Player Matchup

Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Ace_Vapxr
Anubis
Level 23
God Stats
7W - 9L
1,224 SR
Queue Stats
45W - 52L
1,388 Elo+
Solo
Vamana
Vamana
Axtrium_Kreyar
Vamana
Level 26
God Stats
19W - 20L
1,498 SR
Queue Stats
84W - 87L
1,447 Elo+
Solo
Thanatos
Thanatos
WAFFLE DUDE8123
Thanatos
Level 22
God Stats
13W - 10L
1,376 SR
Queue Stats
197W - 193L
1,467 Elo+
Solo
Fenrir
Fenrir
aidencadair
Fenrir
Level 24
God Stats
1W - 3L
1,522 SR
Queue Stats
27W - 34L
1,410 Elo+
Solo
Team Averages
Level 24
1,424 SR
1,442 Elo+

VS

Team Averages
Level 19
1,440 SR
1,424 Elo+
Medusa
Medusa
KillerKook
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,191 Elo+
Solo
Loki
Loki
SaintViole
Loki
Level 18
God Stats
12W - 12L
1,413 SR
Queue Stats
282W - 279L
1,370 Elo+
Solo
Chang'e
Chang'e
Zerowar1773
Chang'e
Level 18
God Stats
6W - 11L
1,353 SR
Queue Stats
153W - 191L
1,609 Elo+
Solo
Hades
Hades
swfys
Hades
Level 6
God Stats
5W - 5L
1,434 SR
Queue Stats
13W - 9L
1,492 Elo+
Party 1
Ymir
Ymir
thebakedbear
Ymir
Level 47
God Stats
13W - 11L
1,502 SR
Queue Stats
136W - 157L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 5 / 3
11,179
466
19,436
15,551
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Ace_Vapxr
Anubis
10
0 / 2 / 1
8,180
341
3,608
4,647
2,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 0 / 2
10,157
423
8,652
16,179
22,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thanatos
14
5 / 14 / 1
10,080
420
11,568
22,498
8,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
13
2 / 5 / 1
8,961
373
7,727
15,648
13,335
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KillerKook
Medusa
16
1 / 6 / 6
10,808
450
2,965
13,074
4,018
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
12 / 2 / 3
12,604
525
15,736
16,449
6,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Zerowar1773
Chang'e
18
3 / 2 / 7
12,197
508
13,328
14,767
13,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
swfys
Hades
19
6 / 0 / 4
12,414
517
12,135
15,065
7,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 3 / 11
11,278
470
9,265
22,840
21,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
11
Kills
25
26
Deaths
13
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
5
3
0.9
L
Anubis
Ace_Vapxr
Anubis
0
2
1
0.25
L
1
0
2
2
W
Medusa
KillerKook
Medusa
1
6
6
0.67
W
12
2
3
6.75
L
Thanatos
5
14
1
0.39
W
Chang'e
Zerowar1773
Chang'e
3
2
7
3.25
L
Fenrir
2
5
1
0.5
W
Hades
swfys
Hades
6
0
4
8
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,991
Damage
53,429
74,523
Taken
82,195
50,535
Mitigated
52,689
23,086
Healing
22,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
19,436
5,729
275
4,510
15,551
4,108
1,783
6,701
8,754
72,703
0
L
Anubis
Ace_Vapxr
Anubis
3,608
0
0
2,191
4,647
2,358
86
3,098
1,549
29,928
0
L
8,652
3,197
0
5,246
16,179
22,236
168
8,523
7,016
0
48,108
W
Medusa
KillerKook
Medusa
2,965
1,605
0
1,300
13,074
4,018
1,319
1,000
12,042
0
47,847
W
15,736
4,231
0
226
16,449
6,180
1,434
3,000
13,327
0
77,531
L
Thanatos
11,568
4,076
0
10,072
22,498
8,498
0
8,315
13,977
0
64,545
W
Chang'e
Zerowar1773
Chang'e
13,328
1,201
3,574
6,611
14,767
13,138
955
4,534
10,035
63,783
0
L
Fenrir
7,727
551
0
792
15,648
13,335
1,031
6,975
8,499
11,300
20,725
W
Hades
swfys
Hades
12,135
714
679
8,962
15,065
7,838
1,578
8,936
5,930
68,500
0
W
9,265
1,994
0
1,402
22,840
21,515
676
6,901
15,553
43,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,557
Gold Earned
59,301
438
Minions Killed
460
0
Camps Cleared
0
1,747,545
Distance Traveled
2,191,544
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,179
466
132
6
0
383,268
4
L
Anubis
8,180
341
50
2
0
146,811
2
L
Vamana
10,157
423
93
4
0
486,029
0
W
Medusa
10,808
450
87
4
0
336,958
2
W
Loki
12,604
525
78
3
0
521,753
0
L
Thanatos
10,080
420
110
5
0
335,673
0
W
Chang'e
12,197
508
124
5
0
446,889
0
L
Fenrir
8,961
373
53
2
0
395,764
4
W
Hades
12,414
517
125
5
0
458,122
1
W
Ymir
11,278
470
46
2
0
427,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role