Player Matchup

Pele
Pele
 
Pele
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Lupsilva
Poseidon
Level 103
God Stats
2W - 1L
1,285 SR
Queue Stats
41W - 26L
1,574 Elo+
Party 2
Ymir
Ymir
PaTaTa10
Ymir
Level 62
God Stats
7W - 4L
1,578 SR
Queue Stats
185W - 194L
1,479 Elo+
Party 2
Izanami
Izanami
PaTaTi1
Izanami
Level 87
God Stats
9W - 8L
1,339 SR
Queue Stats
217W - 219L
1,491 Elo+
Party 2
Ao Kuang
Ao Kuang
conixcrew
Ao Kuang
Level 120
God Stats
2W - 0L
1,696 SR
Queue Stats
36W - 18L
1,613 Elo+
Party 2
Team Averages
Level 106
1,479 SR
1,531 Elo+

VS

Team Averages
Level 84
1,463 SR
1,433 Elo+
Cerberus
Cerberus
 
Cerberus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Acebolado
Tiamat
Level 125
God Stats
17W - 12L
1,641 SR
Queue Stats
135W - 155L
1,510 Elo+
Solo
Ao Kuang
Ao Kuang
Gugoissp_MG
Ao Kuang
Level 60
God Stats
8W - 10L
1,541 SR
Queue Stats
244W - 363L
1,401 Elo+
Party 1
Neith
Neith
ilusta87
Neith
Level 44
God Stats
157W - 158L
1,447 SR
Queue Stats
251W - 304L
1,397 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tutu17274
Cu Chulainn
Level 46
God Stats
1W - 7L
1,187 SR
Queue Stats
139W - 195L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
4 / 5 / 0
10,231
602
6,184
11,709
4,011
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Lupsilva
Poseidon
15
4 / 2 / 7
9,724
572
6,227
6,256
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
14
3 / 1 / 9
9,129
537
3,833
11,173
8,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
PaTaTi1
Izanami
16
5 / 2 / 7
10,259
603
8,496
7,344
2,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
conixcrew
Ao Kuang
15
5 / 2 / 5
9,683
570
11,454
11,950
4,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 6 / 2
7,330
431
3,820
14,431
11,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Acebolado
Tiamat
15
3 / 2 / 3
9,270
545
5,822
7,980
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Gugoissp_MG
Ao Kuang
13
4 / 4 / 3
8,758
515
6,225
13,431
4,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ilusta87
Neith
11
0 / 2 / 2
6,797
400
2,308
2,973
586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
tutu17274
Cu Chulainn
13
4 / 7 / 0
8,232
484
7,407
13,614
7,026
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
21
Kills
12
12
Deaths
21
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
5
0
0.8
L
Cerberus
 
Cerberus
1
6
2
0.33
L
Tiamat
Acebolado
Tiamat
3
2
3
2.25
L
Ao Kuang
Gugoissp_MG
Ao Kuang
4
4
3
1.38
W
Poseidon
Lupsilva
Poseidon
4
2
7
3.75
W
Ymir
3
1
9
7.5
W
Izanami
PaTaTi1
Izanami
5
2
7
4.25
W
Ao Kuang
conixcrew
Ao Kuang
5
2
5
3.75
L
Neith
ilusta87
Neith
0
2
2
0.5
L
Cu Chulainn
tutu17274
Cu Chulainn
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,194
Damage
25,582
48,432
Taken
52,429
21,728
Mitigated
27,105
10,133
Healing
11,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,184
1,280
0
2,911
11,709
4,011
176
2,887
8,704
0
58,491
L
Cerberus
 
Cerberus
3,820
327
0
2,246
14,431
11,571
0
5,834
8,329
36,911
0
L
Tiamat
Acebolado
Tiamat
5,822
1,018
51
3,603
7,980
3,008
1,157
4,219
3,567
53,568
0
L
Ao Kuang
Gugoissp_MG
Ao Kuang
6,225
1,633
140
4,316
13,431
4,914
0
5,306
8,011
33,040
9,944
W
Poseidon
Lupsilva
Poseidon
6,227
455
0
718
6,256
2,079
907
3,296
2,612
51,740
0
W
Ymir
3,833
1,513
0
492
11,173
8,971
220
3,342
7,798
20,037
0
W
Izanami
PaTaTi1
Izanami
8,496
6,345
0
2,047
7,344
2,321
5,393
1,195
6,149
0
92,364
W
Ao Kuang
conixcrew
Ao Kuang
11,454
3,328
0
3,965
11,950
4,346
1,181
5,711
6,144
59,790
0
L
Neith
ilusta87
Neith
2,308
802
0
493
2,973
586
0
728
2,245
0
25,664
L
Cu Chulainn
tutu17274
Cu Chulainn
7,407
1,190
0
408
13,614
7,026
392
4,740
8,763
9,764
33,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,026
Gold Earned
40,387
477
Minions Killed
391
0
Camps Cleared
0
1,715,181
Distance Traveled
1,435,087
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,231
602
114
7
0
331,098
1
L
Cerberus
7,330
431
84
5
0
297,990
3
L
Tiamat
9,270
545
108
6
0
313,261
4
L
Ao Kuang
8,758
515
78
5
0
341,190
4
W
Poseidon
9,724
572
105
6
0
342,179
3
W
Ymir
9,129
537
26
2
0
360,068
8
W
Izanami
10,259
603
144
8
0
319,631
4
W
Ao Kuang
9,683
570
88
5
0
362,205
0
L
Neith
6,797
400
44
3
0
205,796
2
L
Cu Chulainn
8,232
484
77
5
0
276,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role