Player Matchup

Anubis
Anubis
RM Dauntless
Anubis
Level 74
God Stats
3W - 5L
1,435 SR
Queue Stats
63W - 87L
1,296 Elo+
Solo
Chaac
Chaac
SilverEagle1755
Chaac
Level 126
God Stats
3W - 15L
1,294 SR
Queue Stats
674W - 1,052L
1,268 Elo+
Solo
Skadi
Skadi
tanatos1313
Skadi
Level 29
God Stats
3W - 4L
1,738 SR
Queue Stats
17W - 25L
1,592 Elo+
Solo
Team Averages
Level 76
1,489 SR
1,385 Elo+

VS

Team Averages
Level 62
1,394 SR
1,281 Elo+
Fenrir
Fenrir
DeffCoreGoose
Fenrir
Level 15
God Stats
7W - 6L
1,449 SR
Queue Stats
13W - 15L
1,138 Elo+
Solo
Osiris
Osiris
KingxRicky198
Osiris
Level 108
God Stats
3W - 4L
1,500 SR
Queue Stats
100W - 163L
1,369 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
QTIGrizzly
Morgan Le Fay
Level 62
God Stats
10W - 19L
1,233 SR
Queue Stats
74W - 118L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 6 / 6
10,213
681
13,774
11,270
4,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 5 / 4
10,689
713
11,303
17,745
17,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 9 / 4
8,547
570
3,615
10,905
2,608
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 5
11,244
750
9,737
13,163
7,094
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
11 / 2 / 5
11,806
787
15,568
13,931
13,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
QTIGrizzly
Morgan Le Fay
13
1 / 6 / 11
9,479
632
7,488
13,968
3,768
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
11
Kills
20
20
Deaths
11
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
W
11
2
5
6.75
W
Morgan Le Fay
QTIGrizzly
Morgan Le Fay
1
6
11
1.08
L
Anubis
3
6
6
1
L
7
5
4
1.8
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,692
Damage
32,793
39,920
Taken
41,062
24,693
Mitigated
24,281
7,459
Healing
15,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,737
3,892
0
4,212
13,163
7,094
370
3,527
9,426
0
30,037
W
15,568
6,567
194
6,021
13,931
13,419
1,038
3,631
9,931
0
52,643
W
Morgan Le Fay
QTIGrizzly
Morgan Le Fay
7,488
1,326
385
4,635
13,968
3,768
258
7,012
6,406
22,238
0
L
Anubis
13,774
908
0
3,459
11,270
4,882
282
2,728
8,235
45,039
0
L
11,303
2,646
0
4,000
17,745
17,203
243
3,256
13,962
408
26,011
L
3,615
1,971
0
0
10,905
2,608
587
1,504
9,147
0
12,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,449
Gold Earned
32,529
123
Minions Killed
146
0
Camps Cleared
0
656,605
Distance Traveled
732,390
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,244
750
50
3
0
261,606
0
W
Osiris
11,806
787
70
5
0
267,682
0
W
Morgan Le Fay
9,479
632
26
2
0
203,102
0
L
Anubis
10,213
681
73
5
0
215,189
0
L
Chaac
10,689
713
27
2
0
260,902
3
L
Skadi
8,547
570
23
2
0
180,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role