Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
No-6000-_-JOKER
Odin
Level 137
God Stats
31W - 19L
1,709 SR
Queue Stats
601W - 601L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
TheDexiduous
Cthulhu
Level 85
God Stats
9W - 11L
1,515 SR
Queue Stats
107W - 124L
1,524 Elo+
Solo
Hachiman
Hachiman
avelon-ace
Hachiman
Level 160
God Stats
3W - 3L
1,587 SR
Queue Stats
176W - 190L
1,565 Elo+
Party 1
Ymir
Ymir
lipedda
Ymir
Level 157
God Stats
52W - 55L
1,638 SR
Queue Stats
291W - 312L
1,520 Elo+
Party 3
Team Averages
Level 139
1,590 SR
1,534 Elo+

VS

Team Averages
Level 112
1,639 SR
1,535 Elo+
Olorun
Olorun
AtoThe3rd
Olorun
Level 107
God Stats
18W - 21L
1,496 SR
Queue Stats
285W - 284L
1,504 Elo+
Party 2
Baron Samedi
Baron Samedi
LongLungLeon
Baron Samedi
Level 160
God Stats
75W - 58L
1,594 SR
Queue Stats
313W - 299L
1,559 Elo+
Solo
Danzaburou
Danzaburou
SMo0ThGuru
Danzaburou
Level 102
God Stats
16W - 14L
1,511 SR
Queue Stats
187W - 200L
1,507 Elo+
Party 2
Sobek
Sobek
Yup BK Random
Sobek
Level 68
God Stats
4W - 5L
1,844 SR
Queue Stats
1,013W - 887L
1,538 Elo+
Solo
Awilix
Awilix
eddy21546
Awilix
Level 123
God Stats
7W - 3L
1,748 SR
Queue Stats
79W - 58L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
3 / 6 / 3
10,378
943
12,149
10,212
4,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 6 / 5
9,292
845
9,569
14,589
15,155
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
TheDexiduous
Cthulhu
16
3 / 5 / 2
10,370
943
13,735
19,919
23,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
avelon-ace
Hachiman
16
1 / 3 / 6
10,028
912
19,554
15,088
5,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
lipedda
Ymir
16
0 / 6 / 3
9,614
874
7,608
19,257
17,911
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

126

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AtoThe3rd
Olorun
17
0 / 4 / 14
9,958
905
8,392
11,441
6,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
LongLungLeon
Baron Samedi
18
2 / 0 / 19
11,693
1,063
13,620
13,808
16,832
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
SMo0ThGuru
Danzaburou
18
12 / 1 / 11
12,765
1,160
20,866
12,331
4,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 0 / 14
12,003
1,091
14,180
17,983
17,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
eddy21546
Awilix
17
6 / 2 / 11
11,121
1,011
17,407
13,128
5,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
95
7
Kills
26
26
Deaths
7
19
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
6
3
0.75
W
Olorun
AtoThe3rd
Olorun
0
4
14
1.75
W
Baron Samedi
LongLungLeon
Baron Samedi
2
0
19
11.5
L
0
6
5
0.42
W
Danzaburou
SMo0ThGuru
Danzaburou
12
1
11
17.5
L
Cthulhu
TheDexiduous
Cthulhu
3
5
2
0.8
W
6
0
14
13
L
Hachiman
avelon-ace
Hachiman
1
3
6
1.33
W
Awilix
eddy21546
Awilix
6
2
11
5.75
L
Ymir
lipedda
Ymir
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,615
Damage
74,465
79,065
Taken
68,691
66,502
Mitigated
50,446
5,024
Healing
22,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
12,149
227
0
197
10,212
4,116
0
6,012
4,200
23,776
0
W
Olorun
AtoThe3rd
Olorun
8,392
5,844
1,545
2,530
11,441
6,366
0
6,551
4,890
22,230
0
W
Baron Samedi
LongLungLeon
Baron Samedi
13,620
1,846
6,726
5,377
13,808
16,832
0
6,540
7,268
35,445
0
L
9,569
500
0
0
14,589
15,155
0
8,045
6,544
0
18,320
W
Danzaburou
SMo0ThGuru
Danzaburou
20,866
7,429
0
1,858
12,331
4,818
0
6,782
5,549
0
45,192
L
Cthulhu
TheDexiduous
Cthulhu
13,735
625
370
470
19,919
23,630
0
8,816
11,103
36,981
0
W
14,180
1,459
0
2,918
17,983
17,106
0
8,094
9,889
23,928
0
L
Hachiman
avelon-ace
Hachiman
19,554
13,618
0
3,168
15,088
5,690
0
7,507
7,581
0
41,071
W
Awilix
eddy21546
Awilix
17,407
8,321
0
1,168
13,128
5,324
0
5,525
7,603
0
26,137
L
Ymir
lipedda
Ymir
7,608
1,162
504
315
19,257
17,911
0
5,812
13,445
16,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,682
Gold Earned
57,540
185
Minions Killed
219
4
Camps Cleared
8
988,602
Distance Traveled
1,011,030
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,378
943
35
3
0
190,743
0
W
Olorun
9,958
905
45
4
4
149,609
0
W
Baron Samedi
11,693
1,063
52
5
1
210,524
1
L
Odin
9,292
845
13
1
2
226,416
0
W
Danzaburou
12,765
1,160
71
6
0
214,772
3
L
Cthulhu
10,370
943
62
6
0
215,466
2
W
Sobek
12,003
1,091
14
1
0
231,012
0
L
Hachiman
10,028
912
47
4
2
202,869
1
W
Awilix
11,121
1,011
37
3
3
205,113
1
L
Ymir
9,614
874
28
3
0
153,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role