Player Matchup

Cerberus
Cerberus
ChayasWollenNase
Cerberus
Level 29
God Stats
65W - 73L
1,571 SR
Queue Stats
80W - 100L
1,413 Elo+
Party 3
Kukulkan
Kukulkan
Jaegersteeg
Kukulkan
Level 17
God Stats
1W - 1L
1,541 SR
Queue Stats
5W - 11L
1,316 Elo+
Party 3
Izanami
Izanami
TheSassyKatie
Izanami
Level 29
God Stats
105W - 86L
1,487 SR
Queue Stats
500W - 577L
1,406 Elo+
Solo
Da Ji
Da Ji
Valerius1006
Da Ji
Level 7
God Stats
1W - 0L
1,686 SR
Queue Stats
5W - 9L
1,317 Elo+
Party 3
Kali
Kali
stay_kier
Kali
Level 124
God Stats
5W - 2L
1,717 SR
Queue Stats
287W - 262L
1,566 Elo+
Party 3
Team Averages
Level 41
1,601 SR
1,404 Elo+

VS

Team Averages
Level 23
1,607 SR
1,393 Elo+
Ah Puch
Ah Puch
ALHALH
Ah Puch
Level 8
God Stats
0W - 2L
1,317 SR
Queue Stats
1W - 7L
1,235 Elo+
Solo
Achilles
Achilles
ArchBlood_Raven
Achilles
Level 69
God Stats
3W - 7L
1,776 SR
Queue Stats
187W - 183L
1,484 Elo+
Party 2
He Bo
He Bo
HE NlCE
He Bo
Level 7
God Stats
0W - 1L
1,212 SR
Queue Stats
0W - 2L
1,214 Elo+
Party 1
Loki
Loki
HamiltnSwshr420
Loki
Level 24
God Stats
1W - 1L
1,780 SR
Queue Stats
1W - 2L
1,675 Elo+
Party 1
Vulcan
Vulcan
Trennax
Vulcan
Level 8
God Stats
5W - 2L
1,950 SR
Queue Stats
46W - 56L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 18
13,602
523
9,488
29,162
24,346
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
Jaegersteeg
Kukulkan
17
3 / 8 / 16
12,931
497
12,124
14,962
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Izanami
20
14 / 3 / 7
15,642
602
15,408
20,731
7,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 7 / 3
13,853
533
4,338
14,221
4,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kali
20
21 / 5 / 8
18,240
702
29,954
41,931
18,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ALHALH
Ah Puch
3
0 / 4 / 0
6,694
257
62
2,593
288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
20
18 / 5 / 1
15,036
578
38,423
35,637
24,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
HE NlCE
He Bo
14
0 / 12 / 6
9,150
352
4,671
15,530
3,289
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 15 / 1
10,712
412
8,718
25,185
7,627
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Trennax
Vulcan
15
3 / 11 / 3
10,195
392
13,002
16,641
4,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
36
44
Kills
25
26
Deaths
47
52
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ALHALH
Ah Puch
0
4
0
0
L
Achilles
18
5
1
3.7
W
5
3
18
4.67
L
He Bo
HE NlCE
He Bo
0
12
6
0.25
L
4
15
1
0.3
W
Kukulkan
Jaegersteeg
Kukulkan
3
8
16
1.38
W
Izanami
14
3
7
5.83
L
Vulcan
Trennax
Vulcan
3
11
3
0.41
W
1
7
3
0.36
W
Kali
21
5
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,312
Damage
64,876
121,007
Taken
95,586
60,210
Mitigated
39,660
50,371
Healing
15,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ALHALH
Ah Puch
62
62
0
37
2,593
288
13
218
2,375
1,494
0
L
Achilles
38,423
15,255
0
12,962
35,637
24,153
94
8,293
27,344
0
111,632
W
9,488
705
150
9,305
29,162
24,346
2,132
8,080
21,082
44,904
0
L
He Bo
HE NlCE
He Bo
4,671
769
0
477
15,530
3,289
98
3,379
12,151
25,934
0
L
8,718
3,384
0
1,597
25,185
7,627
0
6,289
18,896
0
57,142
W
Kukulkan
Jaegersteeg
Kukulkan
12,124
2,663
0
2,146
14,962
4,535
2,731
3,085
11,877
42,962
0
W
Izanami
15,408
12,174
0
9,086
20,731
7,483
3,499
3,779
16,952
0
125,721
L
Vulcan
Trennax
Vulcan
13,002
2,747
0
354
16,641
4,303
435
3,433
13,208
49,941
0
W
4,338
410
0
273
14,221
4,977
2,358
684
13,537
0
52,293
W
Kali
29,954
19,899
0
29,411
41,931
18,869
6,673
8,452
32,219
0
154,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,268
Gold Earned
51,787
586
Minions Killed
312
0
Camps Cleared
0
2,345,196
Distance Traveled
1,772,900
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,694
257
0
0
0
70,208
0
L
Achilles
15,036
578
127
5
0
470,202
0
W
Cerberus
13,602
523
51
2
0
440,171
3
L
He Bo
9,150
352
30
1
0
391,932
4
L
Loki
10,712
412
73
3
0
406,785
3
W
Kukulkan
12,931
497
56
2
0
434,670
0
W
Izanami
15,642
602
167
6
0
484,925
1
L
Vulcan
10,195
392
82
3
0
433,773
1
W
Da Ji
13,853
533
129
5
0
442,632
0
W
Kali
18,240
702
183
7
0
542,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role