Player Matchup

Kali
Kali
AngeredLeaf9372
Kali
Level 26
God Stats
3W - 7L
1,498 SR
Queue Stats
62W - 64L
1,488 Elo+
Solo
Ares
Ares
PapaTwan
Ares
Level 26
God Stats
1W - 4L
1,700 SR
Queue Stats
32W - 32L
1,598 Elo+
Solo
Raijin
Raijin
SlxwedMovement
Raijin
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 27L
1,485 Elo+
Solo
Medusa
Medusa
Thesekidsbro
Medusa
Level 6
God Stats
1W - 2L
1,507 SR
Queue Stats
21W - 14L
1,577 Elo+
Solo
King Arthur
King Arthur
xLeBalayeur
King Arthur
Level 14
God Stats
0W - 2L
1,270 SR
Queue Stats
33W - 20L
1,645 Elo+
Solo
Team Averages
Level 16
1,495 SR
1,559 Elo+

VS

Team Averages
Level 17
1,558 SR
1,626 Elo+
Mercury
Mercury
Douglassjt417
Mercury
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,616 Elo+
Solo
Ao Kuang
Ao Kuang
Mikeanoli
Ao Kuang
Level 29
God Stats
76W - 35L
1,775 SR
Queue Stats
200W - 157L
1,700 Elo+
Solo
Cabrakan
Cabrakan
Natsu0611
Cabrakan
Level 16
God Stats
32W - 29L
1,265 SR
Queue Stats
188W - 209L
1,540 Elo+
Solo
Hou Yi
Hou Yi
Tou1h_Me
Hou Yi
Level 21
God Stats
2W - 0L
1,750 SR
Queue Stats
8W - 4L
1,568 Elo+
Solo
Olorun
Olorun
iog3265
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
6,767
483
4,458
7,793
3,359
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
11
3 / 3 / 1
7,012
501
3,540
10,338
5,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
5 / 3 / 1
6,854
490
5,246
5,421
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
12
2 / 2 / 3
7,135
510
9,720
7,369
2,213
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
xLeBalayeur
King Arthur
1
0 / 0 / 0
2,601
186
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
2 / 4 / 0
6,740
481
1,513
9,452
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Mikeanoli
Ao Kuang
13
5 / 3 / 1
7,867
562
9,678
10,634
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
Natsu0611
Cabrakan
8
1 / 2 / 0
5,757
411
1,744
10,766
6,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Tou1h_Me
Hou Yi
13
1 / 0 / 0
7,353
525
2,496
7,011
1,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
iog3265
Olorun
13
1 / 1 / 4
7,883
563
3,383
5,604
2,336
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
10
Kills
10
10
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
Mercury
2
4
0
0.5
W
Ao Kuang
Mikeanoli
Ao Kuang
5
3
1
1.83
W
Cabrakan
Natsu0611
Cabrakan
1
2
0
0.5
L
Ares
3
3
1
1.17
L
5
3
1
1.83
L
Medusa
2
2
3
1.75
W
Hou Yi
Tou1h_Me
Hou Yi
1
0
0
1
W
Olorun
iog3265
Olorun
1
1
4
3
L
King Arthur
xLeBalayeur
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,964
Damage
18,814
30,921
Taken
43,467
12,796
Mitigated
16,195
7,390
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,458
2,919
0
1,075
7,793
3,359
0
2,814
4,979
0
40,171
W
Mercury
1,513
615
0
2,792
9,452
2,553
0
2,262
7,190
0
35,516
W
Ao Kuang
Mikeanoli
Ao Kuang
9,678
1,787
0
1,684
10,634
3,335
538
3,146
7,488
47,836
0
W
Cabrakan
Natsu0611
Cabrakan
1,744
499
0
1,140
10,766
6,031
0
1,213
9,553
12,353
0
L
Ares
3,540
257
0
2,710
10,338
5,594
138
5,940
4,398
20,928
0
L
5,246
915
0
1,471
5,421
1,630
0
1,894
3,527
31,515
0
L
Medusa
9,720
4,777
0
2,134
7,369
2,213
566
4,157
3,212
0
42,382
W
Hou Yi
Tou1h_Me
Hou Yi
2,496
971
0
3,214
7,011
1,940
0
280
6,731
0
42,042
W
Olorun
iog3265
Olorun
3,383
2,127
0
2,719
5,604
2,336
0
1,885
3,719
47,896
0
L
King Arthur
xLeBalayeur
King Arthur
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,369
Gold Earned
35,600
248
Minions Killed
356
0
Camps Cleared
0
1,029,306
Distance Traveled
1,272,736
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,767
483
82
6
0
283,476
0
W
Mercury
6,740
481
69
5
0
269,138
0
W
Ao Kuang
7,867
562
74
5
0
244,879
0
W
Cabrakan
5,757
411
17
1
0
251,353
1
L
Ares
7,012
501
26
2
0
261,379
7
L
Raijin
6,854
490
53
4
0
233,499
3
L
Medusa
7,135
510
87
6
0
250,952
2
W
Hou Yi
7,353
525
89
6
0
241,937
0
W
Olorun
7,883
563
107
8
0
265,429
7
L
King Arthur
2,601
186
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role