Player Matchup

Artemis
Artemis
 
Artemis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Nibblatwistah
Tyr
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
Odamita
Nemesis
Level 69
God Stats
4W - 5L
1,432 SR
Queue Stats
473W - 494L
1,389 Elo+
Solo
Geb
Geb
OriginalDCM
Geb
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 106L
1,475 Elo+
Solo
Team Averages
Level 66
1,486 SR
1,473 Elo+

VS

Team Averages
Level 99
1,449 SR
1,451 Elo+
Neith
Neith
 
Neith
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Arman19000
Anubis
Level 108
God Stats
19W - 15L
1,620 SR
Queue Stats
531W - 574L
1,429 Elo+
Solo
Bakasura
Bakasura
Csabeee
Bakasura
Level 86
God Stats
12W - 11L
1,503 SR
Queue Stats
230W - 242L
1,471 Elo+
Solo
Jing Wei
Jing Wei
Mr大叔
Jing Wei
Level 125
God Stats
2W - 2L
1,299 SR
Queue Stats
200W - 203L
1,407 Elo+
Solo
Athena
Athena
oskarso14
Athena
Level 80
God Stats
3W - 4L
1,322 SR
Queue Stats
34W - 33L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 3 / 0
5,294
529
5,490
5,638
1,429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
 
Sol
8
0 / 4 / 0
4,655
466
3,413
7,648
1,908
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 4 / 0
4,524
452
1,413
5,562
1,706
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Odamita
Nemesis
11
1 / 3 / 1
6,017
602
2,967
7,075
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 5 / 1
4,690
469
3,713
9,342
3,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 1 / 2
6,498
650
4,384
4,368
1,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
Arman19000
Anubis
11
3 / 0 / 6
6,443
644
7,075
5,926
2,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Csabeee
Bakasura
11
8 / 2 / 5
7,044
704
7,459
8,019
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Mr大叔
Jing Wei
10
4 / 1 / 2
6,116
612
3,889
5,752
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
oskarso14
Athena
8
0 / 0 / 5
5,388
539
2,368
4,494
2,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
19
19
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
3
0
0.67
L
Sol
 
Sol
0
4
0
0
W
Neith
 
Neith
4
1
2
5
W
Anubis
Arman19000
Anubis
3
0
6
6
W
Bakasura
Csabeee
Bakasura
8
2
5
5.25
W
Jing Wei
Mr大叔
Jing Wei
4
1
2
5
L
1
4
0
0.25
L
Nemesis
Odamita
Nemesis
1
3
1
0.5
L
0
5
1
0.1
W
Athena
oskarso14
Athena
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,996
Damage
25,175
35,265
Taken
28,559
10,782
Mitigated
11,857
5,674
Healing
12,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,490
2,669
0
1,437
5,638
1,429
0
659
4,519
0
24,460
L
Sol
 
Sol
3,413
983
193
2,029
7,648
1,908
375
3,233
3,985
26,781
0
W
Neith
 
Neith
4,384
1,070
0
2,268
4,368
1,784
1,191
922
3,446
0
30,563
W
Anubis
Arman19000
Anubis
7,075
391
0
3,737
5,926
2,874
144
2,597
3,329
36,356
0
W
Bakasura
Csabeee
Bakasura
7,459
4,686
0
2,746
8,019
3,458
467
1,284
6,735
0
30,612
W
Jing Wei
Mr大叔
Jing Wei
3,889
2,321
0
3,087
5,752
1,456
793
1,057
4,695
0
30,141
L
1,413
563
0
581
5,562
1,706
226
824
4,351
0
12,063
L
Nemesis
Odamita
Nemesis
2,967
933
0
538
7,075
2,107
0
1,586
5,224
0
34,043
L
3,713
683
0
896
9,342
3,632
0
3,141
5,929
15,713
0
W
Athena
oskarso14
Athena
2,368
467
0
1,042
4,494
2,285
363
1,298
3,070
9,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,180
Gold Earned
31,489
230
Minions Killed
264
0
Camps Cleared
0
935,871
Distance Traveled
976,974
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,294
529
50
5
0
163,292
1
L
Sol
4,655
466
50
5
0
181,570
4
W
Neith
6,498
650
60
6
0
175,689
4
W
Anubis
6,443
644
71
7
0
186,582
2
W
Bakasura
7,044
704
69
7
0
236,748
2
W
Jing Wei
6,116
612
52
5
0
177,989
5
L
Tyr
4,524
452
25
3
0
192,451
0
L
Nemesis
6,017
602
84
8
0
217,899
1
L
Geb
4,690
469
21
2
0
180,659
2
W
Athena
5,388
539
12
1
0
199,966
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role