Player Matchup

Artio
Artio
Gold V
 
Artio
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
Alibolika7
Medusa
Silver I
Level 67
God Stats
10W - 9L
1,526 SR
Queue Stats
148W - 152L
1,157 MMR
Party 2
Kuzenbo
Kuzenbo
Silver I
Mantillagraph
Kuzenbo
Silver I
Level 57
God Stats
10W - 13L
1,552 SR
Queue Stats
236W - 255L
1,249 MMR
Solo
Ymir
Ymir
Gold V
bubusch12
Ymir
Gold V
Level 86
God Stats
132W - 122L
1,531 SR
Queue Stats
147W - 148L
1,286 MMR
Party 2
Ra
Ra
Silver I
hussein_free9999
Ra
Silver I
Level 46
God Stats
5W - 2L
1,239 SR
Queue Stats
48W - 44L
1,316 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 69
1,470 SR
1,302 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,535 SR
1,258 MMR
Sol
Sol
Gold V
DaY0Y0
Sol
Gold V
Level 145
God Stats
0W - 1L
1,498 SR
Queue Stats
34W - 45L
1,299 MMR
Party 1
Loki
Loki
Silver II
DemaaZz
Loki
Silver II
Level 105
God Stats
0W - 7L
1,377 SR
Queue Stats
101W - 115L
1,177 MMR
Solo
Tiamat
Tiamat
Bronze IV
JeBoyLampieNL
Tiamat
Bronze IV
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 163L
1,324 MMR
Solo
Mulan
Mulan
Silver I
Mus0lin1
Mulan
Silver I
Level 69
God Stats
14W - 6L
1,693 SR
Queue Stats
170W - 174L
1,264 MMR
Solo
Guan Yu
Guan Yu
Silver IV
TrueMatty
Guan Yu
Silver IV
Level 142
God Stats
1W - 1L
1,608 SR
Queue Stats
24W - 32L
1,225 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
5 / 1 / 3
10,720
564
7,569
19,071
8,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Alibolika7
Medusa
19
8 / 2 / 5
12,362
651
17,857
13,453
4,874
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
14
2 / 1 / 10
9,414
495
7,047
11,750
9,658
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
19
11 / 0 / 3
12,662
666
14,114
12,163
8,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 1 / 7
11,819
622
12,538
13,686
6,368
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaSetGilgameshAnubisKali

VS

Bans
Morgan Le FayDanzaburouMercuryArachneFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DaY0Y0
Sol
14
1 / 5 / 0
8,998
474
8,779
15,999
4,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
DemaaZz
Loki
14
1 / 5 / 1
8,658
456
6,182
14,572
5,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
3 / 11 / 0
7,834
412
13,311
16,342
8,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Mus0lin1
Mulan
14
0 / 5 / 0
8,445
444
5,634
13,478
7,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
TrueMatty
Guan Yu
12
0 / 5 / 1
7,287
384
3,872
17,960
9,460
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
31
Kills
5
5
Deaths
31
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
1
3
6.5
W
Medusa
Alibolika7
Medusa
8
2
5
5.25
L
Sol
DaY0Y0
Sol
1
5
0
0.2
L
Loki
DemaaZz
Loki
1
5
1
0.3
L
3
11
0
0.27
W
Kuzenbo
2
1
10
7
L
Mulan
Mus0lin1
Mulan
0
5
0
0
L
Guan Yu
TrueMatty
Guan Yu
0
5
1
0.1
W
Ymir
11
0
3
12.5
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,125
Damage
37,778
70,123
Taken
78,351
38,476
Mitigated
35,755
32,582
Healing
16,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,569
630
1,073
10,522
19,071
8,683
74
2,703
16,280
73,960
0
W
Medusa
Alibolika7
Medusa
17,857
8,758
0
3,796
13,453
4,874
1,577
6,211
7,242
0
113,086
L
Sol
DaY0Y0
Sol
8,779
3,100
0
5,119
15,999
4,904
0
4,772
11,227
62,014
0
L
Loki
DemaaZz
Loki
6,182
1,022
0
1,100
14,572
5,568
0
8,639
5,933
0
62,556
L
13,311
1,882
0
1,560
16,342
8,220
510
13,299
3,043
37,183
0
W
Kuzenbo
7,047
2,436
0
3,558
11,750
9,658
984
7,196
4,510
36,045
0
L
Mulan
Mus0lin1
Mulan
5,634
1,108
0
1,902
13,478
7,603
0
9,787
3,691
0
45,776
L
Guan Yu
TrueMatty
Guan Yu
3,872
655
1,341
5,951
17,960
9,460
0
4,959
13,001
0
36,504
W
Ymir
14,114
3,040
0
5,633
12,163
8,893
1,263
668
10,982
89,411
0
W
12,538
2,548
1,616
6,384
13,686
6,368
27
5,382
8,216
90,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,977
Gold Earned
41,222
660
Minions Killed
434
0
Camps Cleared
0
1,928,406
Distance Traveled
1,661,873
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,720
564
119
6
0
391,197
5
W
Medusa
12,362
651
171
9
0
369,584
5
L
Sol
8,998
474
113
6
0
312,364
0
L
Loki
8,658
456
109
6
0
326,037
8
L
Tiamat
7,834
412
51
3
0
313,354
0
W
Kuzenbo
9,414
495
50
3
0
388,153
10
L
Mulan
8,445
444
114
6
0
336,785
0
L
Guan Yu
7,287
384
47
2
0
373,333
3
W
Ymir
12,662
666
185
10
0
365,672
1
W
Ra
11,819
622
135
7
0
413,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role