Player Matchup

Izanami
Izanami
 
Izanami
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
D3vilien
Ullr
Level 16
God Stats
10W - 6L
1,624 SR
Queue Stats
42W - 42L
1,403 Elo+
Solo
Hera
Hera
Shadooppy
Hera
Level 8
God Stats
0W - 3L
1,106 SR
Queue Stats
2W - 5L
1,291 Elo+
Party 1
Pele
Pele
grille6
Pele
Level 18
God Stats
14W - 15L
1,443 SR
Queue Stats
14W - 15L
1,366 Elo+
Solo
Da Ji
Da Ji
otokk
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,288 Elo+
Party 1
Team Averages
Level 12
1,435 SR
1,369 Elo+

VS

Team Averages
Level 17
1,570 SR
1,361 Elo+
Sobek
Sobek
AinZone
Sobek
Level 8
God Stats
3W - 1L
1,602 SR
Queue Stats
5W - 8L
1,394 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Akazuhiro
Morgan Le Fay
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 47L
1,308 Elo+
Solo
Skadi
Skadi
Svadnick
Skadi
Level 25
God Stats
4W - 3L
1,488 SR
Queue Stats
25W - 19L
1,442 Elo+
Solo
Olorun
Olorun
WasteDDDD
Olorun
Level 16
God Stats
28W - 12L
1,758 SR
Queue Stats
31W - 21L
1,527 Elo+
Solo
Hel
Hel
ike1011
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
1 / 9 / 10
10,740
976
9,912
20,602
6,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ullr
18
7 / 7 / 5
12,784
1,162
19,326
19,607
6,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
18
4 / 6 / 8
12,296
1,118
21,242
15,481
4,557
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
grille6
Pele
15
0 / 2 / 2
8,670
788
1,729
3,040
1,045
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Da Ji
otokk
Da Ji
17
3 / 18 / 6
11,084
1,008
11,514
25,435
9,322
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AinZone
Sobek
19
6 / 3 / 19
11,562
1,051
10,338
16,174
21,697
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Akazuhiro
Morgan Le Fay
18
5 / 3 / 12
11,435
1,040
15,175
13,883
6,959
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
Svadnick
Skadi
20
17 / 3 / 18
14,831
1,348
27,844
13,103
6,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
WasteDDDD
Olorun
19
13 / 5 / 13
13,168
1,197
20,132
16,034
7,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hel
19
1 / 1 / 23
11,422
1,038
5,730
9,993
8,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
127
15
Kills
42
42
Deaths
15
31
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
9
10
0.67
W
Sobek
AinZone
Sobek
6
3
19
5.17
W
Morgan Le Fay
Akazuhiro
Morgan Le Fay
5
3
12
3.67
L
Ullr
7
7
5
1.36
L
Hera
4
6
8
1.33
W
Skadi
Svadnick
Skadi
17
3
18
8.67
W
Olorun
WasteDDDD
Olorun
13
5
13
3.9
L
Pele
grille6
Pele
0
2
2
0.5
W
Hel
1
1
23
12.5
L
Da Ji
otokk
Da Ji
3
18
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,723
Damage
79,219
84,165
Taken
69,187
28,089
Mitigated
50,745
5,239
Healing
21,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,912
5,084
0
632
20,602
6,506
0
12,940
7,662
0
21,214
W
Sobek
AinZone
Sobek
10,338
758
0
1,755
16,174
21,697
0
4,528
11,106
20,367
0
W
Morgan Le Fay
Akazuhiro
Morgan Le Fay
15,175
1,473
0
364
13,883
6,959
0
3,721
10,162
32,859
0
L
Ullr
19,326
10,720
0
4,172
19,607
6,659
0
14,801
4,806
0
40,761
L
Hera
21,242
6,380
0
0
15,481
4,557
0
10,085
5,396
34,343
0
W
Skadi
Svadnick
Skadi
27,844
13,192
399
2,158
13,103
6,303
0
3,462
9,641
0
61,080
W
Olorun
WasteDDDD
Olorun
20,132
12,121
952
4,050
16,034
7,681
0
5,819
10,215
40,095
0
L
Pele
grille6
Pele
1,729
484
0
145
3,040
1,045
0
748
2,292
0
4,589
W
Hel
5,730
1,663
6,945
5,076
9,993
8,105
0
3,712
6,281
18,777
0
L
Da Ji
otokk
Da Ji
11,514
2,257
0
290
25,435
9,322
0
12,801
12,634
0
31,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,574
Gold Earned
62,418
136
Minions Killed
198
5
Camps Cleared
6
781,590
Distance Traveled
952,615
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,740
976
21
2
1
189,673
0
W
Sobek
11,562
1,051
14
1
1
188,908
1
W
Morgan Le Fay
11,435
1,040
37
3
1
211,921
0
L
Ullr
12,784
1,162
55
5
1
176,378
0
L
Hera
12,296
1,118
30
3
1
182,350
1
W
Skadi
14,831
1,348
70
6
2
191,630
0
W
Olorun
13,168
1,197
47
4
1
169,814
0
L
Pele
8,670
788
1
0
0
51,389
0
W
Hel
11,422
1,038
30
3
1
190,342
1
L
Da Ji
11,084
1,008
29
3
2
181,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role