Player Matchup

Cthulhu
Cthulhu
Karvakammen
Cthulhu
Level 122
God Stats
14W - 10L
1,523 SR
Queue Stats
146W - 68L
1,555 Elo+
Party 2
Guan Yu
Guan Yu
SimoHovari
Guan Yu
Level 107
God Stats
6W - 2L
1,954 SR
Queue Stats
123W - 44L
1,777 Elo+
Party 2
Neith
Neith
sampppa
Neith
Level 28
God Stats
151W - 62L
1,622 SR
Queue Stats
151W - 62L
1,584 Elo+
Party 2
Team Averages
Level 86
1,700 SR
1,639 Elo+

VS

Team Averages
Level 36
1,511 SR
1,538 Elo+
Khepri
Khepri
 
Khepri
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
AaAlekai
Artemis
Level 6
God Stats
0W - 2L
1,304 SR
Queue Stats
5W - 6L
1,507 Elo+
Party 1
Sol
Sol
TheeKaelzar
Sol
Level 40
God Stats
0W - 1L
1,729 SR
Queue Stats
88W - 57L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Karvakammen
Cthulhu
13
6 / 1 / 10
9,263
772
9,235
12,373
6,585
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
SimoHovari
Guan Yu
12
4 / 1 / 12
8,867
739
7,391
10,809
6,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
sampppa
Neith
13
7 / 0 / 8
9,251
771
13,106
8,027
2,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 4 / 1
7,193
599
3,542
13,083
8,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
AaAlekai
Artemis
9
0 / 7 / 2
6,607
551
7,906
7,609
2,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 6 / 1
7,415
618
9,041
11,714
4,123
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
17
Kills
2
2
Deaths
17
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
4
1
0.38
L
Artemis
AaAlekai
Artemis
0
7
2
0.14
W
Cthulhu
Karvakammen
Cthulhu
6
1
10
11
W
Guan Yu
SimoHovari
Guan Yu
4
1
12
10
L
1
6
1
0.25
W
Neith
sampppa
Neith
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,732
Damage
20,489
31,209
Taken
32,406
16,089
Mitigated
15,177
14,207
Healing
2,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,542
499
0
485
13,083
8,897
0
3,521
9,319
11,317
0
L
Artemis
AaAlekai
Artemis
7,906
3,668
0
417
7,609
2,157
0
1,922
5,561
0
14,775
W
Cthulhu
Karvakammen
Cthulhu
9,235
689
648
4,654
12,373
6,585
327
5,553
6,704
30,897
0
W
Guan Yu
SimoHovari
Guan Yu
7,391
1,293
2,148
3,148
10,809
6,799
525
3,652
7,023
0
21,711
L
9,041
3,562
0
1,369
11,714
4,123
0
3,792
7,677
29,306
0
W
Neith
sampppa
Neith
13,106
5,263
0
3,609
8,027
2,705
1,469
3,035
4,899
0
39,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,381
Gold Earned
21,215
133
Minions Killed
78
0
Camps Cleared
0
701,272
Distance Traveled
535,316
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,193
599
21
2
0
203,098
2
L
Artemis
6,607
551
16
1
0
150,534
0
W
Cthulhu
9,263
772
41
3
0
231,179
4
W
Guan Yu
8,867
739
23
2
0
241,469
4
L
Sol
7,415
618
41
3
0
181,684
1
W
Neith
9,251
771
69
6
0
228,624
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role