Player Matchup

Ra
Ra
Blubben
Ra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,464 Elo+
Party 2
Nemesis
Nemesis
KrääM
Nemesis
Level 14
God Stats
0W - 3L
1,241 SR
Queue Stats
9W - 12L
1,426 Elo+
Party 2
Izanami
Izanami
Ruppa
Izanami
Level 27
God Stats
3W - 3L
1,548 SR
Queue Stats
24W - 25L
1,472 Elo+
Party 2
Athena
Athena
Shenanig4ns
Athena
Level 80
God Stats
1W - 3L
1,326 SR
Queue Stats
20W - 20L
1,467 Elo+
Party 2
Guan Yu
Guan Yu
TATEBMX
Guan Yu
Level 12
God Stats
5W - 6L
1,526 SR
Queue Stats
14W - 14L
1,497 Elo+
Party 2
Team Averages
Level 39
1,428 SR
1,465 Elo+

VS

Team Averages
Level 24
1,603 SR
1,550 Elo+
Chiron
Chiron
Din0x
Chiron
Level 24
God Stats
3W - 0L
1,756 SR
Queue Stats
62W - 51L
1,487 Elo+
Solo
Anubis
Anubis
SAMAVD
Anubis
Level 28
God Stats
9W - 7L
1,447 SR
Queue Stats
190W - 194L
1,485 Elo+
Solo
Loki
Loki
Takenou
Loki
Level 18
God Stats
20W - 12L
1,724 SR
Queue Stats
63W - 45L
1,666 Elo+
Party 1
King Arthur
King Arthur
Urasept
King Arthur
Level 25
God Stats
13W - 13L
1,588 SR
Queue Stats
65W - 62L
1,580 Elo+
Party 1
Ares
Ares
kian14
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 1
10,515
526
7,556
9,029
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
KrääM
Nemesis
13
0 / 7 / 7
8,312
416
7,314
13,516
5,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Ruppa
Izanami
16
4 / 4 / 3
10,130
507
14,061
12,628
3,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
12
1 / 3 / 8
8,222
411
8,245
22,074
15,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
TATEBMX
Guan Yu
15
0 / 6 / 0
8,726
436
3,172
11,371
8,705
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Din0x
Chiron
15
2 / 4 / 4
9,125
456
10,337
14,790
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
SAMAVD
Anubis
17
4 / 2 / 6
11,050
553
11,499
8,787
4,911
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
Takenou
Loki
19
6 / 2 / 4
11,837
592
11,262
14,312
5,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Urasept
King Arthur
19
9 / 0 / 3
12,917
646
7,686
10,097
10,194
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ares
kian14
Ares
15
3 / 3 / 6
9,712
486
9,961
17,555
11,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
11
Kills
24
24
Deaths
11
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
4
1
1.63
W
Chiron
Din0x
Chiron
2
4
4
1
L
Nemesis
KrääM
Nemesis
0
7
7
0.5
L
Izanami
Ruppa
Izanami
4
4
3
1.38
W
Anubis
SAMAVD
Anubis
4
2
6
3.5
L
Athena
1
3
8
1.67
L
Guan Yu
TATEBMX
Guan Yu
0
6
0
0
W
Loki
Takenou
Loki
6
2
4
4
W
King Arthur
Urasept
King Arthur
9
0
3
10.5
W
Ares
kian14
Ares
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,348
Damage
50,745
68,618
Taken
65,541
36,384
Mitigated
36,797
8,020
Healing
22,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,556
497
903
1,612
9,029
3,251
492
3,151
5,878
53,680
0
W
Chiron
Din0x
Chiron
10,337
3,305
1,393
4,838
14,790
5,090
2,622
4,604
10,084
0
63,170
L
Nemesis
KrääM
Nemesis
7,314
3,145
0
942
13,516
5,531
288
2,204
11,312
0
51,153
L
Izanami
Ruppa
Izanami
14,061
8,604
0
3,229
12,628
3,565
984
5,139
7,489
0
87,450
W
Anubis
SAMAVD
Anubis
11,499
371
0
5,016
8,787
4,911
2,055
2,717
5,864
77,255
0
L
Athena
8,245
1,753
0
930
22,074
15,332
150
9,072
13,002
18,644
0
L
Guan Yu
TATEBMX
Guan Yu
3,172
640
85
319
11,371
8,705
0
2,058
9,313
0
52,046
W
Loki
Takenou
Loki
11,262
5,707
0
6,028
14,312
5,526
465
2,874
11,342
0
90,204
W
King Arthur
Urasept
King Arthur
7,686
1,686
0
1,868
10,097
10,194
866
1,253
8,795
0
79,948
W
Ares
kian14
Ares
9,961
931
0
3,030
17,555
11,076
248
3,862
13,655
28,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,905
Gold Earned
54,641
492
Minions Killed
619
0
Camps Cleared
0
1,843,646
Distance Traveled
1,857,567
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,515
526
127
6
0
374,392
2
W
Chiron
9,125
456
105
5
0
333,150
4
L
Nemesis
8,312
416
80
4
0
365,316
2
L
Izanami
10,130
507
146
7
0
326,605
3
W
Anubis
11,050
553
141
7
0
363,322
2
L
Athena
8,222
411
19
1
0
401,772
8
L
Guan Yu
8,726
436
120
6
0
375,561
0
W
Loki
11,837
592
165
8
0
432,687
0
W
King Arthur
12,917
646
179
9
0
359,468
2
W
Ares
9,712
486
29
1
0
368,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role