Player Matchup

Sol
Sol
Budellone
Sol
Level 25
God Stats
15W - 19L
1,453 SR
Queue Stats
125W - 121L
1,424 Elo+
Party 1
Nike
Nike
Despirado
Nike
Level 110
God Stats
5W - 6L
1,495 SR
Queue Stats
63W - 57L
1,496 Elo+
Solo
Nox
Nox
Kakini
Nox
Level 36
God Stats
18W - 15L
1,544 SR
Queue Stats
239W - 270L
1,394 Elo+
Party 2
Bacchus
Bacchus
Terraterra
Bacchus
Level 73
God Stats
0W - 2L
1,275 SR
Queue Stats
106W - 106L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
jakwer93
Baron Samedi
Level 34
God Stats
222W - 250L
1,444 SR
Queue Stats
234W - 271L
1,395 Elo+
Party 2
Team Averages
Level 56
1,442 SR
1,442 Elo+

VS

Team Averages
Level 89
1,457 SR
1,395 Elo+
Arachne
Arachne
Irisalpha
Arachne
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,157 Elo+
Solo
Anubis
Anubis
Jany8x
Anubis
Level 45
God Stats
19W - 13L
1,724 SR
Queue Stats
187W - 160L
1,616 Elo+
Solo
Cthulhu
Cthulhu
Keleron
Cthulhu
Level 145
God Stats
9W - 14L
1,378 SR
Queue Stats
148W - 144L
1,517 Elo+
Solo
Medusa
Medusa
Lokorroco
Medusa
Level 38
God Stats
1W - 1L
1,276 SR
Queue Stats
2W - 2L
1,209 Elo+
Solo
Chaac
Chaac
dosquads
Chaac
Level 95
God Stats
6W - 10L
1,408 SR
Queue Stats
151W - 142L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 11 / 4
10,227
1,023
12,130
17,410
5,236
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
16
2 / 7 / 6
9,794
979
9,862
18,894
18,700
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nox
Kakini
Nox
15
2 / 3 / 5
9,394
939
4,469
11,454
3,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Terraterra
Bacchus
16
0 / 5 / 7
9,812
981
4,594
20,093
18,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
jakwer93
Baron Samedi
15
0 / 4 / 6
8,882
888
5,007
11,263
4,619
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

125

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Irisalpha
Arachne
17
7 / 2 / 14
11,289
1,129
13,916
13,554
5,675
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Jany8x
Anubis
18
6 / 0 / 20
11,399
1,140
21,306
4,583
2,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Keleron
Cthulhu
17
3 / 3 / 15
9,779
978
8,616
10,450
13,540
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Lokorroco
Medusa
18
10 / 1 / 15
11,780
1,178
20,617
5,784
2,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
dosquads
Chaac
17
4 / 3 / 9
10,268
1,027
9,837
11,422
8,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
103
8
Kills
30
30
Deaths
9
28
Assists
73
Player
Kills
Deaths
Assists
KDA
L
4
11
4
0.55
L
Nike
2
7
6
0.71
W
Arachne
Irisalpha
Arachne
7
2
14
7
W
Anubis
Jany8x
Anubis
6
0
20
16
L
Nox
Kakini
Nox
2
3
5
1.5
W
Cthulhu
Keleron
Cthulhu
3
3
15
3.5
W
Medusa
Lokorroco
Medusa
10
1
15
17.5
L
Bacchus
Terraterra
Bacchus
0
5
7
0.7
W
Chaac
dosquads
Chaac
4
3
9
2.83
L
Baron Samedi
jakwer93
Baron Samedi
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,062
Damage
74,292
79,114
Taken
45,793
50,956
Mitigated
32,845
9,296
Healing
13,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,130
3,425
0
917
17,410
5,236
0
7,122
10,288
35,504
0
L
Nike
9,862
1,846
0
669
18,894
18,700
0
6,737
12,157
0
32,053
W
Arachne
Irisalpha
Arachne
13,916
11,370
0
5,586
13,554
5,675
0
9,500
4,054
0
24,008
W
Anubis
Jany8x
Anubis
21,306
467
595
3,667
4,583
2,865
0
2,509
2,074
40,417
0
L
Nox
Kakini
Nox
4,469
729
0
0
11,454
3,833
0
4,172
7,282
16,968
0
W
Cthulhu
Keleron
Cthulhu
8,616
970
0
0
10,450
13,540
0
4,713
5,737
16,562
0
W
Medusa
Lokorroco
Medusa
20,617
11,855
0
947
5,784
2,422
0
3,624
2,160
0
37,713
L
Bacchus
Terraterra
Bacchus
4,594
349
0
4,421
20,093
18,568
0
7,988
12,105
19,633
0
W
Chaac
dosquads
Chaac
9,837
1,172
0
2,711
11,422
8,343
0
5,854
5,568
0
33,729
L
Baron Samedi
jakwer93
Baron Samedi
5,007
611
1,488
1,801
11,263
4,619
0
3,903
7,360
23,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,109
Gold Earned
54,515
199
Minions Killed
191
3
Camps Cleared
9
867,571
Distance Traveled
897,462
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,227
1,023
41
4
2
167,223
1
L
Nike
9,794
979
67
7
1
184,719
0
W
Arachne
11,289
1,129
24
2
2
209,823
0
W
Anubis
11,399
1,140
48
5
2
192,629
3
L
Nox
9,394
939
31
3
0
164,189
0
W
Cthulhu
9,779
978
16
2
0
109,641
1
W
Medusa
11,780
1,178
47
5
5
185,296
1
L
Bacchus
9,812
981
22
2
0
172,279
0
W
Chaac
10,268
1,027
56
6
0
200,073
1
L
Baron Samedi
8,882
888
38
4
0
179,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role