Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Robbie2ovo
Heimdallr
Level 109
God Stats
41W - 34L
1,502 SR
Queue Stats
312W - 334L
1,401 Elo+
Solo
Pele
Pele
ikercnp_03
Pele
Level 62
God Stats
2W - 1L
1,324 SR
Queue Stats
145W - 144L
1,347 Elo+
Solo
Zeus
Zeus
mrbellydancer
Zeus
Level 131
God Stats
3W - 2L
1,621 SR
Queue Stats
132W - 129L
1,422 Elo+
Solo
Chaac
Chaac
supremus333
Chaac
Level 63
God Stats
7W - 4L
1,641 SR
Queue Stats
21W - 24L
1,371 Elo+
Solo
Team Averages
Level 105
1,518 SR
1,408 Elo+

VS

Team Averages
Level 83
1,505 SR
1,432 Elo+
Bellona
Bellona
AGHATAHAAA
Bellona
Level 111
God Stats
88W - 90L
1,441 SR
Queue Stats
459W - 493L
1,403 Elo+
Solo
Anhur
Anhur
Gerthur
Anhur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,340 Elo+
Solo
Agni
Agni
KillahEXOTIC
Agni
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,405 Elo+
Solo
Odin
Odin
Pyrowolf16124
Odin
Level 83
God Stats
0W - 1L
1,585 SR
Queue Stats
17W - 14L
1,485 Elo+
Solo
Pele
Pele
oscar_bulls
Pele
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 101L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 3
5,912
493
5,466
10,231
7,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Robbie2ovo
Heimdallr
11
1 / 2 / 2
6,405
534
4,357
6,576
1,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 4 / 3
6,985
582
3,852
9,908
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
8 / 1 / 1
7,936
661
10,370
5,760
2,475
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 2
6,757
563
6,469
7,764
7,408
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AGHATAHAAA
Bellona
9
0 / 1 / 4
5,897
491
6,007
10,731
5,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Gerthur
Anhur
10
3 / 3 / 2
6,044
504
3,563
7,510
1,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 4 / 1
5,586
466
5,488
6,621
2,385
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 0 / 0
6,375
531
3,423
7,823
4,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
4 / 4 / 0
6,517
543
3,631
9,353
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
11
Kills
8
8
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
3
2.5
L
Bellona
AGHATAHAAA
Bellona
0
1
4
2
L
Anhur
Gerthur
Anhur
3
3
2
1.33
L
1
4
1
0.38
L
0
0
0
0
W
Heimdallr
Robbie2ovo
Heimdallr
1
2
2
1
W
1
4
3
0.63
W
8
1
1
8.5
L
4
4
0
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,514
Damage
22,112
40,239
Taken
42,038
21,485
Mitigated
17,419
14,273
Healing
8,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,466
198
199
1,257
10,231
7,019
118
3,056
7,175
26,137
0
L
Bellona
AGHATAHAAA
Bellona
6,007
1,050
36
2,726
10,731
5,425
0
5,369
5,362
0
27,249
L
Anhur
Gerthur
Anhur
3,563
1,637
0
1,992
7,510
1,914
84
2,933
4,577
0
19,683
L
5,488
1,062
0
1,774
6,621
2,385
154
4,228
2,393
22,411
0
L
3,423
1,001
0
1,476
7,823
4,997
0
984
6,839
0
33,440
W
Heimdallr
Robbie2ovo
Heimdallr
4,357
2,671
0
1,733
6,576
1,652
1,258
0
6,576
0
37,300
W
3,852
1,053
0
4,230
9,908
2,931
0
1,126
8,782
0
45,655
W
10,370
1,003
0
2,426
5,760
2,475
0
971
4,789
53,786
0
L
3,631
1,732
0
928
9,353
2,698
364
2,322
7,031
0
23,686
W
6,469
677
0
4,428
7,764
7,408
0
335
7,429
0
38,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,995
Gold Earned
30,419
391
Minions Killed
245
0
Camps Cleared
0
1,206,807
Distance Traveled
1,239,844
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,912
493
41
3
0
243,451
3
L
Bellona
5,897
491
38
3
0
257,749
2
L
Anhur
6,044
504
41
3
0
253,267
2
L
Agni
5,586
466
38
3
0
232,158
3
L
Odin
6,375
531
88
7
0
227,208
2
W
Heimdallr
6,405
534
79
7
0
209,138
6
W
Pele
6,985
582
92
8
0
264,638
5
W
Zeus
7,936
661
96
8
0
226,222
2
L
Pele
6,517
543
40
3
0
269,462
0
W
Chaac
6,757
563
83
7
0
263,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role