Player Matchup

Cthulhu
Cthulhu
Capt-End
Cthulhu
Level 8
God Stats
5W - 2L
1,561 SR
Queue Stats
10W - 9L
1,487 Elo+
Party 1
Mercury
Mercury
Demondeloosh70
Mercury
Level 29
God Stats
9W - 7L
1,590 SR
Queue Stats
110W - 152L
1,303 Elo+
Solo
Merlin
Merlin
Emagunner22
Merlin
Level 29
God Stats
28W - 26L
1,451 SR
Queue Stats
45W - 54L
1,290 Elo+
Solo
Olorun
Olorun
Kevmoney_29
Olorun
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
alergictobuff
Izanami
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
58W - 63L
1,572 Elo+
Party 1
Team Averages
Level 19
1,520 SR
1,430 Elo+

VS

Team Averages
Level 14
1,502 SR
1,378 Elo+
Heimdallr
Heimdallr
APackUvJews
Heimdallr
Level 15
God Stats
53W - 62L
1,327 SR
Queue Stats
150W - 204L
1,290 Elo+
Solo
The Morrigan
The Morrigan
DumDums v4
The Morrigan
Level 6
God Stats
4W - 4L
1,524 SR
Queue Stats
54W - 50L
1,462 Elo+
Solo
Bellona
Bellona
GamzRaven
Bellona
Level 15
God Stats
3W - 2L
1,878 SR
Queue Stats
22W - 36L
1,428 Elo+
Solo
Cupid
Cupid
SashaStrokes
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,457 Elo+
Solo
Danzaburou
Danzaburou
SharperHarp4501
Danzaburou
Level 6
God Stats
2W - 7L
1,281 SR
Queue Stats
4W - 9L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Capt-End
Cthulhu
13
2 / 2 / 5
8,785
488
2,300
12,518
9,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 4 / 3
9,661
537
4,429
10,462
3,452
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
15
4 / 4 / 0
9,983
555
5,151
8,121
2,862
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
13
0 / 8 / 0
8,859
492
2,276
12,324
4,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
17
6 / 2 / 3
10,835
602
10,961
9,327
3,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
APackUvJews
Heimdallr
15
6 / 4 / 3
9,220
512
4,645
8,773
3,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
DumDums v4
The Morrigan
17
7 / 1 / 5
10,191
566
10,137
8,197
3,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
GamzRaven
Bellona
14
5 / 2 / 1
8,616
479
5,026
12,615
6,999
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 2 / 9
7,706
428
1,579
7,007
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
SharperHarp4501
Danzaburou
12
1 / 6 / 0
6,915
384
1,731
10,163
3,396
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
15
Kills
19
20
Deaths
15
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
APackUvJews
Heimdallr
6
4
3
1.88
W
Cthulhu
Capt-End
Cthulhu
2
2
5
2.25
W
3
4
3
1.13
L
The Morrigan
DumDums v4
The Morrigan
7
1
5
9.5
W
Merlin
4
4
0
1
L
Bellona
GamzRaven
Bellona
5
2
1
2.75
W
Olorun
0
8
0
0
L
0
2
9
2.25
L
Danzaburou
SharperHarp4501
Danzaburou
1
6
0
0.17
W
Izanami
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,117
Damage
23,118
52,752
Taken
46,755
23,822
Mitigated
19,376
6,682
Healing
5,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
APackUvJews
Heimdallr
4,645
2,518
0
1,420
8,773
3,738
379
1,888
6,885
0
52,308
W
Cthulhu
Capt-End
Cthulhu
2,300
105
0
737
12,518
9,154
31
767
11,751
14,865
0
W
4,429
2,670
0
248
10,462
3,452
504
2,227
8,235
0
56,403
L
The Morrigan
DumDums v4
The Morrigan
10,137
2,719
0
1,228
8,197
3,020
0
1,493
6,704
76,471
1,847
W
Merlin
5,151
162
131
1,329
8,121
2,862
2,880
2,857
5,264
47,971
0
L
Bellona
GamzRaven
Bellona
5,026
1,990
0
418
12,615
6,999
169
3,363
9,252
0
42,501
W
Olorun
2,276
1,249
0
2,101
12,324
4,699
1,460
2,258
10,062
35,973
0
L
1,579
1,012
0
2,183
7,007
2,223
298
2,406
4,601
0
15,186
L
Danzaburou
SharperHarp4501
Danzaburou
1,731
599
0
406
10,163
3,396
488
577
9,586
0
28,392
W
Izanami
10,961
6,788
0
2,136
9,327
3,655
6,257
1,209
8,118
0
102,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,123
Gold Earned
42,648
445
Minions Killed
387
0
Camps Cleared
0
1,638,862
Distance Traveled
1,585,513
20
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,220
512
98
5
0
260,793
0
W
Cthulhu
8,785
488
16
1
0
338,889
13
W
Mercury
9,661
537
89
5
0
413,895
0
L
The Morrigan
10,191
566
138
8
0
361,009
1
W
Merlin
9,983
555
91
5
0
316,710
0
L
Bellona
8,616
479
76
4
0
366,002
0
W
Olorun
8,859
492
74
4
0
265,389
3
L
Cupid
7,706
428
25
1
0
341,717
0
L
Danzaburou
6,915
384
50
3
0
255,992
0
W
Izanami
10,835
602
175
10
0
303,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role