Player Matchup

Bellona
Bellona
 
Bellona
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Abascаl
Ra
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 217L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
Wolf509
Gilgamesh
Level 160
God Stats
26W - 19L
1,679 SR
Queue Stats
290W - 318L
1,557 Elo+
Solo
Tiamat
Tiamat
bibby1
Tiamat
Level 63
God Stats
9W - 14L
1,632 SR
Queue Stats
79W - 73L
1,492 Elo+
Solo
Team Averages
Level 128
1,562 SR
1,514 Elo+

VS

Team Averages
Level 138
1,558 SR
1,554 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Esteban_Zia_
Kukulkan
Level 127
God Stats
10W - 6L
1,747 SR
Queue Stats
187W - 217L
1,532 Elo+
Solo
Fenrir
Fenrir
Mazdak97
Fenrir
Level 121
God Stats
15W - 23L
1,482 SR
Queue Stats
139W - 139L
1,543 Elo+
Solo
Artemis
Artemis
dcg36
Artemis
Level 156
God Stats
4W - 12L
1,461 SR
Queue Stats
93W - 98L
1,610 Elo+
Solo
Jormungandr
Jormungandr
gaisfop
Jormungandr
Level 124
God Stats
1W - 3L
1,599 SR
Queue Stats
347W - 371L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
3 / 5 / 5
10,185
783
7,848
15,219
15,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
 
Anhur
16
3 / 3 / 6
10,026
771
5,675
10,225
4,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 3 / 6
9,474
729
5,245
8,775
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Wolf509
Gilgamesh
18
7 / 2 / 2
11,828
910
11,501
13,668
9,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
bibby1
Tiamat
17
1 / 1 / 6
9,971
767
10,484
9,024
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
7 / 7 / 5
11,300
869
19,587
13,622
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Esteban_Zia_
Kukulkan
15
0 / 1 / 3
8,691
669
3,354
2,847
978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Mazdak97
Fenrir
17
5 / 4 / 4
10,078
775
7,706
16,728
6,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
dcg36
Artemis
17
2 / 2 / 7
9,983
768
10,144
10,882
3,643
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
gaisfop
Jormungandr
11
0 / 1 / 1
7,162
551
592
3,471
1,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
15
Kills
14
14
Deaths
15
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
5
5
1.1
W
Anhur
 
Anhur
3
3
6
2
L
Zeus
 
Zeus
7
7
5
1.36
W
1
3
6
1.33
L
Kukulkan
Esteban_Zia_
Kukulkan
0
1
3
1.5
L
Fenrir
Mazdak97
Fenrir
5
4
4
1.75
W
Gilgamesh
Wolf509
Gilgamesh
7
2
2
4
W
Tiamat
bibby1
Tiamat
1
1
6
4
L
Artemis
dcg36
Artemis
2
2
7
2.75
L
Jormungandr
gaisfop
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,753
Damage
41,383
56,911
Taken
47,550
37,941
Mitigated
16,874
12,387
Healing
6,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,848
1,137
0
1,120
15,219
15,668
149
3,581
11,638
6,205
16,748
W
Anhur
 
Anhur
5,675
3,088
0
1,849
10,225
4,446
1,074
2,449
7,776
0
30,207
L
Zeus
 
Zeus
19,587
1,491
0
2,994
13,622
4,473
0
4,177
9,139
55,665
0
W
5,245
167
1,084
2,425
8,775
3,788
1,109
4,485
4,290
27,565
0
L
Kukulkan
Esteban_Zia_
Kukulkan
3,354
208
0
291
2,847
978
0
1,826
935
34,160
0
L
Fenrir
Mazdak97
Fenrir
7,706
366
0
1,020
16,728
6,676
0
6,035
10,407
0
21,955
W
Gilgamesh
Wolf509
Gilgamesh
11,501
3,266
0
3,058
13,668
9,019
1,968
7,851
5,817
0
38,617
W
Tiamat
bibby1
Tiamat
10,484
1,335
0
2,851
9,024
5,020
1,253
5,468
3,556
51,068
0
L
Artemis
dcg36
Artemis
10,144
3,669
0
1,567
10,882
3,643
0
4,531
6,109
0
44,022
L
Jormungandr
gaisfop
Jormungandr
592
228
0
500
3,471
1,104
0
682
2,593
3,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,484
Gold Earned
47,214
348
Minions Killed
326
10
Camps Cleared
8
1,260,656
Distance Traveled
920,245
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,185
783
43
3
1
247,892
0
W
Anhur
10,026
771
70
5
3
208,136
1
L
Zeus
11,300
869
106
8
4
192,297
2
W
Ra
9,474
729
64
5
2
259,371
3
L
Kukulkan
8,691
669
85
7
1
161,076
3
L
Fenrir
10,078
775
32
2
2
270,329
3
W
Gilgamesh
11,828
910
74
6
2
281,978
4
W
Tiamat
9,971
767
97
7
2
263,279
3
L
Artemis
9,983
768
95
7
1
235,516
0
L
Jormungandr
7,162
551
8
1
0
61,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role