Player Matchup

Morgan Le Fay
Morgan Le Fay
Chompoa
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,252 SR
Queue Stats
1W - 4L
1,135 Elo+
Solo
Sol
Sol
NyusDestiny
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,475 Elo+
Solo
Ullr
Ullr
deepfriedbrain
Ullr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,312 Elo+
Solo
Jormungandr
Jormungandr
hanpifoo
Jormungandr
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Vamana
Vamana
plyachu
Vamana
Level 18
God Stats
2W - 2L
1,504 SR
Queue Stats
7W - 17L
1,251 Elo+
Solo
Team Averages
Level 13
1,451 SR
1,334 Elo+

VS

Team Averages
Level 12
1,512 SR
1,406 Elo+
Apollo
Apollo
BrendanJ01
Apollo
Level 14
God Stats
10W - 12L
1,559 SR
Queue Stats
187W - 185L
1,436 Elo+
Solo
Ymir
Ymir
Cometstryker
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MooseShephard
Heimdallr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 83L
1,266 Elo+
Solo
Guan Yu
Guan Yu
MyWeeeD
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
SugrSntch
Ah Puch
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chompoa
Morgan Le Fay
16
2 / 6 / 0
10,195
463
8,094
11,758
4,532
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
3 / 6 / 0
11,805
537
6,691
18,999
6,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
6 / 8 / 2
9,876
449
11,638
15,551
6,390
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
hanpifoo
Jormungandr
13
1 / 5 / 7
8,981
408
5,849
14,486
13,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
plyachu
Vamana
12
2 / 3 / 0
8,324
378
1,728
15,403
8,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BrendanJ01
Apollo
20
14 / 1 / 1
14,163
644
16,342
19,610
7,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 8 / 3
10,270
467
3,713
16,765
14,684
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
MooseShephard
Heimdallr
15
4 / 1 / 5
10,238
465
14,071
8,868
2,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
MyWeeeD
Guan Yu
18
3 / 2 / 1
11,656
530
4,348
14,549
12,259
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
SugrSntch
Ah Puch
20
6 / 3 / 4
13,393
609
14,297
12,457
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
14
Kills
28
28
Deaths
15
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
BrendanJ01
Apollo
14
1
1
14.5
L
Morgan Le Fay
Chompoa
Morgan Le Fay
2
6
0
0.33
W
1
8
3
0.31
W
Heimdallr
MooseShephard
Heimdallr
4
1
5
6.5
W
Guan Yu
MyWeeeD
Guan Yu
3
2
1
1.75
L
3
6
0
0.5
W
Ah Puch
SugrSntch
Ah Puch
6
3
4
2.67
L
6
8
2
0.88
L
Jormungandr
hanpifoo
Jormungandr
1
5
7
0.9
L
Vamana
plyachu
Vamana
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,000
Damage
52,771
76,197
Taken
72,249
39,112
Mitigated
42,478
12,633
Healing
17,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BrendanJ01
Apollo
16,342
12,728
0
10,553
19,610
7,770
0
3,129
16,389
0
161,551
L
Morgan Le Fay
Chompoa
Morgan Le Fay
8,094
979
68
1,279
11,758
4,532
430
1,594
10,164
59,856
0
W
3,713
885
0
1,650
16,765
14,684
412
3,558
12,536
29,855
0
W
Heimdallr
MooseShephard
Heimdallr
14,071
7,182
0
2,426
8,868
2,930
2,142
1,017
7,733
0
45,462
W
Guan Yu
MyWeeeD
Guan Yu
4,348
106
50
757
14,549
12,259
0
8,717
5,738
0
57,768
L
6,691
2,691
0
6,351
18,999
6,108
1,300
8,412
10,587
86,104
0
W
Ah Puch
SugrSntch
Ah Puch
14,297
1,074
0
2,391
12,457
4,835
2,800
4,945
7,384
94,411
0
L
11,638
5,333
0
563
15,551
6,390
520
1,351
14,200
0
48,458
L
Jormungandr
hanpifoo
Jormungandr
5,849
1,076
0
870
14,486
13,791
216
4,584
9,902
29,221
0
L
Vamana
plyachu
Vamana
1,728
372
0
3,502
15,403
8,291
72
2,247
13,156
5,514
33,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,181
Gold Earned
59,720
443
Minions Killed
601
0
Camps Cleared
0
1,815,096
Distance Traveled
1,946,522
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,163
644
182
8
0
399,107
0
L
Morgan Le Fay
10,195
463
104
5
0
349,136
4
W
Ymir
10,270
467
59
3
0
270,744
2
W
Heimdallr
10,238
465
66
3
0
421,960
1
W
Guan Yu
11,656
530
114
5
0
458,325
4
L
Sol
11,805
537
168
8
0
306,906
0
W
Ah Puch
13,393
609
180
8
0
396,386
0
L
Ullr
9,876
449
67
3
0
349,733
1
L
Jormungandr
8,981
408
48
2
0
347,779
3
L
Vamana
8,324
378
56
3
0
461,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role