Player Matchup

Anubis
Anubis
El_Guerrero_3
Anubis
Level 28
God Stats
16W - 14L
1,593 SR
Queue Stats
25W - 26L
1,382 Elo+
Party 3
Thanatos
Thanatos
VloneKeyzz
Thanatos
Level 104
God Stats
19W - 22L
1,484 SR
Queue Stats
486W - 495L
1,432 Elo+
Party 1
Poseidon
Poseidon
YeetandDelete669
Poseidon
Level 18
God Stats
6W - 12L
1,295 SR
Queue Stats
21W - 29L
1,352 Elo+
Party 1
Chiron
Chiron
manu--grove--080
Chiron
Level 25
God Stats
10W - 5L
1,527 SR
Queue Stats
11W - 6L
1,382 Elo+
Party 3
Sun Wukong
Sun Wukong
psychoticgamer96
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 35L
1,392 Elo+
Party 1
Team Averages
Level 39
1,480 SR
1,388 Elo+

VS

Team Averages
Level 17
1,513 SR
1,502 Elo+
Neith
Neith
MrRodrig01
Neith
Level 26
God Stats
5W - 8L
1,554 SR
Queue Stats
56W - 61L
1,400 Elo+
Party 2
Fenrir
Fenrir
Yes Im Wolf
Fenrir
Level 50
God Stats
49W - 40L
1,511 SR
Queue Stats
180W - 212L
1,442 Elo+
Party 2
Achilles
Achilles
nenuphar9176
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,668 Elo+
Solo
Ra
Ra
xTheSebas97_YT
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
zerostorm135790
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 3 / 4
8,378
644
7,831
9,276
3,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
VloneKeyzz
Thanatos
14
9 / 1 / 2
8,476
652
8,816
9,343
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 2 / 1
7,538
580
4,663
5,306
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 2 / 0
7,084
545
5,191
6,673
1,996
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
psychoticgamer96
Sun Wukong
11
1 / 3 / 2
6,775
521
2,619
6,488
2,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 4 / 2
6,802
523
4,718
9,635
2,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
10
5 / 5 / 2
7,314
563
4,244
11,118
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
nenuphar9176
Achilles
8
3 / 3 / 0
5,949
458
3,216
8,107
3,289
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 7 / 1
6,244
480
1,976
6,264
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
7
0 / 7 / 2
5,260
405
1,279
6,767
2,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
26
Kills
11
11
Deaths
26
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
3
4
3.67
L
Neith
1
4
2
0.5
W
Thanatos
VloneKeyzz
Thanatos
9
1
2
10
W
4
2
1
2.25
L
Fenrir
5
5
2
1.2
W
3
2
0
1.5
L
Achilles
nenuphar9176
Achilles
3
3
0
1
W
Sun Wukong
psychoticgamer96
Sun Wukong
1
3
2
0.67
L
2
7
1
0.36
L
Thanatos
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,120
Damage
15,433
37,086
Taken
41,891
12,871
Mitigated
12,689
15,036
Healing
7,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,831
237
0
3,676
9,276
3,824
1,340
1,048
8,114
39,226
0
L
Neith
4,718
1,887
0
978
9,635
2,681
204
3,823
5,634
0
39,032
W
Thanatos
VloneKeyzz
Thanatos
8,816
4,494
0
8,162
9,343
3,035
19
487
8,806
0
54,765
W
4,663
566
0
0
5,306
1,322
350
199
5,087
42,506
0
L
Fenrir
4,244
543
0
2,998
11,118
3,109
0
2,903
8,191
0
19,513
W
5,191
1,894
259
2,219
6,673
1,996
1,874
0
6,673
0
29,860
L
Achilles
nenuphar9176
Achilles
3,216
1,212
0
1,744
8,107
3,289
0
102
8,005
0
15,461
W
Sun Wukong
psychoticgamer96
Sun Wukong
2,619
722
0
720
6,488
2,694
822
58
6,430
0
21,150
L
1,976
1,179
222
601
6,264
1,540
0
3,348
2,860
17,634
0
L
Thanatos
1,279
381
0
1,404
6,767
2,070
0
2,054
4,707
0
7,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,251
Gold Earned
31,569
357
Minions Killed
189
0
Camps Cleared
0
1,244,928
Distance Traveled
941,449
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,378
644
70
5
0
234,467
0
L
Neith
6,802
523
75
6
0
213,387
2
W
Thanatos
8,476
652
89
7
0
280,550
0
W
Poseidon
7,538
580
89
7
0
268,060
0
L
Fenrir
7,314
563
36
3
0
220,659
1
W
Chiron
7,084
545
61
5
0
258,079
0
L
Achilles
5,949
458
37
3
0
148,030
0
W
Sun Wukong
6,775
521
48
4
0
203,772
0
L
Ra
6,244
480
31
2
0
177,871
0
L
Thanatos
5,260
405
10
1
0
181,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role