Player Matchup

Apollo
Apollo
 
Apollo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Lasoneus
Cthulhu
Level 89
God Stats
91W - 75L
1,545 SR
Queue Stats
854W - 882L
1,448 Elo+
Party 1
Ares
Ares
SLaYeR-oFGoD
Ares
Level 100
God Stats
45W - 36L
1,550 SR
Queue Stats
259W - 286L
1,568 Elo+
Solo
Medusa
Medusa
SrLaughss
Medusa
Level 86
God Stats
0W - 2L
1,234 SR
Queue Stats
11W - 21L
1,416 Elo+
Solo
Team Averages
Level 104
1,466 SR
1,486 Elo+

VS

Team Averages
Level 118
1,569 SR
1,585 Elo+
Medusa
Medusa
Agent Hboy
Medusa
Level 128
God Stats
4W - 0L
1,532 SR
Queue Stats
32W - 20L
1,763 Elo+
Party 2
Ymir
Ymir
Dakrix321
Ymir
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 114L
1,503 Elo+
Solo
Scylla
Scylla
Darknarut
Scylla
Level 157
God Stats
4W - 8L
1,479 SR
Queue Stats
442W - 438L
1,557 Elo+
Solo
Kali
Kali
KentXI
Kali
Level 137
God Stats
3W - 0L
1,835 SR
Queue Stats
91W - 55L
1,627 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NSR Vexatious
Morgan Le Fay
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 9L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
1 / 8 / 3
9,271
927
10,268
16,714
9,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
 
Hades
15
2 / 2 / 2
9,207
921
10,928
8,836
6,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Lasoneus
Cthulhu
15
0 / 4 / 2
9,176
918
4,469
18,051
18,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 0 / 4
9,649
965
6,937
16,411
20,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
SrLaughss
Medusa
15
1 / 7 / 1
8,697
870
4,685
16,471
8,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

178

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Agent Hboy
Medusa
17
5 / 0 / 12
10,147
1,015
16,174
8,535
3,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
16
4 / 1 / 16
10,234
1,023
13,341
12,374
15,749
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Darknarut
Scylla
17
6 / 1 / 11
10,559
1,056
20,381
6,163
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
KentXI
Kali
17
4 / 1 / 13
10,031
1,003
12,873
11,067
5,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
NSR Vexatious
Morgan Le Fay
16
2 / 1 / 12
9,485
949
8,477
3,083
1,245
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
85
4
Kills
21
21
Deaths
4
12
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
8
3
0.31
L
Hades
 
Hades
2
2
2
1.5
W
Medusa
Agent Hboy
Medusa
5
0
12
11
W
Ymir
4
1
16
12
W
Scylla
Darknarut
Scylla
6
1
11
11.5
W
Kali
KentXI
Kali
4
1
13
10.5
L
Cthulhu
Lasoneus
Cthulhu
0
4
2
0.25
W
Morgan Le Fay
NSR Vexatious
Morgan Le Fay
2
1
12
8
L
0
0
4
2
L
Medusa
SrLaughss
Medusa
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,287
Damage
71,246
76,483
Taken
41,222
63,423
Mitigated
27,830
7,462
Healing
4,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,268
4,583
106
858
16,714
9,162
0
9,907
6,807
0
36,724
L
Hades
 
Hades
10,928
278
757
1,809
8,836
6,754
0
5,276
3,560
18,427
0
W
Medusa
Agent Hboy
Medusa
16,174
6,748
0
0
8,535
3,265
0
6,268
2,267
0
52,706
W
Ymir
13,341
2,109
0
0
12,374
15,749
0
6,159
6,215
17,336
0
W
Scylla
Darknarut
Scylla
20,381
1,435
163
1,117
6,163
2,346
0
2,612
3,551
33,418
0
W
Kali
KentXI
Kali
12,873
5,822
0
2,618
11,067
5,225
0
5,261
5,806
0
31,909
L
Cthulhu
Lasoneus
Cthulhu
4,469
248
0
1,476
18,051
18,614
0
9,040
9,011
24,634
0
W
Morgan Le Fay
NSR Vexatious
Morgan Le Fay
8,477
345
0
854
3,083
1,245
0
2,034
1,049
15,932
0
L
6,937
143
0
1,141
16,411
20,283
0
8,299
8,112
16,199
0
L
Medusa
SrLaughss
Medusa
4,685
2,345
0
1,315
16,471
8,610
0
9,677
6,794
0
20,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,000
Gold Earned
50,456
193
Minions Killed
192
5
Camps Cleared
10
906,578
Distance Traveled
967,398
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,271
927
81
8
2
167,406
1
L
Hades
9,207
921
33
3
2
196,693
0
W
Medusa
10,147
1,015
100
10
2
204,291
0
W
Ymir
10,234
1,023
9
1
0
166,694
0
W
Scylla
10,559
1,056
30
3
4
172,540
0
W
Kali
10,031
1,003
33
3
4
222,569
0
L
Cthulhu
9,176
918
33
3
0
187,171
1
W
Morgan Le Fay
9,485
949
20
2
0
201,304
0
L
Ares
9,649
965
12
1
1
200,760
2
L
Medusa
8,697
870
34
3
0
154,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role