Player Matchup

Chiron
Chiron
 
Chiron
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
CanceIIed
Gilgamesh
Level 20
God Stats
17W - 6L
1,624 SR
Queue Stats
42W - 21L
1,715 Elo+
Solo
Team Averages
Level 70
1,541 SR
1,572 Elo+

VS

Team Averages
Level 89
1,410 SR
1,600 Elo+
Merlin
Merlin
Coombledore
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,557 Elo+
Party 1
Fafnir
Fafnir
DarthJarJarBinkx
Fafnir
Level 108
God Stats
0W - 2L
1,230 SR
Queue Stats
159W - 99L
1,620 Elo+
Party 1
Ravana
Ravana
viperstrike1997
Ravana
Level 144
God Stats
3W - 3L
1,501 SR
Queue Stats
238W - 124L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
13 / 1 / 11
10,779
898
15,651
8,859
3,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
 
Ra
14
5 / 3 / 18
9,933
828
6,487
9,345
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
CanceIIed
Gilgamesh
14
9 / 2 / 9
10,126
844
14,046
8,804
5,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 12 / 3
8,090
674
5,305
13,766
4,317
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 6 / 2
8,657
721
4,484
14,109
19,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 9 / 1
7,713
643
6,548
13,778
10,962
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
27
Kills
4
6
Deaths
27
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
13
1
11
18.5
W
Ra
 
Ra
5
3
18
4.67
W
Gilgamesh
CanceIIed
Gilgamesh
9
2
9
6.75
L
Merlin
1
12
3
0.21
L
1
6
2
0.33
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,184
Damage
16,337
27,008
Taken
41,653
11,677
Mitigated
34,450
10,096
Healing
5,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
15,651
9,095
1,417
2,569
8,859
3,029
1,799
3,490
5,369
0
47,124
W
Ra
 
Ra
6,487
448
1,974
2,061
9,345
3,164
557
3,200
6,145
32,774
0
W
Gilgamesh
CanceIIed
Gilgamesh
14,046
4,272
0
2,075
8,804
5,484
259
3,099
5,705
0
36,236
L
Merlin
5,305
790
104
1,098
13,766
4,317
0
1,955
11,811
15,523
0
L
4,484
810
0
2,250
14,109
19,171
77
2,178
11,931
17,725
0
L
6,548
899
0
2,136
13,778
10,962
0
2,354
11,424
0
29,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,838
Gold Earned
24,460
161
Minions Killed
88
0
Camps Cleared
0
662,765
Distance Traveled
544,370
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,779
898
50
4
0
209,397
1
W
Ra
9,933
828
70
6
0
217,393
1
W
Gilgamesh
10,126
844
41
3
0
235,975
1
L
Merlin
8,090
674
21
2
0
151,017
0
L
Fafnir
8,657
721
34
3
0
201,685
0
L
Ravana
7,713
643
33
3
0
191,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role