Player Matchup

Bastet
Bastet
 
Bastet
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Blixish
Sylvanus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 72L
1,395 Elo+
Party 3
Merlin
Merlin
GottDesOdins
Merlin
Level 102
God Stats
1W - 5L
1,453 SR
Queue Stats
80W - 63L
1,503 Elo+
Party 1
Poseidon
Poseidon
HoldMyButt
Poseidon
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 63L
1,494 Elo+
Party 3
Team Averages
Level 85
1,491 SR
1,478 Elo+

VS

Team Averages
Level 123
1,441 SR
1,458 Elo+
Baron Samedi
Baron Samedi
AidaNaruto 3
Baron Samedi
Level 128
God Stats
8W - 3L
1,702 SR
Queue Stats
343W - 345L
1,458 Elo+
Party 2
Kali
Kali
Kemekosempai
Kali
Level 154
God Stats
2W - 5L
1,070 SR
Queue Stats
148W - 149L
1,487 Elo+
Party 4
Merlin
Merlin
TFBx Wolf
Merlin
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 58L
1,382 Elo+
Party 2
Anhur
Anhur
YonLoveless
Anhur
Level 119
God Stats
5W - 3L
1,434 SR
Queue Stats
145W - 154L
1,487 Elo+
Party 4
Odin
Odin
kamikazi ace
Odin
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 182L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
8 / 6 / 4
10,322
737
13,406
16,828
7,942
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

He Bo
 
He Bo
15
4 / 8 / 5
9,498
678
7,349
13,431
5,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Blixish
Sylvanus
17
0 / 3 / 12
9,365
669
5,078
18,531
18,231
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
20
10 / 5 / 7
12,363
883
22,529
14,995
8,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
HoldMyButt
Poseidon
14
0 / 6 / 8
8,955
640
8,944
15,015
7,026
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AidaNaruto 3
Baron Samedi
17
3 / 5 / 15
10,712
765
17,380
13,710
7,125
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
15 / 4 / 8
13,559
969
21,498
17,278
11,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
TFBx Wolf
Merlin
17
3 / 4 / 8
10,786
770
10,417
10,779
4,188
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 7 / 15
10,423
745
7,123
13,246
5,866
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 2 / 17
11,677
834
12,940
15,915
17,676
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
91
22
Kills
28
28
Deaths
22
36
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
8
6
4
1.67
L
He Bo
 
He Bo
4
8
5
0.81
W
Baron Samedi
AidaNaruto 3
Baron Samedi
3
5
15
2.1
L
Sylvanus
Blixish
Sylvanus
0
3
12
2
L
Merlin
10
5
7
2.7
L
Poseidon
HoldMyButt
Poseidon
0
6
8
0.67
W
15
4
8
4.75
W
Merlin
TFBx Wolf
Merlin
3
4
8
1.75
W
2
7
15
1.36
W
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,306
Damage
69,358
78,800
Taken
70,928
47,774
Mitigated
46,009
26,725
Healing
26,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
13,406
2,499
2,007
3,260
16,828
7,942
177
6,642
9,687
0
19,065
L
He Bo
 
He Bo
7,349
730
470
362
13,431
5,645
39
2,167
10,897
12,750
0
W
Baron Samedi
AidaNaruto 3
Baron Samedi
17,380
680
2,997
4,811
13,710
7,125
509
8,284
5,426
31,915
0
L
Sylvanus
Blixish
Sylvanus
5,078
658
8,444
6,884
18,531
18,231
344
7,727
10,009
8,554
0
L
Merlin
22,529
1,153
941
2,038
14,995
8,930
572
4,144
10,127
55,673
0
L
Poseidon
HoldMyButt
Poseidon
8,944
1,499
819
1,500
15,015
7,026
266
5,860
8,469
21,123
0
W
21,498
8,357
965
6,803
17,278
11,154
451
10,014
7,264
0
38,327
W
Merlin
TFBx Wolf
Merlin
10,417
669
386
1,342
10,779
4,188
1,044
6,851
3,928
24,735
0
W
7,123
2,261
1,515
1,084
13,246
5,866
3,021
8,195
5,051
0
26,203
W
12,940
1,519
452
6,144
15,915
17,676
260
10,556
5,359
0
18,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,503
Gold Earned
57,157
140
Minions Killed
183
0
Camps Cleared
0
1,243,118
Distance Traveled
1,284,247
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,322
737
14
1
0
269,890
4
L
He Bo
9,498
678
5
0
0
217,329
0
W
Baron Samedi
10,712
765
37
3
0
240,196
0
L
Sylvanus
9,365
669
8
1
0
256,977
0
L
Merlin
12,363
883
80
6
0
242,669
1
L
Poseidon
8,955
640
33
2
0
256,253
0
W
Kali
13,559
969
43
3
0
300,619
0
W
Merlin
10,786
770
42
3
0
239,627
0
W
Anhur
10,423
745
42
3
0
207,164
0
W
Odin
11,677
834
19
1
0
296,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role