Player Matchup

Awilix
Awilix
Clouded_Hell
Awilix
Level 22
God Stats
52W - 35L
1,278 SR
Queue Stats
73W - 61L
1,205 Elo+
Solo
Neith
Neith
JoaoCreatSims
Neith
Level 10
God Stats
3W - 3L
1,413 SR
Queue Stats
3W - 5L
1,373 Elo+
Solo
Geb
Geb
anikilladorr
Geb
Level 15
God Stats
2W - 0L
1,743 SR
Queue Stats
5W - 3L
1,381 Elo+
Solo
Chronos
Chronos
ghoul19
Chronos
Level 18
God Stats
4W - 3L
1,767 SR
Queue Stats
15W - 13L
1,473 Elo+
Solo
Horus
Horus
leematador
Horus
Level 26
God Stats
91W - 88L
1,554 SR
Queue Stats
94W - 99L
1,496 Elo+
Solo
Team Averages
Level 18
1,551 SR
1,386 Elo+

VS

Team Averages
Level 19
1,463 SR
1,456 Elo+
Danzaburou
Danzaburou
ARG_TRYPA_SECA
Danzaburou
Level 29
God Stats
7W - 7L
1,546 SR
Queue Stats
201W - 237L
1,475 Elo+
Solo
Tyr
Tyr
CufitaZPZ
Tyr
Level 24
God Stats
7W - 3L
1,706 SR
Queue Stats
20W - 17L
1,360 Elo+
Solo
Cthulhu
Cthulhu
Lucasloocco
Cthulhu
Level 5
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Priscilaa
Neith
Level 11
God Stats
13W - 15L
1,454 SR
Queue Stats
16W - 22L
1,422 Elo+
Solo
Tsukuyomi
Tsukuyomi
cassi100MoF
Tsukuyomi
Level 27
God Stats
2W - 4L
1,345 SR
Queue Stats
46W - 43L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
30 / 2 / 11
17,826
1,273
36,298
15,131
8,757
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
6 / 2 / 19
13,627
973
23,976
9,087
4,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
2 / 6 / 35
13,928
995
15,778
17,490
27,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
ghoul19
Chronos
20
6 / 1 / 30
14,499
1,036
17,997
10,898
5,094
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
20
6 / 4 / 35
15,161
1,083
20,575
25,736
23,506
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

149

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ARG_TRYPA_SECA
Danzaburou
20
4 / 16 / 6
14,517
1,037
21,568
36,160
15,997
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 8 / 3
11,685
835
6,829
20,104
21,530
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Lucasloocco
Cthulhu
20
1 / 12 / 10
13,190
942
9,223
30,362
45,025
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Priscilaa
Neith
19
1 / 3 / 7
12,244
875
6,608
11,061
4,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
cassi100MoF
Tsukuyomi
20
6 / 11 / 6
14,553
1,040
20,910
25,379
10,586
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
46
50
Kills
14
15
Deaths
50
130
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ARG_TRYPA_SECA
Danzaburou
4
16
6
0.44
W
Awilix
30
2
11
17.75
L
2
8
3
0.44
W
6
2
19
7.75
L
Cthulhu
Lucasloocco
Cthulhu
1
12
10
0.5
L
Neith
Priscilaa
Neith
1
3
7
1.5
W
2
6
35
3.25
L
Tsukuyomi
cassi100MoF
Tsukuyomi
6
11
6
0.82
W
Chronos
ghoul19
Chronos
6
1
30
21
W
Horus
6
4
35
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,624
Damage
65,138
78,342
Taken
123,066
68,942
Mitigated
97,995
14,946
Healing
6,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ARG_TRYPA_SECA
Danzaburou
21,568
11,984
0
2,586
36,160
15,997
0
10,911
25,249
0
59,838
W
Awilix
36,298
18,559
0
0
15,131
8,757
0
898
14,233
0
50,217
L
6,829
564
0
3,111
20,104
21,530
0
5,996
14,108
0
14,563
W
23,976
9,669
0
2,923
9,087
4,263
0
1,403
7,684
0
50,985
L
Cthulhu
Lucasloocco
Cthulhu
9,223
1,263
0
0
30,362
45,025
0
7,511
22,851
28,614
0
L
Neith
Priscilaa
Neith
6,608
3,136
0
379
11,061
4,857
0
2,510
8,551
0
24,631
W
15,778
2,850
0
0
17,490
27,322
0
2,276
15,214
28,623
0
L
Tsukuyomi
cassi100MoF
Tsukuyomi
20,910
5,288
0
768
25,379
10,586
0
6,847
18,532
0
48,157
W
Chronos
ghoul19
Chronos
17,997
3,197
0
1,813
10,898
5,094
0
2,153
8,745
47,747
0
W
Horus
20,575
11,554
4,296
5,914
25,736
23,506
0
2,493
22,163
0
31,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,041
Gold Earned
66,189
223
Minions Killed
244
8
Camps Cleared
5
1,349,561
Distance Traveled
1,085,006
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,517
1,037
89
6
2
229,038
4
W
Awilix
17,826
1,273
33
2
3
288,387
0
L
Tyr
11,685
835
17
1
2
199,128
0
W
Neith
13,627
973
67
5
3
247,880
0
L
Cthulhu
13,190
942
50
4
1
203,601
0
L
Neith
12,244
875
33
2
0
200,284
0
W
Geb
13,928
995
30
2
1
257,297
0
L
Tsukuyomi
14,553
1,040
55
4
0
252,955
0
W
Chronos
14,499
1,036
75
5
0
277,189
1
W
Horus
15,161
1,083
18
1
1
278,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role