Player Matchup

Thor
Thor
Esquire Harambe
Thor
Level 72
God Stats
5W - 3L
1,821 SR
Queue Stats
89W - 80L
1,638 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JAYP42oz
Cu Chulainn
Level 146
God Stats
2W - 2L
1,535 SR
Queue Stats
145W - 130L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
Marcelino2201
Cthulhu
Level 146
God Stats
1W - 0L
1,547 SR
Queue Stats
2W - 0L
1,733 Elo+
Solo
Aphrodite
Aphrodite
TunedAR
Aphrodite
Level 157
God Stats
7W - 5L
1,595 SR
Queue Stats
114W - 120L
1,533 Elo+
Solo
Cupid
Cupid
flopez1812
Cupid
Level 149
God Stats
43W - 69L
1,620 SR
Queue Stats
313W - 318L
1,637 Elo+
Solo
Team Averages
Level 134
1,624 SR
1,613 Elo+

VS

Team Averages
Level 115
1,641 SR
1,533 Elo+
Jing Wei
Jing Wei
Sapho
Jing Wei
Level 143
God Stats
4W - 10L
1,473 SR
Queue Stats
104W - 111L
1,576 Elo+
Solo
Tiamat
Tiamat
Xemplified
Tiamat
Level 119
God Stats
6W - 5L
1,546 SR
Queue Stats
54W - 58L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
sebasinmortal21
Sun Wukong
Level 82
God Stats
0W - 1L
1,708 SR
Queue Stats
51W - 58L
1,551 Elo+
Solo
Ymir
Ymir
targoblin
Ymir
Level 116
God Stats
17W - 14L
1,658 SR
Queue Stats
202W - 188L
1,532 Elo+
Solo
Aphrodite
Aphrodite
zombeekiller4u
Aphrodite
Level 116
God Stats
3W - 1L
1,818 SR
Queue Stats
22W - 27L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 10
13,465
792
13,204
18,394
16,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
JAYP42oz
Cu Chulainn
16
1 / 2 / 13
11,476
675
11,396
17,645
16,480
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
18
3 / 3 / 12
12,850
756
14,350
28,633
32,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
TunedAR
Aphrodite
17
0 / 2 / 12
11,006
647
9,366
12,144
6,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
20
11 / 1 / 7
14,142
832
29,698
16,021
7,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Sapho
Jing Wei
18
3 / 5 / 4
11,144
656
19,996
16,599
8,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Xemplified
Tiamat
19
3 / 2 / 5
11,900
700
21,783
15,322
11,683
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
sebasinmortal21
Sun Wukong
15
0 / 5 / 5
9,114
536
8,857
20,073
25,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
18
4 / 4 / 3
11,219
660
8,284
25,965
24,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
zombeekiller4u
Aphrodite
15
0 / 6 / 5
9,269
545
8,149
12,319
12,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
22
Kills
10
10
Deaths
22
54
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
2
10
6
W
Cu Chulainn
JAYP42oz
Cu Chulainn
1
2
13
3.75
W
Cthulhu
3
3
12
3
L
Jing Wei
Sapho
Jing Wei
3
5
4
1
W
Aphrodite
TunedAR
Aphrodite
0
2
12
3
L
Tiamat
Xemplified
Tiamat
3
2
5
2.75
W
Cupid
11
1
7
14.5
L
Sun Wukong
sebasinmortal21
Sun Wukong
0
5
5
0.5
L
Ymir
4
4
3
1.38
L
Aphrodite
zombeekiller4u
Aphrodite
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,014
Damage
67,069
92,837
Taken
90,278
79,176
Mitigated
82,361
42,564
Healing
22,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,204
2,013
0
4,841
18,394
16,076
280
9,171
9,223
0
55,589
W
Cu Chulainn
JAYP42oz
Cu Chulainn
11,396
1,450
370
885
17,645
16,480
220
7,522
10,123
7,912
24,588
W
Cthulhu
14,350
797
1,740
7,035
28,633
32,422
211
12,864
13,597
36,836
0
L
Jing Wei
Sapho
Jing Wei
19,996
12,517
0
321
16,599
8,094
742
5,265
11,161
0
70,156
W
Aphrodite
TunedAR
Aphrodite
9,366
211
11,115
6,194
12,144
6,297
902
4,457
7,687
33,312
0
L
Tiamat
Xemplified
Tiamat
21,783
1,610
15
4,112
15,322
11,683
171
3,811
11,323
62,103
0
W
Cupid
29,698
20,495
2,139
8,245
16,021
7,901
5,916
4,993
10,278
0
83,782
L
Sun Wukong
sebasinmortal21
Sun Wukong
8,857
847
0
1,526
20,073
25,978
54
6,201
13,797
0
24,589
L
Ymir
8,284
1,374
0
6,329
25,965
24,360
1
7,268
18,346
26,589
0
L
Aphrodite
zombeekiller4u
Aphrodite
8,149
724
5,352
4,452
12,319
12,246
227
3,717
8,562
24,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,939
Gold Earned
52,646
377
Minions Killed
330
10
Camps Cleared
7
1,585,097
Distance Traveled
1,497,203
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,465
792
96
6
4
303,049
2
W
Cu Chulainn
11,476
675
37
2
1
287,053
1
W
Cthulhu
12,850
756
57
3
0
349,506
2
L
Jing Wei
11,144
656
127
7
1
317,422
2
W
Aphrodite
11,006
647
73
4
1
332,554
7
L
Tiamat
11,900
700
101
6
6
337,830
4
W
Cupid
14,142
832
114
7
4
312,935
2
L
Sun Wukong
9,114
536
23
1
0
303,851
3
L
Ymir
11,219
660
44
3
0
291,455
2
L
Aphrodite
9,269
545
35
2
0
246,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role