Player Matchup

Ares
Ares
Byfruit
Ares
Level 3
God Stats
1W - 0L
1,306 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Djaxa
Scylla
Level 63
God Stats
25W - 24L
1,564 SR
Queue Stats
29W - 31L
1,547 Elo+
Party 2
Rama
Rama
EquinoxPro
Rama
Level 27
God Stats
1W - 0L
1,542 SR
Queue Stats
5W - 4L
1,604 Elo+
Solo
Hel
Hel
Lovaqt
Hel
Level 7
God Stats
4W - 1L
1,671 SR
Queue Stats
4W - 3L
1,422 Elo+
Solo
Da Ji
Da Ji
TheBeatMachine
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,521 Elo+
Party 2
Team Averages
Level 22
1,517 SR
1,519 Elo+

VS

Team Averages
Level 30
1,466 SR
1,450 Elo+
Fenrir
Fenrir
HyperCullen
Fenrir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,645 Elo+
Solo
Apollo
Apollo
Shad0W47
Apollo
Level 29
God Stats
8W - 11L
1,152 SR
Queue Stats
33W - 47L
1,237 Elo+
Solo
Bellona
Bellona
ThEndisNye
Bellona
Level 4
God Stats
1W - 1L
1,679 SR
Queue Stats
10W - 13L
1,510 Elo+
Party 1
Persephone
Persephone
balthazath
Persephone
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 39L
1,442 Elo+
Party 1
Merlin
Merlin
nicedoctors
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Byfruit
Ares
20
3 / 9 / 23
12,112
1,009
10,554
23,898
29,458
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Djaxa
Scylla
20
7 / 2 / 17
13,503
1,125
22,129
10,370
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
14 / 0 / 15
14,974
1,248
26,839
9,383
4,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
Lovaqt
Hel
20
8 / 2 / 24
13,764
1,147
18,170
11,032
8,443
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 8 / 23
11,923
994
15,002
13,768
6,553
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
8 / 4 / 8
12,856
1,071
11,520
15,349
9,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Shad0W47
Apollo
19
3 / 10 / 12
12,036
1,003
11,280
21,311
9,106
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
ThEndisNye
Bellona
19
5 / 7 / 7
12,432
1,036
10,559
21,645
20,584
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
balthazath
Persephone
19
4 / 5 / 9
12,665
1,055
17,915
19,339
6,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
18
1 / 8 / 11
10,846
904
12,606
20,727
7,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
68
35
Kills
21
21
Deaths
34
102
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ares
Byfruit
Ares
3
9
23
1.61
W
Scylla
Djaxa
Scylla
7
2
17
7.75
W
14
0
15
21.5
L
Fenrir
8
4
8
3
W
Hel
Lovaqt
Hel
8
2
24
10
L
Apollo
Shad0W47
Apollo
3
10
12
0.9
L
Bellona
ThEndisNye
Bellona
5
7
7
1.21
W
3
8
23
1.81
L
Persephone
balthazath
Persephone
4
5
9
1.7
L
Merlin
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,694
Damage
63,880
68,451
Taken
98,371
52,407
Mitigated
53,071
19,392
Healing
5,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Byfruit
Ares
10,554
873
0
0
23,898
29,458
0
9,010
14,888
23,219
0
W
Scylla
Djaxa
Scylla
22,129
1,924
0
165
10,370
3,871
0
4,527
5,843
64,255
0
W
26,839
15,535
0
3,453
9,383
4,082
0
6,922
2,461
0
68,457
L
Fenrir
11,520
3,718
0
1,804
15,349
9,128
0
9,662
5,687
0
20,528
W
Hel
Lovaqt
Hel
18,170
2,281
10,826
4,866
11,032
8,443
0
5,192
5,840
30,623
0
L
Apollo
Shad0W47
Apollo
11,280
6,129
0
840
21,311
9,106
0
9,755
11,556
0
35,229
L
Bellona
ThEndisNye
Bellona
10,559
4,405
0
98
21,645
20,584
0
11,163
10,482
0
24,474
W
15,002
3,443
0
82
13,768
6,553
0
4,870
8,898
0
18,747
L
Persephone
balthazath
Persephone
17,915
1,869
0
1,847
19,339
6,449
0
11,461
7,873
46,294
0
L
Merlin
12,606
1,338
182
1,086
20,727
7,804
0
8,808
11,919
41,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,276
Gold Earned
60,835
254
Minions Killed
219
7
Camps Cleared
8
1,146,131
Distance Traveled
1,116,049
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,112
1,009
16
1
1
205,361
2
W
Scylla
13,503
1,125
102
9
1
224,705
1
W
Rama
14,974
1,248
100
8
3
238,865
0
L
Fenrir
12,856
1,071
16
1
4
262,775
0
W
Hel
13,764
1,147
27
2
2
245,390
0
L
Apollo
12,036
1,003
54
5
0
202,179
1
L
Bellona
12,432
1,036
30
3
1
232,779
0
W
Da Ji
11,923
994
9
1
0
231,810
0
L
Persephone
12,665
1,055
67
6
1
219,715
0
L
Merlin
10,846
904
52
4
2
198,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role