15
1 / 5 / 9
9,633
688
5,649
13,609
4,898
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
Smoudie
Zeus
16
5 / 5 / 9
10,720
766
15,986
9,493
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
72
25
Kills
19
19
Deaths
26
54
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
4
14
2.25
W
Hel
8
5
10
2.6
W
9
5
12
3
W
Ah Puch
Ingaborg
Ah Puch
5
3
12
3.67
L
Ne Zha
Iwaspwnt
Ne Zha
10
6
6
2.17
L
Scylla
Jkhaj1
Scylla
1
6
15
1.42
W
2
3
10
2.33
L
Kali
Sethi
Kali
1
5
9
1.1
L
Zeus
Smoudie
Zeus
5
5
9
1.9
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,881
Damage
61,303
82,776
Taken
73,020
63,226
Mitigated
43,165
42,414
Healing
23,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,680
1,365
1,045
6,069
22,826
24,068
299
12,914
9,912
0
17,960
W
Hel
10,800
580
16,484
8,758
18,269
10,738
792
7,654
10,615
23,779
0
W
16,318
1,232
853
3,616
18,724
19,537
802
5,964
12,760
0
25,324
W
Ah Puch
Ingaborg
Ah Puch
21,312
1,693
0
3,163
13,727
6,571
1,625
4,572
9,155
42,072
0
L
Ne Zha
Iwaspwnt
Ne Zha
14,873
2,998
1,355
3,739
14,434
6,100
872
9,466
4,968
0
28,053
L
Scylla
Jkhaj1
Scylla
12,115
784
1,346
1,849
12,658
4,847
1,822
9,797
2,861
31,260
0
W
10,200
975
2,720
1,377
11,990
5,033
1,744
4,367
7,623
26,072
0
L
Kali
Sethi
Kali
5,649
2,012
3,480
3,370
13,609
4,898
151
10,332
3,277
0
7,980
L
Zeus
Smoudie
Zeus
15,986
1,025
965
684
9,493
3,252
1,748
4,054
5,439
39,018
0
W
4,251
179
1,403
4,040
20,066
21,347
921
5,544
14,522
18,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,191
Gold Earned
52,734
148
Minions Killed
170
0
Camps Cleared
0
1,385,825
Distance Traveled
1,249,724
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,417
744
15
1
0
287,196
0
W
Hel
11,964
855
24
2
0
268,253
2
W
Tyr
11,813
844
15
1
0
272,152
0
W
Ah Puch
11,259
804
55
4
0
276,715
1
L
Ne Zha
11,488
821
21
2
0
238,112
0
L
Scylla
10,476
748
53
4
0
224,443
0
W
Agni
10,172
727
35
3
0
291,731
4
L
Kali
9,633
688
9
1
0
275,289
0
L
Zeus
10,720
766
72
5
0
224,684
1
W
Geb
9,983
713
19
1
0
276,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role