Player Matchup

Hachiman
Hachiman
Avillalobos564
Hachiman
Level 17
God Stats
2W - 2L
1,526 SR
Queue Stats
31W - 34L
1,416 Elo+
Party 1
Gilgamesh
Gilgamesh
BBCTRAIN
Gilgamesh
Level 16
God Stats
11W - 2L
2,000 SR
Queue Stats
45W - 35L
1,742 Elo+
Solo
Kali
Kali
Ipgh2960
Kali
Level 29
God Stats
0W - 3L
1,321 SR
Queue Stats
78W - 72L
1,612 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JuanDiego2006VNZ
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,366 Elo+
Party 1
Mulan
Mulan
Medevil_Toast
Mulan
Level 26
God Stats
2W - 3L
1,305 SR
Queue Stats
42W - 45L
1,685 Elo+
Solo
Team Averages
Level 21
1,530 SR
1,564 Elo+

VS

Team Averages
Level 17
1,550 SR
1,600 Elo+
Hercules
Hercules
CrashLattice408
Hercules
Level 28
God Stats
6W - 3L
1,709 SR
Queue Stats
120W - 97L
1,554 Elo+
Solo
Skadi
Skadi
Hyooqa
Skadi
Level 3
God Stats
2W - 1L
1,533 SR
Queue Stats
8W - 11L
1,467 Elo+
Solo
Bellona
Bellona
Jemelle
Bellona
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
201W - 178L
1,647 Elo+
Solo
Fenrir
Fenrir
MastaMatt-7
Fenrir
Level 29
God Stats
11W - 14L
1,510 SR
Queue Stats
153W - 175L
1,541 Elo+
Solo
Ra
Ra
MeatyJet
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,790 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
4 / 6 / 1
7,191
423
5,971
9,408
2,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
BBCTRAIN
Gilgamesh
10
3 / 3 / 4
7,314
430
5,076
13,617
11,279
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
13
6 / 4 / 5
8,826
519
9,199
17,274
8,507
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
JuanDiego2006VNZ
Morgan Le Fay
10
0 / 8 / 4
6,299
371
7,941
10,734
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 2
8,502
500
7,992
13,231
7,880
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
4 / 4 / 10
8,722
513
9,348
14,534
13,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
Hyooqa
Skadi
14
7 / 2 / 7
9,134
537
9,520
9,625
3,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Jemelle
Bellona
15
6 / 0 / 4
9,095
535
13,502
12,790
15,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
13
5 / 4 / 4
8,349
491
4,404
11,465
5,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 6 / 7
8,672
510
7,354
9,831
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
15
Kills
23
23
Deaths
16
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hachiman
4
6
1
0.75
L
Gilgamesh
BBCTRAIN
Gilgamesh
3
3
4
1.67
W
Hercules
4
4
10
2.25
W
Skadi
Hyooqa
Skadi
7
2
7
5.25
L
Kali
6
4
5
2.13
W
Bellona
Jemelle
Bellona
6
0
4
8
L
Morgan Le Fay
JuanDiego2006VNZ
Morgan Le Fay
0
8
4
0.25
W
Fenrir
5
4
4
1.75
W
1
6
7
0.75
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,179
Damage
44,128
64,264
Taken
58,245
33,993
Mitigated
41,097
15,446
Healing
14,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
5,971
2,527
289
401
9,408
2,896
328
1,985
7,423
0
25,910
L
Gilgamesh
BBCTRAIN
Gilgamesh
5,076
811
56
3,078
13,617
11,279
151
989
12,628
1,750
14,691
W
Hercules
9,348
2,455
1,262
4,198
14,534
13,084
239
1,393
13,141
0
25,650
W
Skadi
Hyooqa
Skadi
9,520
4,504
0
1,739
9,625
3,343
522
2,350
7,275
0
52,772
L
Kali
9,199
4,146
0
5,964
17,274
8,507
0
1,517
15,757
0
50,771
W
Bellona
Jemelle
Bellona
13,502
5,825
0
1,663
12,790
15,138
299
1,092
11,698
0
52,575
L
Morgan Le Fay
JuanDiego2006VNZ
Morgan Le Fay
7,941
439
0
768
10,734
3,431
0
2,086
8,648
25,024
0
W
Fenrir
4,404
712
0
2,622
11,465
5,742
400
1,621
9,844
0
43,979
W
7,354
669
866
2,348
9,831
3,790
1,763
1,925
7,906
56,963
0
L
7,992
1,064
0
4,890
13,231
7,880
0
777
12,454
0
60,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,132
Gold Earned
43,972
305
Minions Killed
379
0
Camps Cleared
0
1,442,701
Distance Traveled
1,608,266
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,191
423
56
3
0
276,199
4
L
Gilgamesh
7,314
430
22
1
0
258,999
2
W
Hercules
8,722
513
33
2
0
331,056
3
W
Skadi
9,134
537
79
5
0
308,521
0
L
Kali
8,826
519
87
5
0
333,430
0
W
Bellona
9,095
535
95
6
0
346,752
0
L
Morgan Le Fay
6,299
371
28
2
0
285,790
0
W
Fenrir
8,349
491
66
4
0
319,909
4
W
Ra
8,672
510
106
6
0
302,028
9
L
Mulan
8,502
500
112
7
0
288,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role