Player Matchup

Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
KatilBalina
Geb
Level 160
God Stats
1W - 1L
1,246 SR
Queue Stats
83W - 73L
1,601 Elo+
Party 1
Hades
Hades
NirvanaYT
Hades
Level 127
God Stats
5W - 2L
1,695 SR
Queue Stats
417W - 393L
1,642 Elo+
Party 1
Thanatos
Thanatos
xinGiza
Thanatos
Level 159
God Stats
48W - 48L
1,577 SR
Queue Stats
1,102W - 963L
1,627 Elo+
Party 1
Xbalanque
Xbalanque
Ŋīгνạηạ
Xbalanque
Level 159
God Stats
3W - 2L
1,578 SR
Queue Stats
287W - 288L
1,591 Elo+
Party 1
Team Averages
Level 152
1,519 SR
1,592 Elo+

VS

Team Averages
Level 143
1,643 SR
1,551 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BlackRainbowHell
Raijin
Level 155
God Stats
4W - 1L
1,778 SR
Queue Stats
138W - 119L
1,660 Elo+
Solo
Hera
Hera
FetkoCikulin
Hera
Level 152
God Stats
12W - 12L
1,553 SR
Queue Stats
528W - 527L
1,547 Elo+
Party 2
Odin
Odin
Maximusius
Odin
Level 106
God Stats
1W - 2L
1,762 SR
Queue Stats
116W - 107L
1,529 Elo+
Solo
King Arthur
King Arthur
Phan4om
King Arthur
Level 140
God Stats
6W - 8L
1,621 SR
Queue Stats
261W - 275L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 4 / 15
9,175
765
10,753
16,411
16,952
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 2 / 15
9,390
783
6,980
15,932
17,154
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Hades
NirvanaYT
Hades
17
4 / 2 / 13
9,891
824
10,992
16,320
10,892
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
xinGiza
Thanatos
17
8 / 2 / 9
10,809
901
16,276
13,696
7,093
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
17
4 / 3 / 11
10,382
865
20,489
14,074
6,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
6 / 2 / 4
10,212
851
15,838
9,854
4,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

14
1 / 4 / 9
9,056
755
18,085
12,225
6,373
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

15
3 / 3 / 5
8,765
730
11,381
8,964
3,388
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 8
9,042
754
5,436
17,930
14,265
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Phan4om
King Arthur
15
1 / 6 / 8
9,014
751
12,259
21,679
24,229
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
46
18
Kills
12
13
Deaths
18
63
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
4
15
2.38
L
Danzaburou
 
Danzaburou
6
2
4
4
L
1
4
9
1.38
L
3
3
5
1.83
W
0
2
15
3.75
L
1
3
8
1.67
W
Hades
NirvanaYT
Hades
4
2
13
5.25
L
King Arthur
Phan4om
King Arthur
1
6
8
0.83
W
Thanatos
xinGiza
Thanatos
8
2
9
6.25
W
Xbalanque
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,490
Damage
62,999
76,433
Taken
70,652
58,471
Mitigated
53,236
32,291
Healing
20,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,753
2,163
636
2,113
16,411
16,952
346
4,774
11,244
0
15,594
L
Danzaburou
 
Danzaburou
15,838
7,849
369
3,178
9,854
4,981
1,749
2,958
6,755
0
35,281
L
18,085
1,049
793
1,416
12,225
6,373
452
3,130
8,879
31,141
0
L
11,381
1,903
826
687
8,964
3,388
881
1,932
6,853
19,951
0
W
6,980
1,112
2,503
2,198
15,932
17,154
953
6,780
8,933
14,407
0
L
5,436
642
1,716
6,453
17,930
14,265
187
3,747
14,003
0
7,039
W
Hades
NirvanaYT
Hades
10,992
1,247
2,542
6,040
16,320
10,892
760
7,292
8,717
30,121
0
L
King Arthur
Phan4om
King Arthur
12,259
749
289
5,187
21,679
24,229
156
6,205
15,124
0
19,404
W
Thanatos
xinGiza
Thanatos
16,276
3,281
1,535
9,465
13,696
7,093
219
4,231
9,295
0
19,695
W
Xbalanque
20,489
9,486
420
4,839
14,074
6,380
2,954
6,389
7,553
0
56,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,647
Gold Earned
46,089
154
Minions Killed
111
0
Camps Cleared
0
1,212,692
Distance Traveled
1,136,060
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,175
765
7
1
0
242,436
0
L
Danzaburou
10,212
851
47
4
0
211,796
2
L
Raijin
9,056
755
23
2
0
221,857
1
L
Hera
8,765
730
16
1
0
237,819
0
W
Geb
9,390
783
15
1
0
242,987
1
L
Odin
9,042
754
6
1
0
244,612
0
W
Hades
9,891
824
37
3
0
252,905
1
L
King Arthur
9,014
751
19
2
0
219,976
1
W
Thanatos
10,809
901
10
1
0
268,738
0
W
Xbalanque
10,382
865
85
7
0
205,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role