Player Matchup

Anubis
Anubis
 
Anubis
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
LP RUMBLE
Arachne
Level 105
God Stats
14W - 8L
1,586 SR
Queue Stats
472W - 558L
1,503 Elo+
Solo
Zeus
Zeus
PaniZdziekanatu
Zeus
Level 58
God Stats
0W - 1L
1,542 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Raijin
Raijin
delaromer
Raijin
Level 59
God Stats
0W - 2L
1,474 SR
Queue Stats
25W - 42L
1,273 Elo+
Solo
Team Averages
Level 69
1,520 SR
1,455 Elo+

VS

Team Averages
Level 83
1,547 SR
1,428 Elo+
Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Dimir21
Artio
Level 84
God Stats
17W - 21L
1,325 SR
Queue Stats
51W - 56L
1,354 Elo+
Party 1
Geb
Geb
HomicideUK
Geb
Level 79
God Stats
15W - 3L
1,789 SR
Queue Stats
36W - 25L
1,414 Elo+
Solo
Hachiman
Hachiman
KILLZЕD
Hachiman
Level 59
God Stats
19W - 16L
1,444 SR
Queue Stats
204W - 200L
1,452 Elo+
Solo
Persephone
Persephone
darthvid98
Persephone
Level 123
God Stats
11W - 2L
1,678 SR
Queue Stats
84W - 93L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 0 / 0
6,144
614
2,496
3,103
1,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
 
Rama
6
0 / 4 / 2
4,280
428
3,189
5,128
1,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
LP RUMBLE
Arachne
10
3 / 3 / 0
5,835
584
2,520
7,407
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 5 / 1
4,473
447
1,614
6,389
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
delaromer
Raijin
8
2 / 2 / 0
4,760
476
2,418
4,935
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 1 / 1
6,256
626
2,429
5,194
2,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Dimir21
Artio
9
0 / 1 / 0
5,236
524
1,070
5,715
2,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 2 / 1
4,517
452
1,235
4,858
1,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
KILLZЕD
Hachiman
10
5 / 0 / 1
5,742
574
5,389
5,149
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
darthvid98
Persephone
11
5 / 2 / 1
6,674
667
5,419
3,725
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
6
Kills
14
14
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
0
0
1
L
Rama
 
Rama
0
4
2
0.25
W
Fenrir
 
Fenrir
4
1
1
4.5
W
Artio
Dimir21
Artio
0
1
0
0
W
0
2
1
0.25
W
Hachiman
KILLZЕD
Hachiman
5
0
1
5.5
L
Arachne
LP RUMBLE
Arachne
3
3
0
1
L
0
5
1
0.1
W
Persephone
darthvid98
Persephone
5
2
1
2.75
L
Raijin
delaromer
Raijin
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,237
Damage
15,542
26,962
Taken
24,641
8,426
Mitigated
8,642
5,498
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,496
166
0
1,003
3,103
1,287
0
1,070
2,033
31,001
0
L
Rama
 
Rama
3,189
2,903
0
0
5,128
1,140
0
600
4,528
0
11,420
W
Fenrir
 
Fenrir
2,429
940
0
1,975
5,194
2,090
0
614
4,540
0
32,219
W
Artio
Dimir21
Artio
1,070
48
0
1,682
5,715
2,496
0
2,496
3,219
19,166
0
W
1,235
174
0
700
4,858
1,572
156
678
4,034
7,238
0
W
Hachiman
KILLZЕD
Hachiman
5,389
2,048
0
2,667
5,149
1,352
440
1,196
3,767
0
22,711
L
Arachne
LP RUMBLE
Arachne
2,520
1,509
0
2,622
7,407
3,027
0
1,222
6,185
0
32,738
L
1,614
270
0
443
6,389
1,695
16
4,149
2,240
16,468
0
W
Persephone
darthvid98
Persephone
5,419
99
0
767
3,725
1,132
0
1,333
2,390
34,758
0
L
Raijin
delaromer
Raijin
2,418
311
0
1,430
4,935
1,277
0
683
4,252
13,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,492
Gold Earned
28,425
213
Minions Killed
220
0
Camps Cleared
0
857,271
Distance Traveled
922,274
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,144
614
74
7
0
165,015
2
L
Rama
4,280
428
19
2
0
161,788
0
W
Fenrir
6,256
626
68
7
0
221,918
2
W
Artio
5,236
524
49
5
0
158,183
4
W
Geb
4,517
452
9
1
0
157,914
0
W
Hachiman
5,742
574
33
3
0
181,814
7
L
Arachne
5,835
584
65
7
0
198,811
2
L
Zeus
4,473
447
26
3
0
172,105
0
W
Persephone
6,674
667
61
6
0
202,445
4
L
Raijin
4,760
476
29
3
0
159,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role