Player Matchup

Izanami
Izanami
CoaI
Izanami
Level 13
God Stats
22W - 20L
1,569 SR
Queue Stats
66W - 66L
1,410 Elo+
Solo
Vulcan
Vulcan
DaRav3n
Vulcan
Level 29
God Stats
3W - 4L
1,382 SR
Queue Stats
37W - 33L
1,348 Elo+
Solo
Kukulkan
Kukulkan
OrangeJuiceWreck
Kukulkan
Level 15
God Stats
2W - 1L
1,765 SR
Queue Stats
25W - 30L
1,289 Elo+
Solo
Cupid
Cupid
POOL LACHIRA
Cupid
Level 28
God Stats
2W - 0L
1,375 SR
Queue Stats
18W - 18L
1,350 Elo+
Party 1
Ganesha
Ganesha
mueble-aereo4
Ganesha
Level 28
God Stats
3W - 1L
1,423 SR
Queue Stats
96W - 97L
1,391 Elo+
Party 1
Team Averages
Level 23
1,503 SR
1,358 Elo+

VS

Team Averages
Level 15
1,308 SR
1,317 Elo+
Kukulkan
Kukulkan
Kuja_Kiri_U
Kukulkan
Level 24
God Stats
20W - 27L
1,371 SR
Queue Stats
56W - 67L
1,411 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lil_ward2
Cu Chulainn
Level 8
God Stats
0W - 2L
1,253 SR
Queue Stats
17W - 26L
1,279 Elo+
Solo
Artemis
Artemis
NeitzscheFan
Artemis
Level 7
God Stats
0W - 3L
1,208 SR
Queue Stats
4W - 12L
1,362 Elo+
Solo
Bakasura
Bakasura
trex77
Bakasura
Level 8
God Stats
0W - 3L
1,256 SR
Queue Stats
12W - 30L
1,235 Elo+
Solo
Chronos
Chronos
viajero_toro908
Chronos
Level 27
God Stats
49W - 45L
1,453 SR
Queue Stats
254W - 292L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CoaI
Izanami
20
24 / 5 / 5
16,742
1,196
47,095
16,863
6,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
DaRav3n
Vulcan
20
4 / 1 / 19
13,727
981
15,189
10,434
6,952
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 2 / 13
13,270
948
17,736
12,038
4,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
2 / 3 / 15
12,396
885
13,625
13,662
5,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
20
0 / 0 / 23
14,271
1,019
8,141
18,530
15,655
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kuja_Kiri_U
Kukulkan
19
4 / 8 / 3
13,572
969
27,166
24,117
9,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Lil_ward2
Cu Chulainn
18
0 / 9 / 3
11,220
801
6,451
22,056
20,774
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
NeitzscheFan
Artemis
19
4 / 9 / 5
13,267
948
21,162
27,440
12,470
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
trex77
Bakasura
17
0 / 7 / 1
10,416
744
1,542
13,371
5,448
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 5 / 2
12,565
898
11,160
22,904
10,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
25
38
Kills
11
11
Deaths
38
75
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
CoaI
Izanami
24
5
5
5.3
W
Vulcan
DaRav3n
Vulcan
4
1
19
13.5
L
Kukulkan
Kuja_Kiri_U
Kukulkan
4
8
3
0.69
L
Cu Chulainn
Lil_ward2
Cu Chulainn
0
9
3
0.17
L
Artemis
NeitzscheFan
Artemis
4
9
5
0.72
W
8
2
13
7.25
W
2
3
15
3.17
W
Ganesha
0
0
23
11.5
L
Bakasura
trex77
Bakasura
0
7
1
0.07
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,786
Damage
67,481
71,527
Taken
109,888
38,994
Mitigated
58,338
8,024
Healing
13,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CoaI
Izanami
47,095
32,132
0
1,788
16,863
6,463
0
8,902
7,845
0
80,596
W
Vulcan
DaRav3n
Vulcan
15,189
5,314
0
654
10,434
6,952
0
6,309
3,985
34,864
0
L
Kukulkan
Kuja_Kiri_U
Kukulkan
27,166
2,068
299
6,263
24,117
9,487
0
11,679
12,438
72,666
0
L
Cu Chulainn
Lil_ward2
Cu Chulainn
6,451
2,138
0
0
22,056
20,774
0
6,715
15,341
315
16,187
L
Artemis
NeitzscheFan
Artemis
21,162
13,068
0
5,158
27,440
12,470
0
11,127
16,313
0
41,361
W
17,736
3,465
0
0
12,038
4,889
0
6,170
5,728
29,383
0
W
13,625
7,114
610
2,994
13,662
5,035
0
7,137
6,470
0
31,903
W
Ganesha
8,141
81
0
1,978
18,530
15,655
0
10,031
8,499
25,506
0
L
Bakasura
trex77
Bakasura
1,542
841
0
222
13,371
5,448
0
5,319
8,052
0
3,851
L
11,160
4,642
0
1,361
22,904
10,159
0
6,226
16,678
44,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,406
Gold Earned
61,040
246
Minions Killed
241
1
Camps Cleared
6
1,219,194
Distance Traveled
1,077,434
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,742
1,196
104
7
0
240,720
0
W
Vulcan
13,727
981
51
4
0
262,681
0
L
Kukulkan
13,572
969
120
9
5
237,987
2
L
Cu Chulainn
11,220
801
9
1
0
189,267
0
L
Artemis
13,267
948
40
3
0
232,807
0
W
Kukulkan
13,270
948
46
3
1
181,570
0
W
Cupid
12,396
885
45
3
0
236,133
0
W
Ganesha
14,271
1,019
0
0
0
298,090
0
L
Bakasura
10,416
744
5
0
1
189,936
4
L
Chronos
12,565
898
67
5
0
227,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role